Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Pοdge
King Arthur
Level 156
God Stats
4W - 5L
1,590 SR
Queue Stats
122W - 91L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
Scampzzy
Cernunnos
Level 131
God Stats
1W - 3L
1,282 SR
Queue Stats
216W - 185L
1,614 Elo+
Solo
Discordia
Discordia
SorasKingdom
Discordia
Level 155
God Stats
3W - 3L
1,517 SR
Queue Stats
107W - 79L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
UrLawDaddy
Sylvanus
Level 141
God Stats
91W - 86L
1,536 SR
Queue Stats
610W - 557L
1,582 Elo+
Solo
Team Averages
Level 147
1,485 SR
1,590 Elo+

VS

Team Averages
Level 180
1,631 SR
1,539 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Daicarrus
Anubis
Level 209
God Stats
5W - 6L
1,737 SR
Queue Stats
157W - 138L
1,546 Elo+
Solo
Jing Wei
Jing Wei
PhD REAPER
Jing Wei
Level 182
God Stats
6W - 1L
1,747 SR
Queue Stats
320W - 308L
1,526 Elo+
Solo
Hercules
Hercules
Soniá
Hercules
Level 142
God Stats
4W - 6L
1,598 SR
Queue Stats
258W - 226L
1,562 Elo+
Solo
Vamana
Vamana
pompayoo
Vamana
Level 159
God Stats
6W - 3L
1,571 SR
Queue Stats
59W - 61L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 6 / 1
4,857
486
1,133
9,675
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Pοdge
King Arthur
10
0 / 4 / 0
5,537
554
4,932
10,125
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
Scampzzy
Cernunnos
11
1 / 1 / 2
5,667
567
5,308
6,838
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SorasKingdom
Discordia
11
0 / 0 / 0
5,496
550
2,972
2,768
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
UrLawDaddy
Sylvanus
8
2 / 3 / 1
5,444
544
4,121
8,576
5,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
6 / 0 / 7
6,686
669
5,663
5,055
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
Daicarrus
Anubis
14
6 / 0 / 3
8,063
806
5,795
5,614
2,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
PhD REAPER
Jing Wei
11
0 / 1 / 5
6,293
629
4,991
5,600
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Soniá
Hercules
10
1 / 2 / 4
5,640
564
4,307
7,010
3,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
pompayoo
Vamana
12
1 / 0 / 3
6,656
666
5,238
8,417
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
1
0.08
W
Cabrakan
 
Cabrakan
6
0
7
9.5
W
Anubis
Daicarrus
Anubis
6
0
3
7.5
W
Jing Wei
PhD REAPER
Jing Wei
0
1
5
2.5
L
King Arthur
Pοdge
King Arthur
0
4
0
0
L
Cernunnos
Scampzzy
Cernunnos
1
1
2
2
W
Hercules
Soniá
Hercules
1
2
4
1.5
L
Discordia
SorasKingdom
Discordia
0
0
0
0
L
Sylvanus
UrLawDaddy
Sylvanus
2
3
1
0.83
W
Vamana
pompayoo
Vamana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
25,994
37,982
Taken
31,696
16,370
Mitigated
18,066
11,658
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,133
238
0
3,191
9,675
2,582
0
4,339
5,299
0
28,871
W
Cabrakan
 
Cabrakan
5,663
860
0
752
5,055
3,297
0
623
4,432
43,600
0
W
Anubis
Daicarrus
Anubis
5,795
429
0
2,613
5,614
2,423
0
3,046
2,568
72,332
1,352
W
Jing Wei
PhD REAPER
Jing Wei
4,991
3,678
0
3,526
5,600
1,739
456
991
4,609
0
51,923
L
King Arthur
Pοdge
King Arthur
4,932
394
0
2,120
10,125
6,014
0
2,294
7,254
0
37,415
L
Cernunnos
Scampzzy
Cernunnos
5,308
2,981
0
3,383
6,838
2,135
0
388
6,450
0
43,940
W
Hercules
Soniá
Hercules
4,307
1,053
151
2,452
7,010
3,391
0
2,349
4,661
0
13,536
L
Discordia
SorasKingdom
Discordia
2,972
120
0
474
2,768
490
0
772
1,996
35,242
0
L
Sylvanus
UrLawDaddy
Sylvanus
4,121
1,270
565
1,925
8,576
5,149
0
3,406
5,170
15,269
913
W
Vamana
pompayoo
Vamana
5,238
1,421
0
3,110
8,417
7,216
0
0
8,417
0
49,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
33,338
318
Minions Killed
430
0
Camps Cleared
0
1,064,650
Distance Traveled
1,106,708
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,857
486
62
6
0
232,601
0
W
Cabrakan
6,686
669
67
7
0
232,362
5
W
Anubis
8,063
806
152
15
0
240,419
0
W
Jing Wei
6,293
629
93
9
0
204,630
2
L
King Arthur
5,537
554
74
7
0
200,657
0
L
Cernunnos
5,667
567
82
8
0
207,061
1
W
Hercules
5,640
564
30
3
0
226,648
1
L
Discordia
5,496
550
77
8
0
194,464
0
L
Sylvanus
5,444
544
23
2
0
229,867
0
W
Vamana
6,656
666
88
9
0
202,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role