Player Matchup

Baron Samedi
Baron Samedi
BaccaNotNice
Baron Samedi
Level 46
God Stats
1W - 0L
1,676 SR
Queue Stats
16W - 13L
1,429 Elo+
Solo
Ymir
Ymir
Flow_Hungaro_10
Ymir
Level 120
God Stats
3W - 3L
1,375 SR
Queue Stats
143W - 144L
1,387 Elo+
Solo
Anubis
Anubis
Posiden3038401
Anubis
Level 49
God Stats
12W - 6L
1,673 SR
Queue Stats
131W - 148L
1,523 Elo+
Solo
Amaterasu
Amaterasu
keyboardxmosh
Amaterasu
Level 144
God Stats
9W - 14L
1,536 SR
Queue Stats
111W - 111L
1,448 Elo+
Solo
Hou Yi
Hou Yi
velociraptor656
Hou Yi
Level 151
God Stats
4W - 2L
1,683 SR
Queue Stats
129W - 110L
1,451 Elo+
Solo
Team Averages
Level 102
1,588 SR
1,448 Elo+

VS

Team Averages
Level 97
1,588 SR
1,490 Elo+
Odin
Odin
Betito6827
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,600 Elo+
Party 1
Rama
Rama
BgrdGamerBr
Rama
Level 8
God Stats
7W - 7L
1,781 SR
Queue Stats
16W - 16L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
DaSincerestUno
Jormungandr
Level 127
God Stats
26W - 22L
1,551 SR
Queue Stats
94W - 111L
1,432 Elo+
Solo
Persephone
Persephone
LilLeaf98
Persephone
Level 84
God Stats
28W - 28L
1,486 SR
Queue Stats
214W - 199L
1,382 Elo+
Solo
Bacchus
Bacchus
ccmixcoatl
Bacchus
Level 179
God Stats
20W - 10L
1,624 SR
Queue Stats
538W - 506L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaccaNotNice
Baron Samedi
14
2 / 2 / 8
8,319
520
8,803
8,873
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 5
9,080
568
5,995
7,817
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 0 / 2
9,896
619
17,083
8,964
4,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
keyboardxmosh
Amaterasu
12
1 / 1 / 2
7,622
476
2,454
10,127
7,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 2
8,796
550
2,547
8,364
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,368
398
1,263
10,641
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 1
7,882
493
6,133
12,881
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
DaSincerestUno
Jormungandr
10
0 / 4 / 2
6,304
394
4,329
11,245
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
LilLeaf98
Persephone
12
1 / 4 / 1
7,205
450
4,301
5,696
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ccmixcoatl
Bacchus
11
1 / 1 / 2
7,381
461
5,761
15,018
13,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
5
5
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaccaNotNice
Baron Samedi
2
2
8
3
L
0
4
1
0.13
L
3
5
1
0.7
L
Jormungandr
DaSincerestUno
Jormungandr
0
4
2
0.25
W
3
1
5
5.5
L
Persephone
LilLeaf98
Persephone
1
4
1
0.38
W
10
0
2
11
L
Bacchus
ccmixcoatl
Bacchus
1
1
2
2
W
Amaterasu
keyboardxmosh
Amaterasu
1
1
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
21,787
44,145
Taken
55,481
25,862
Mitigated
27,270
18,551
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaccaNotNice
Baron Samedi
8,803
1,104
603
4,311
8,873
3,605
635
2,837
6,036
65,260
0
L
1,263
0
0
1,540
10,641
5,271
0
7,730
2,437
0
18,866
L
6,133
4,374
0
4,132
12,881
3,594
612
5,047
7,834
0
57,792
L
Jormungandr
DaSincerestUno
Jormungandr
4,329
836
0
2,032
11,245
3,238
0
7,077
4,092
35,157
7,707
W
5,995
1,093
0
996
7,817
6,696
132
1,774
5,788
42,801
4,034
L
Persephone
LilLeaf98
Persephone
4,301
161
0
641
5,696
1,329
0
3,758
1,841
33,030
662
W
17,083
299
0
5,064
8,964
4,822
0
5,148
3,816
73,764
0
L
Bacchus
ccmixcoatl
Bacchus
5,761
347
0
4,482
15,018
13,838
0
7,341
7,636
29,569
1,576
W
Amaterasu
keyboardxmosh
Amaterasu
2,454
442
0
3,728
10,127
7,707
37
3,203
6,885
0
32,340
W
2,547
791
0
3,849
8,364
3,032
0
1,263
7,101
0
63,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
35,140
462
Minions Killed
305
0
Camps Cleared
0
1,477,445
Distance Traveled
1,387,774
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,319
520
109
7
0
317,802
0
L
Odin
6,368
398
34
2
0
244,239
1
L
Rama
7,882
493
91
6
0
284,710
0
L
Jormungandr
6,304
394
72
5
0
257,853
2
W
Ymir
9,080
568
84
5
0
238,913
2
L
Persephone
7,205
450
60
4
0
272,913
2
W
Anubis
9,896
619
107
7
0
307,848
0
L
Bacchus
7,381
461
48
3
0
328,059
6
W
Amaterasu
7,622
476
57
4
0
317,669
0
W
Hou Yi
8,796
550
105
7
0
295,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role