Player Matchup

Chiron
Chiron
Gold V
HateBeingBroke
Chiron
Gold V
Level 114
God Stats
4W - 0L
1,777 SR
Queue Stats
22W - 14L
1,706 MMR
Party 1
Chaac
Chaac
Silver II
JaviiiWoo
Chaac
Silver II
Level 82
God Stats
18W - 10L
1,643 SR
Queue Stats
61W - 70L
926 MMR
Party 1
Yu Huang
Yu Huang
Silver I
WatchYaBaby
Yu Huang
Silver I
Level 159
God Stats
3W - 3L
1,736 SR
Queue Stats
20W - 16L
1,639 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,719 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 172
1,560 SR
1,360 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Djness2
Skadi
Gold V
Level 155
God Stats
563W - 581L
1,596 SR
Queue Stats
744W - 811L
1,294 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Gr9em st72
Baba Yaga
Gold IV
Level 162
God Stats
10W - 13L
1,585 SR
Queue Stats
306W - 341L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
13,644
910
18,447
18,213
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
JaviiiWoo
Chaac
19
6 / 1 / 10
12,808
854
12,656
15,969
20,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
WatchYaBaby
Yu Huang
19
6 / 1 / 9
12,933
862
13,807
9,814
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GebShivaCthulhuMulanAthena

VS

Bans
Ne ZhaBacchusHorusAchillesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 6 / 1
11,547
770
12,118
26,535
29,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Djness2
Skadi
15
1 / 7 / 1
10,903
727
8,415
10,928
3,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baba Yaga
Gr9em st72
Baba Yaga
16
0 / 7 / 1
10,377
692
10,200
14,243
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
4
4
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
6
1
0.58
L
Skadi
Djness2
Skadi
1
7
1
0.21
L
Baba Yaga
Gr9em st72
Baba Yaga
0
7
1
0.07
W
8
2
9
6.25
W
Chaac
JaviiiWoo
Chaac
6
1
10
11
W
Yu Huang
WatchYaBaby
Yu Huang
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,910
Damage
30,733
43,996
Taken
51,706
30,577
Mitigated
37,191
14,840
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,118
2,596
0
3,680
26,535
29,344
0
6,910
18,281
29,803
1,093
L
Skadi
Djness2
Skadi
8,415
3,465
0
1,720
10,928
3,203
0
2,035
8,460
0
37,798
L
Baba Yaga
Gr9em st72
Baba Yaga
10,200
838
0
1,805
14,243
4,644
0
3,637
9,984
32,291
570
W
18,447
8,121
414
7,944
18,213
6,363
2,685
8,850
9,363
0
78,153
W
Chaac
JaviiiWoo
Chaac
12,656
1,069
0
5,516
15,969
20,801
0
4,806
11,163
0
36,029
W
Yu Huang
WatchYaBaby
Yu Huang
13,807
608
0
966
9,814
3,413
1,699
8,046
1,768
37,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
32,827
219
Minions Killed
113
0
Camps Cleared
0
847,576
Distance Traveled
783,088
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,547
770
22
1
0
273,260
1
L
Skadi
10,903
727
51
3
0
232,186
0
L
Baba Yaga
10,377
692
40
3
0
277,642
2
W
Chiron
13,644
910
102
7
0
267,025
5
W
Chaac
12,808
854
44
3
0
308,231
0
W
Yu Huang
12,933
862
73
5
0
272,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role