Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HandHeldMage117
Charon
Level 158
God Stats
2W - 1L
1,349 SR
Queue Stats
98W - 98L
1,553 Elo+
Solo
Janus
Janus
NoDaddyStopIt
Janus
Level 175
God Stats
39W - 43L
1,540 SR
Queue Stats
500W - 461L
1,511 Elo+
Solo
King Arthur
King Arthur
TSkinnyT
King Arthur
Level 143
God Stats
3W - 5L
1,530 SR
Queue Stats
60W - 62L
1,511 Elo+
Solo
Hun Batz
Hun Batz
waak895
Hun Batz
Level 210
God Stats
18W - 28L
1,499 SR
Queue Stats
559W - 527L
1,518 Elo+
Solo
Team Averages
Level 169
1,484 SR
1,519 Elo+

VS

Team Averages
Level 140
1,572 SR
1,538 Elo+
Kumbhakarna
Kumbhakarna
DeafeningWalrus
Kumbhakarna
Level 147
God Stats
2W - 0L
1,765 SR
Queue Stats
30W - 31L
1,548 Elo+
Party 1
Sol
Sol
GråbMëÐåddy
Sol
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 161L
1,534 Elo+
Party 1
Camazotz
Camazotz
PabloLeMatelot
Camazotz
Level 145
God Stats
8W - 4L
1,620 SR
Queue Stats
274W - 208L
1,492 Elo+
Solo
Ravana
Ravana
Poppem
Ravana
Level 141
God Stats
1W - 1L
1,317 SR
Queue Stats
46W - 36L
1,559 Elo+
Party 2
Charybdis
Charybdis
nubstero
Charybdis
Level 149
God Stats
2W - 2L
1,657 SR
Queue Stats
93W - 74L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 3 / 1
7,484
535
4,968
7,951
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 0
7,525
538
4,146
12,399
9,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
5 / 3 / 1
8,082
577
7,775
8,679
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TSkinnyT
King Arthur
13
0 / 3 / 0
7,478
534
4,106
9,073
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
waak895
Hun Batz
13
1 / 2 / 2
7,134
510
6,467
11,556
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeafeningWalrus
Kumbhakarna
12
0 / 0 / 6
7,234
517
3,436
12,519
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 1
7,977
570
3,484
7,464
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
17
5 / 0 / 1
10,613
758
8,892
13,060
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Poppem
Ravana
14
5 / 3 / 2
7,983
570
7,857
7,155
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
nubstero
Charybdis
16
4 / 1 / 2
9,159
654
6,935
5,836
1,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
W
Kumbhakarna
DeafeningWalrus
Kumbhakarna
0
0
6
3
W
1
3
1
0.5
L
1
4
0
0.25
L
5
3
1
1.83
W
Camazotz
5
0
1
5.5
W
Ravana
Poppem
Ravana
5
3
2
2
L
King Arthur
TSkinnyT
King Arthur
0
3
0
0
W
Charybdis
nubstero
Charybdis
4
1
2
5
L
Hun Batz
waak895
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
30,604
49,658
Taken
46,034
25,946
Mitigated
20,582
8,670
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,968
1,595
0
1,987
7,951
2,639
0
929
7,022
0
66,292
W
Kumbhakarna
DeafeningWalrus
Kumbhakarna
3,436
129
0
2,812
12,519
7,644
0
3,639
8,673
12,834
2,649
W
3,484
627
0
2,165
7,464
2,046
0
2,053
5,248
49,391
0
L
4,146
691
0
3,282
12,399
9,331
0
1,242
11,079
31,168
0
L
7,775
316
0
488
8,679
2,540
0
2,404
6,181
50,541
847
W
Camazotz
8,892
3,342
0
8,165
13,060
6,598
0
1,171
11,833
0
94,064
W
Ravana
Poppem
Ravana
7,857
1,554
0
1,429
7,155
2,323
0
2,586
4,280
0
52,726
L
King Arthur
TSkinnyT
King Arthur
4,106
576
0
1,207
9,073
7,762
0
0
9,073
65
49,059
W
Charybdis
nubstero
Charybdis
6,935
3,830
0
2,231
5,836
1,971
752
1,836
3,931
0
79,410
L
Hun Batz
waak895
Hun Batz
6,467
970
0
1,706
11,556
3,674
0
1,760
9,668
0
69,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
42,966
486
Minions Killed
534
0
Camps Cleared
0
1,464,760
Distance Traveled
1,528,814
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,484
535
135
10
0
244,979
0
W
Kumbhakarna
7,234
517
18
1
0
343,922
9
W
Sol
7,977
570
114
8
0
255,152
1
L
Charon
7,525
538
34
2
0
262,992
0
L
Janus
8,082
577
100
7
0
321,986
0
W
Camazotz
10,613
758
159
11
0
290,439
4
W
Ravana
7,983
570
89
6
0
353,073
2
L
King Arthur
7,478
534
105
8
0
302,249
5
W
Charybdis
9,159
654
154
11
0
286,228
2
L
Hun Batz
7,134
510
112
8
0
332,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role