Player Matchup

Anubis
Anubis
BadMotherFoca
Anubis
Level 40
God Stats
5W - 5L
1,396 SR
Queue Stats
33W - 49L
1,351 Elo+
Party 1
Neith
Neith
MaxineMarie04
Neith
Level 69
God Stats
92W - 80L
1,477 SR
Queue Stats
161W - 141L
1,441 Elo+
Solo
Achilles
Achilles
SonGokuzZz
Achilles
Level 61
God Stats
11W - 11L
1,398 SR
Queue Stats
129W - 145L
1,444 Elo+
Solo
Nu Wa
Nu Wa
esmeraldina
Nu Wa
Level 28
God Stats
7W - 8L
1,418 SR
Queue Stats
17W - 35L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
npu206
Tsukuyomi
Level 87
God Stats
8W - 7L
1,528 SR
Queue Stats
323W - 348L
1,432 Elo+
Solo
Team Averages
Level 57
1,443 SR
1,387 Elo+

VS

Team Averages
Level 49
1,566 SR
1,413 Elo+
Ganesha
Ganesha
 
Ganesha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Blitz-115-
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,408 Elo+
Party 2
Chaac
Chaac
G_Skunk47
Chaac
Level 64
God Stats
6W - 8L
1,588 SR
Queue Stats
20W - 24L
1,476 Elo+
Solo
Arachne
Arachne
LuqueV69
Arachne
Level 68
God Stats
35W - 24L
1,531 SR
Queue Stats
46W - 53L
1,384 Elo+
Solo
Izanami
Izanami
mixer_mik
Izanami
Level 29
God Stats
5W - 2L
1,712 SR
Queue Stats
14W - 29L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,334
487
6,911
6,048
2,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 4
6,790
522
4,850
3,946
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
SonGokuzZz
Achilles
13
9 / 0 / 2
8,720
671
9,441
14,044
13,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 1 / 1
6,924
533
4,604
4,724
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
npu206
Tsukuyomi
14
3 / 2 / 5
7,186
553
5,673
11,319
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 1
6,178
475
3,355
10,216
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
13
2 / 2 / 0
7,047
542
2,239
5,692
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
G_Skunk47
Chaac
9
0 / 8 / 0
5,429
418
5,308
12,167
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
LuqueV69
Arachne
10
0 / 3 / 1
5,780
445
3,280
10,466
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
mixer_mik
Izanami
11
1 / 4 / 0
6,014
463
4,586
7,259
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
W
4
0
2
5
L
Thoth
2
2
0
1
L
Chaac
G_Skunk47
Chaac
0
8
0
0
L
Arachne
LuqueV69
Arachne
0
3
1
0.17
W
1
0
4
3
W
Achilles
SonGokuzZz
Achilles
9
0
2
10
W
2
1
1
2.5
L
Izanami
mixer_mik
Izanami
1
4
0
0.25
W
Tsukuyomi
npu206
Tsukuyomi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
18,768
40,081
Taken
45,800
22,112
Mitigated
23,105
15,029
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,355
136
0
2,793
10,216
7,445
0
3,576
6,640
19,868
0
W
6,911
1,104
0
2,942
6,048
2,119
86
1,832
4,216
28,871
691
L
Thoth
2,239
194
0
1,248
5,692
1,618
0
2,713
2,979
44,133
1,099
L
Chaac
G_Skunk47
Chaac
5,308
538
45
2,530
12,167
8,429
0
584
11,583
0
31,234
L
Arachne
LuqueV69
Arachne
3,280
2,555
0
1,613
10,466
3,598
273
1,849
8,617
0
46,708
W
4,850
1,665
0
1,175
3,946
1,078
132
965
2,981
0
43,707
W
Achilles
SonGokuzZz
Achilles
9,441
2,256
0
4,011
14,044
13,854
226
175
13,829
350
53,650
W
4,604
1,248
0
263
4,724
1,303
0
1,278
3,230
45,303
0
L
Izanami
mixer_mik
Izanami
4,586
2,259
0
1,108
7,259
2,015
0
2,759
4,500
0
48,066
W
Tsukuyomi
npu206
Tsukuyomi
5,673
1,759
0
6,638
11,319
3,758
7
892
10,315
0
53,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
30,448
411
Minions Killed
334
0
Camps Cleared
0
1,207,512
Distance Traveled
1,228,228
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,178
475
12
1
0
214,899
0
W
Anubis
6,334
487
48
4
0
254,178
0
L
Thoth
7,047
542
92
7
0
219,998
6
L
Chaac
5,429
418
45
3
0
269,805
0
L
Arachne
5,780
445
89
7
0
283,669
0
W
Neith
6,790
522
98
8
0
235,924
0
W
Achilles
8,720
671
88
7
0
206,430
0
W
Nu Wa
6,924
533
78
6
0
212,653
0
L
Izanami
6,014
463
96
7
0
239,857
0
W
Tsukuyomi
7,186
553
99
8
0
298,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role