Player Matchup

Mulan
Mulan
ImTruu
Mulan
Level 109
God Stats
4W - 0L
1,326 SR
Queue Stats
69W - 50L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Junitopirana
Kukulkan
Level 55
God Stats
135W - 117L
1,542 SR
Queue Stats
151W - 151L
1,473 Elo+
Solo
Neith
Neith
Neighbor369
Neith
Level 34
God Stats
5W - 5L
1,235 SR
Queue Stats
17W - 23L
1,383 Elo+
Solo
Scylla
Scylla
TQSTUFF
Scylla
Level 141
God Stats
13W - 6L
1,690 SR
Queue Stats
29W - 35L
1,414 Elo+
Solo
Da Ji
Da Ji
miguel delao
Da Ji
Level 119
God Stats
12W - 11L
1,410 SR
Queue Stats
25W - 41L
1,304 Elo+
Solo
Team Averages
Level 92
1,441 SR
1,422 Elo+

VS

Team Averages
Level 77
1,517 SR
1,404 Elo+
Neith
Neith
Amonodin
Neith
Level 41
God Stats
2W - 5L
1,232 SR
Queue Stats
34W - 52L
1,375 Elo+
Party 1
Arachne
Arachne
D1Outlaw
Arachne
Level 136
God Stats
10W - 4L
1,709 SR
Queue Stats
246W - 270L
1,416 Elo+
Solo
Sol
Sol
Qinsanity93
Sol
Level 39
God Stats
2W - 4L
1,484 SR
Queue Stats
35W - 50L
1,394 Elo+
Party 1
Sobek
Sobek
ShadowX1990
Sobek
Level 122
God Stats
0W - 1L
1,742 SR
Queue Stats
32W - 38L
1,399 Elo+
Solo
Achilles
Achilles
ZaphHydro
Achilles
Level 46
God Stats
1W - 4L
1,416 SR
Queue Stats
13W - 18L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImTruu
Mulan
11
3 / 1 / 5
6,760
1,352
6,282
7,959
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Junitopirana
Kukulkan
11
3 / 2 / 4
6,824
1,365
6,726
3,694
1,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
0 / 0 / 5
5,972
1,194
2,993
2,054
653
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
TQSTUFF
Scylla
11
1 / 0 / 5
6,215
1,243
3,695
5,308
2,062
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 5
6,265
1,253
1,902
2,780
1,324
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

373

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amonodin
Neith
11
0 / 0 / 3
6,201
1,240
6,649
3,532
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
D1Outlaw
Arachne
10
0 / 3 / 1
5,612
1,122
3,398
6,129
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 0
5,185
1,037
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 0
6,522
1,304
4,839
7,272
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
ZaphHydro
Achilles
11
1 / 1 / 1
6,164
1,233
3,898
6,352
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
3
3
Deaths
8
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Amonodin
Neith
0
0
3
1.5
L
Arachne
D1Outlaw
Arachne
0
3
1
0.17
W
Mulan
ImTruu
Mulan
3
1
5
5.5
W
Kukulkan
Junitopirana
Kukulkan
3
2
4
2.5
W
0
0
5
2.5
L
0
0
0
0
L
2
4
0
0.5
W
Scylla
TQSTUFF
Scylla
1
0
5
3.5
L
Achilles
ZaphHydro
Achilles
1
1
1
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
18,784
21,795
Taken
23,285
10,070
Mitigated
14,502
5,005
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amonodin
Neith
6,649
2,152
0
548
3,532
1,115
0
1,512
1,941
0
22,655
L
Arachne
D1Outlaw
Arachne
3,398
2,917
0
482
6,129
2,637
0
2,956
3,058
0
6,644
W
Mulan
ImTruu
Mulan
6,282
1,340
0
2,827
7,959
4,870
0
1,058
6,488
0
14,836
W
Kukulkan
Junitopirana
Kukulkan
6,726
1,139
455
411
3,694
1,161
0
1,353
2,095
17,025
1,963
W
2,993
1,135
0
262
2,054
653
0
308
1,617
0
10,493
L
0
0
0
0
0
0
0
0
0
0
0
L
4,839
159
144
1,105
7,272
5,025
0
3,138
3,916
15,832
787
W
Scylla
TQSTUFF
Scylla
3,695
475
0
940
5,308
2,062
0
840
4,275
10,856
0
L
Achilles
ZaphHydro
Achilles
3,898
555
0
1,519
6,352
5,725
0
2,535
3,743
0
10,079
W
1,902
195
0
110
2,780
1,324
0
419
2,301
0
9,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
29,684
111
Minions Killed
90
4
Camps Cleared
3
511,672
Distance Traveled
406,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,201
1,240
36
7
1
105,101
0
L
Arachne
5,612
1,122
10
2
1
95,704
0
W
Mulan
6,760
1,352
28
6
0
106,832
0
W
Kukulkan
6,824
1,365
25
5
2
99,563
0
W
Neith
5,972
1,194
24
5
0
94,756
0
L
Sol
5,185
1,037
0
0
0
1,741
0
L
Sobek
6,522
1,304
36
7
0
90,848
0
W
Scylla
6,215
1,243
14
3
0
100,457
1
L
Achilles
6,164
1,233
8
2
1
112,624
0
W
Da Ji
6,265
1,253
20
4
2
110,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role