Player Matchup

Hera
Hera
Arise Oblivion
Hera
Level 187
God Stats
36W - 28L
1,550 SR
Queue Stats
216W - 219L
1,445 Elo+
Solo
Cupid
Cupid
LadyKlutch
Cupid
Level 159
God Stats
12W - 12L
1,511 SR
Queue Stats
290W - 273L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LigmaKlutch
Kumbhakarna
Level 159
God Stats
7W - 5L
1,629 SR
Queue Stats
371W - 359L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Stonedxmushroom
Gilgamesh
Level 199
God Stats
5W - 4L
1,625 SR
Queue Stats
345W - 332L
1,570 Elo+
Solo
Sobek
Sobek
onii4chan
Sobek
Level 95
God Stats
14W - 16L
1,528 SR
Queue Stats
514W - 482L
1,523 Elo+
Solo
Team Averages
Level 160
1,569 SR
1,490 Elo+

VS

Team Averages
Level 136
1,507 SR
1,495 Elo+
Merlin
Merlin
ChadBroskii
Merlin
Level 184
God Stats
1W - 2L
1,423 SR
Queue Stats
228W - 188L
1,535 Elo+
Solo
Poseidon
Poseidon
Dumbest2089
Poseidon
Level 155
God Stats
3W - 3L
1,779 SR
Queue Stats
340W - 335L
1,540 Elo+
Solo
Surtr
Surtr
McBiggums98
Surtr
Level 121
God Stats
18W - 12L
1,678 SR
Queue Stats
99W - 96L
1,555 Elo+
Solo
Bellona
Bellona
benjisbetter411
Bellona
Level 67
God Stats
0W - 3L
1,206 SR
Queue Stats
21W - 31L
1,430 Elo+
Solo
Medusa
Medusa
squishysodacans
Medusa
Level 154
God Stats
71W - 75L
1,449 SR
Queue Stats
156W - 172L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,686
591
4,916
7,013
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
13
5 / 4 / 5
8,348
642
8,064
8,054
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
LigmaKlutch
Kumbhakarna
12
4 / 2 / 9
8,200
631
5,504
13,671
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
Stonedxmushroom
Gilgamesh
13
5 / 2 / 8
7,879
606
8,566
13,624
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
onii4chan
Sobek
14
8 / 3 / 3
8,941
688
9,292
15,000
13,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 2 / 3
7,537
580
7,386
6,020
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Dumbest2089
Poseidon
14
7 / 5 / 2
7,980
614
12,048
10,207
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
6,766
520
5,470
10,529
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 4
5,844
450
4,249
12,641
8,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 7 / 1
5,738
441
6,855
9,050
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
23
Kills
13
13
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Merlin
3
2
3
2.25
L
Poseidon
Dumbest2089
Poseidon
7
5
2
1.6
W
Cupid
5
4
5
1.88
W
Kumbhakarna
LigmaKlutch
Kumbhakarna
4
2
9
4.25
L
1
6
1
0.25
W
Gilgamesh
Stonedxmushroom
Gilgamesh
5
2
8
4.5
L
0
3
4
0.67
W
Sobek
onii4chan
Sobek
8
3
3
3.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,342
Damage
36,008
57,362
Taken
48,447
35,295
Mitigated
20,595
19,517
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,916
840
0
3,354
7,013
1,865
398
4,042
2,683
42,487
2,170
L
Merlin
7,386
858
0
781
6,020
2,028
0
3,099
2,581
48,744
0
L
Poseidon
Dumbest2089
Poseidon
12,048
3,068
0
1,313
10,207
3,427
0
2,238
7,807
61,499
2,000
W
Cupid
8,064
4,704
553
2,806
8,054
2,609
640
2,029
5,821
0
52,026
W
Kumbhakarna
LigmaKlutch
Kumbhakarna
5,504
974
0
3,137
13,671
11,688
0
3,573
9,826
29,358
0
L
5,470
2,397
0
2,968
10,529
3,631
0
5,665
3,988
834
33,837
W
Gilgamesh
Stonedxmushroom
Gilgamesh
8,566
1,940
0
3,160
13,624
5,381
99
5,921
7,506
0
47,482
L
4,249
785
0
3,243
12,641
8,973
0
3,398
9,009
0
28,300
W
Sobek
onii4chan
Sobek
9,292
113
0
6,507
15,000
13,752
0
3,051
11,725
45,826
4,117
L
6,855
2,463
0
2,088
9,050
2,536
0
3,061
5,913
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
33,865
403
Minions Killed
348
0
Camps Cleared
0
1,350,159
Distance Traveled
1,299,921
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,686
591
97
7
0
222,561
0
L
Merlin
7,537
580
106
8
0
247,463
0
L
Poseidon
7,980
614
89
7
0
298,989
0
W
Cupid
8,348
642
90
7
0
266,795
0
W
Kumbhakarna
8,200
631
41
3
0
264,537
1
L
Surtr
6,766
520
67
5
0
270,323
0
W
Gilgamesh
7,879
606
70
5
0
323,335
2
L
Bellona
5,844
450
38
3
0
293,506
0
W
Sobek
8,941
688
105
8
0
272,931
0
L
Medusa
5,738
441
48
4
0
189,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role