Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AI-X-AI
Izanami
Level 105
God Stats
15W - 20L
1,645 SR
Queue Stats
488W - 445L
1,516 Elo+
Solo
Ravana
Ravana
Let3z
Ravana
Level 148
God Stats
0W - 4L
1,411 SR
Queue Stats
84W - 71L
1,496 Elo+
Solo
Charon
Charon
Suchkadrobilka
Charon
Level 143
God Stats
6W - 6L
1,580 SR
Queue Stats
822W - 825L
1,469 Elo+
Party 1
Serqet
Serqet
UserPrime
Serqet
Level 129
God Stats
1W - 5L
1,052 SR
Queue Stats
478W - 477L
1,451 Elo+
Party 1
Team Averages
Level 134
1,438 SR
1,486 Elo+

VS

Team Averages
Level 98
1,712 SR
1,505 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DJasonN
Charybdis
Level 69
God Stats
15W - 5L
1,888 SR
Queue Stats
73W - 60L
1,499 Elo+
Party 2
Lancelot
Lancelot
JohnDestor
Lancelot
Level 122
God Stats
11W - 1L
1,716 SR
Queue Stats
303W - 301L
1,478 Elo+
Solo
Scylla
Scylla
Lxurius
Scylla
Level 66
God Stats
13W - 4L
1,797 SR
Queue Stats
60W - 50L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
visio200nario
Cu Chulainn
Level 68
God Stats
34W - 26L
1,661 SR
Queue Stats
387W - 365L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 2 / 1
6,023
602
6,762
3,291
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AI-X-AI
Izanami
9
0 / 1 / 0
5,212
521
1,326
5,126
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Let3z
Ravana
9
0 / 1 / 0
4,825
483
2,747
7,481
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
4,891
489
3,711
8,244
4,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
UserPrime
Serqet
9
2 / 3 / 2
5,279
528
2,822
7,349
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 6
6,172
617
4,103
7,677
3,901
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
DJasonN
Charybdis
11
5 / 0 / 1
6,732
673
6,059
6,024
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
JohnDestor
Lancelot
10
2 / 3 / 3
5,691
569
4,798
7,639
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Lxurius
Scylla
11
2 / 1 / 1
6,011
601
2,265
3,113
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
visio200nario
Cu Chulainn
11
1 / 0 / 0
6,667
667
5,231
7,258
5,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
2
1
1.75
W
Baron Samedi
 
Baron Samedi
1
1
6
4
L
Izanami
AI-X-AI
Izanami
0
1
0
0
W
Charybdis
DJasonN
Charybdis
5
0
1
5.5
W
Lancelot
JohnDestor
Lancelot
2
3
3
1.17
L
Ravana
Let3z
Ravana
0
1
0
0
W
Scylla
Lxurius
Scylla
2
1
1
2.5
L
0
4
1
0.13
L
Serqet
UserPrime
Serqet
2
3
2
1
W
Cu Chulainn
visio200nario
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
22,456
31,491
Taken
31,711
14,522
Mitigated
14,287
8,860
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,762
190
0
120
3,291
1,161
0
1,484
1,807
40,128
1,214
W
Baron Samedi
 
Baron Samedi
4,103
576
871
3,346
7,677
3,901
270
3,516
3,978
19,779
0
L
Izanami
AI-X-AI
Izanami
1,326
701
0
1,278
5,126
1,125
425
1,115
4,011
0
36,360
W
Charybdis
DJasonN
Charybdis
6,059
4,005
0
3,807
6,024
1,606
1,594
1,747
4,273
0
45,599
W
Lancelot
JohnDestor
Lancelot
4,798
571
0
1,476
7,639
2,589
0
2,468
4,900
0
41,120
L
Ravana
Let3z
Ravana
2,747
880
0
3,046
7,481
5,204
0
738
6,743
0
25,561
W
Scylla
Lxurius
Scylla
2,265
45
0
420
3,113
681
288
1,445
1,316
29,467
0
L
3,711
474
0
1,167
8,244
4,740
0
1,962
6,282
14,315
413
L
Serqet
UserPrime
Serqet
2,822
772
0
3,249
7,349
2,292
0
1,069
6,280
0
23,374
W
Cu Chulainn
visio200nario
Cu Chulainn
5,231
835
0
2,421
7,258
5,510
163
670
6,563
0
44,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
31,273
282
Minions Killed
306
0
Camps Cleared
0
1,035,559
Distance Traveled
1,012,440
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,023
602
83
8
0
228,129
1
W
Baron Samedi
6,172
617
19
2
0
204,726
3
L
Izanami
5,212
521
75
8
0
204,482
4
W
Charybdis
6,732
673
87
9
0
195,690
0
W
Lancelot
5,691
569
56
6
0
242,881
1
L
Ravana
4,825
483
48
5
0
209,481
0
W
Scylla
6,011
601
62
6
0
205,685
1
L
Charon
4,891
489
22
2
0
200,295
2
L
Serqet
5,279
528
54
5
0
193,172
0
W
Cu Chulainn
6,667
667
82
8
0
163,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role