Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dank-tryhard007
Da Ji
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,459 Elo+
Solo
Nox
Nox
Leon2401
Nox
Level 148
God Stats
1W - 1L
1,287 SR
Queue Stats
166W - 156L
1,489 Elo+
Party 1
Horus
Horus
sonnicruwan
Horus
Level 147
God Stats
12W - 5L
1,659 SR
Queue Stats
212W - 198L
1,521 Elo+
Party 1
Team Averages
Level 133
1,489 SR
1,494 Elo+

VS

Team Averages
Level 97
1,563 SR
1,399 Elo+
Persephone
Persephone
 
Persephone
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IB 1 G B u D a
Surtr
Level 91
God Stats
4W - 7L
1,571 SR
Queue Stats
13W - 25L
1,343 Elo+
Party 2
Sobek
Sobek
IKazugaI
Sobek
Level 101
God Stats
0W - 3L
1,642 SR
Queue Stats
34W - 48L
1,412 Elo+
Party 2
He Bo
He Bo
Phillyfan716
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,265 Elo+
Solo
King Arthur
King Arthur
wtfisachucko
King Arthur
Level 155
God Stats
74W - 55L
1,603 SR
Queue Stats
319W - 310L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
2 / 1 / 2
5,354
669
3,226
6,385
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
 
Zhong Kui
8
2 / 3 / 2
4,857
607
3,616
4,096
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 4
5,285
661
2,677
7,175
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 1 / 0
6,330
791
4,387
3,213
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 1
5,173
647
3,861
8,332
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 5 / 0
5,076
635
1,412
6,309
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 1 / 2
5,380
673
3,773
4,957
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sobek
IKazugaI
Sobek
9
2 / 2 / 4
5,371
671
3,678
8,267
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 4 / 1
3,680
460
865
3,306
661
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
wtfisachucko
King Arthur
10
2 / 2 / 0
5,619
702
6,443
7,698
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
9
9
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
2
3
W
Zhong Kui
 
Zhong Kui
2
3
2
1
L
Persephone
 
Persephone
1
5
0
0.2
W
1
2
4
1.5
L
4
1
2
5
L
Sobek
IKazugaI
Sobek
2
2
4
2
W
6
1
0
6
L
0
4
1
0.13
W
2
2
1
1.25
L
King Arthur
wtfisachucko
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
16,171
29,201
Taken
30,537
14,586
Mitigated
15,033
7,409
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,226
664
0
2,028
6,385
4,303
48
2,342
4,043
15,071
0
W
Zhong Kui
 
Zhong Kui
3,616
747
0
917
4,096
2,481
67
1,218
2,878
20,157
5,415
L
Persephone
 
Persephone
1,412
195
0
1,560
6,309
1,636
96
3,842
2,426
26,140
0
W
2,677
533
0
742
7,175
2,795
0
1,284
5,891
0
36,753
L
3,773
1,399
0
2,152
4,957
3,122
0
2,414
2,543
1,352
22,067
L
Sobek
IKazugaI
Sobek
3,678
385
0
3,698
8,267
6,646
0
3,529
4,738
14,808
0
W
4,387
384
0
125
3,213
809
320
1,743
1,470
34,429
748
L
865
37
0
0
3,306
661
0
1,002
2,304
9,625
313
W
3,861
1,740
40
3,557
8,332
4,198
0
44
8,288
0
26,274
L
King Arthur
wtfisachucko
King Arthur
6,443
1,453
0
1,913
7,698
2,968
0
0
7,274
388
37,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
25,126
233
Minions Killed
185
0
Camps Cleared
0
834,084
Distance Traveled
787,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,354
669
19
2
0
177,185
0
W
Zhong Kui
4,857
607
52
7
0
153,518
0
L
Persephone
5,076
635
38
5
0
145,161
1
W
Da Ji
5,285
661
66
8
0
178,200
0
L
Surtr
5,380
673
46
6
0
165,366
0
L
Sobek
5,371
671
16
2
0
166,773
0
W
Nox
6,330
791
62
8
0
155,726
2
L
He Bo
3,680
460
21
3
0
118,346
0
W
Horus
5,173
647
34
4
0
169,455
0
L
King Arthur
5,619
702
64
8
0
192,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role