Player Matchup

Hera
Hera
Silver III
 
Hera
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
DiabloNoctis
Da Ji
Silver II
Level 126
God Stats
2W - 5L
1,545 SR
Queue Stats
44W - 54L
1,032 MMR
Party 2
Bellona
Bellona
Silver III
dyin_breed3
Bellona
Silver III
Level 154
God Stats
15W - 9L
1,597 SR
Queue Stats
478W - 524L
822 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
giltbuck89
Baron Samedi
Silver III
Level 107
God Stats
0W - 1L
1,366 SR
Queue Stats
38W - 49L
950 MMR
Party 2
Nike
Nike
Silver II
jigalingswinger2
Nike
Silver II
Level 157
God Stats
49W - 48L
1,495 SR
Queue Stats
490W - 516L
1,021 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,501 SR
1,065 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,553 SR
988 MMR
Awilix
Awilix
Silver I
AceThePoet
Awilix
Silver I
Level 145
God Stats
14W - 15L
1,630 SR
Queue Stats
123W - 132L
1,083 MMR
Solo
Hades
Hades
Silver I
DwNiko
Hades
Silver I
Level 86
God Stats
27W - 20L
1,561 SR
Queue Stats
299W - 315L
1,086 MMR
Party 1
Surtr
Surtr
Silver V
FrijolitoSD
Surtr
Silver V
Level 144
God Stats
13W - 13L
1,385 SR
Queue Stats
57W - 85L
819 MMR
Solo
Yemoja
Yemoja
Silver II
SKLL_Alan22
Yemoja
Silver II
Level 144
God Stats
19W - 12L
1,631 SR
Queue Stats
179W - 178L
1,036 MMR
Solo
Neith
Neith
Silver III
ivicrak222
Neith
Silver III
Level 142
God Stats
23W - 17L
1,559 SR
Queue Stats
221W - 239L
917 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 4
6,375
531
3,627
5,782
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 2
5,743
479
8,587
7,813
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
dyin_breed3
Bellona
11
0 / 0 / 1
6,911
576
6,726
13,084
12,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
giltbuck89
Baron Samedi
9
1 / 6 / 1
5,700
475
3,959
7,371
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 2
5,346
446
5,388
9,819
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ArachneMulanBacchusNemesis

VS

Bans
Cu ChulainnCerberusAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceThePoet
Awilix
13
5 / 1 / 4
7,260
605
6,151
6,657
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
DwNiko
Hades
13
1 / 2 / 4
7,109
592
4,190
8,640
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 0
6,699
558
7,515
10,565
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
11
5 / 1 / 5
7,523
627
3,755
9,250
5,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
13
4 / 1 / 6
7,849
654
6,992
9,011
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
16
16
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
4
0.5
W
Awilix
AceThePoet
Awilix
5
1
4
7
L
2
3
2
1
W
Hades
DwNiko
Hades
1
2
4
1.5
W
1
0
0
1
W
Yemoja
5
1
5
7.5
L
Bellona
dyin_breed3
Bellona
0
0
1
0.5
L
Baron Samedi
giltbuck89
Baron Samedi
1
6
1
0.25
W
Neith
4
1
6
7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
28,603
43,869
Taken
44,123
25,491
Mitigated
25,706
10,801
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,627
837
0
712
5,782
1,679
0
2,350
3,432
37,865
0
W
Awilix
AceThePoet
Awilix
6,151
1,750
0
1,371
6,657
2,450
441
284
6,202
0
44,894
L
8,587
1,703
0
830
7,813
2,551
0
3,153
4,660
0
35,068
W
Hades
DwNiko
Hades
4,190
164
770
3,257
8,640
5,325
0
1,931
6,472
49,148
4,104
W
7,515
2,570
0
3,233
10,565
9,859
0
0
10,565
1,542
38,354
W
Yemoja
3,755
585
3,132
2,396
9,250
5,328
0
2,373
6,629
15,581
0
L
Bellona
dyin_breed3
Bellona
6,726
2,131
0
5,952
13,084
12,441
0
514
11,664
0
54,264
L
Baron Samedi
giltbuck89
Baron Samedi
3,959
871
114
723
7,371
3,053
22
742
6,629
28,671
0
W
Neith
6,992
1,532
0
1,896
9,011
2,744
282
2,680
6,127
0
54,187
L
5,388
753
0
2,470
9,819
5,767
0
1,517
8,302
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
36,440
309
Minions Killed
375
0
Camps Cleared
0
1,217,544
Distance Traveled
1,286,243
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,375
531
76
6
0
234,104
5
W
Awilix
7,260
605
81
7
0
317,410
3
L
Da Ji
5,743
479
49
4
0
286,098
0
W
Hades
7,109
592
105
9
0
233,764
4
W
Surtr
6,699
558
73
6
0
252,543
1
W
Yemoja
7,523
627
24
2
0
228,222
5
L
Bellona
6,911
576
114
10
0
232,153
0
L
Baron Samedi
5,700
475
34
3
0
229,518
0
W
Neith
7,849
654
92
8
0
254,304
0
L
Nike
5,346
446
36
3
0
235,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role