Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlaDeZ_Wolftank
Jormungandr
Level 120
God Stats
50W - 51L
1,295 SR
Queue Stats
152W - 136L
1,450 Elo+
Solo
Cupid
Cupid
DarthSarrus
Cupid
Level 148
God Stats
10W - 6L
1,439 SR
Queue Stats
131W - 140L
1,418 Elo+
Solo
Janus
Janus
QUIIKSILVER967
Janus
Level 86
God Stats
67W - 58L
1,523 SR
Queue Stats
186W - 191L
1,501 Elo+
Solo
Sobek
Sobek
Typhlosien
Sobek
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
31W - 30L
1,420 Elo+
Solo
Team Averages
Level 109
1,494 SR
1,458 Elo+

VS

Team Averages
Level 66
1,507 SR
1,390 Elo+
Yu Huang
Yu Huang
Asiafriend58
Yu Huang
Level 54
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Horus
Horus
DasBlitzgood
Horus
Level 85
God Stats
7W - 4L
1,661 SR
Queue Stats
165W - 171L
1,475 Elo+
Solo
Hercules
Hercules
Elpapo10
Hercules
Level 63
God Stats
3W - 5L
1,477 SR
Queue Stats
131W - 146L
1,454 Elo+
Solo
Ravana
Ravana
gadozin_YT
Ravana
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,453 Elo+
Solo
Apollo
Apollo
sirvulcan12
Apollo
Level 67
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 2 / 4
7,039
587
3,970
8,493
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
BlaDeZ_Wolftank
Jormungandr
11
2 / 2 / 0
6,536
545
5,764
8,511
5,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 0 / 1
7,239
603
4,517
2,658
885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 1 / 3
7,111
593
7,608
6,427
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
2 / 0 / 4
6,698
558
5,076
12,297
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Asiafriend58
Yu Huang
10
2 / 5 / 0
6,169
514
4,819
8,032
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
5,385
449
1,714
8,626
5,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
Elpapo10
Hercules
13
3 / 2 / 0
7,138
595
6,654
9,448
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
gadozin_YT
Ravana
11
0 / 2 / 2
5,914
493
3,036
6,994
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
11
0 / 2 / 0
6,104
509
3,830
6,178
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
4
2.5
L
Yu Huang
Asiafriend58
Yu Huang
2
5
0
0.4
W
Jormungandr
BlaDeZ_Wolftank
Jormungandr
2
2
0
1
W
3
0
1
3.5
L
0
3
0
0
L
Hercules
Elpapo10
Hercules
3
2
0
1.5
W
4
1
3
5.5
W
Sobek
2
0
4
4
L
Ravana
gadozin_YT
Ravana
0
2
2
0.5
L
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
20,053
38,386
Taken
39,278
19,900
Mitigated
17,060
14,656
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,970
917
0
3,924
8,493
2,638
0
104
8,389
0
50,316
L
Yu Huang
Asiafriend58
Yu Huang
4,819
568
0
612
8,032
2,398
0
4,788
2,962
34,800
0
W
Jormungandr
BlaDeZ_Wolftank
Jormungandr
5,764
1,683
0
2,225
8,511
5,894
0
0
8,511
34,356
887
W
4,517
3,227
300
1,942
2,658
885
2,873
0
2,658
0
53,058
L
1,714
1,204
468
2,688
8,626
5,021
0
3,125
5,365
0
11,288
L
Hercules
Elpapo10
Hercules
6,654
2,709
0
2,626
9,448
5,498
0
5,538
3,910
0
43,834
W
7,608
453
0
685
6,427
1,831
0
2,924
3,503
46,295
1,017
W
Sobek
5,076
402
0
5,580
12,297
8,652
0
1,791
10,506
18,210
0
L
Ravana
gadozin_YT
Ravana
3,036
818
0
3,860
6,994
2,203
0
3,015
3,745
0
41,105
L
Apollo
3,830
2,511
0
1,723
6,178
1,940
0
966
5,212
0
41,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
30,710
359
Minions Killed
335
0
Camps Cleared
0
1,278,142
Distance Traveled
1,188,728
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,039
587
76
6
0
295,513
0
L
Yu Huang
6,169
514
75
6
0
223,070
0
W
Jormungandr
6,536
545
63
5
0
235,779
0
W
Cupid
7,239
603
119
10
0
209,620
0
L
Horus
5,385
449
13
1
0
193,318
1
L
Hercules
7,138
595
83
7
0
250,856
2
W
Janus
7,111
593
87
7
0
242,494
2
W
Sobek
6,698
558
14
1
0
294,736
0
L
Ravana
5,914
493
70
6
0
265,114
0
L
Apollo
6,104
509
94
8
0
256,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role