Player Matchup

Ymir
Ymir
Gold V
H8ED_AirRock
Ymir
Gold V
Level 152
God Stats
12W - 12L
1,657 SR
Queue Stats
150W - 159L
1,325 MMR
Solo
Thanatos
Thanatos
Gold V
HunterBiden5714
Thanatos
Gold V
Level 129
God Stats
20W - 20L
1,525 SR
Queue Stats
1,007W - 1,023L
1,348 MMR
Solo
Eset
Eset
Gold II
Theejungler
Eset
Gold II
Level 143
God Stats
9W - 4L
1,849 SR
Queue Stats
165W - 166L
1,538 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
iLikeToTickle
Zhong Kui
Gold II
Level 143
God Stats
107W - 103L
1,634 SR
Queue Stats
553W - 542L
1,511 MMR
Solo
Anhur
Anhur
Gold II
kyrpto
Anhur
Gold II
Level 116
God Stats
3W - 3L
1,553 SR
Queue Stats
241W - 241L
1,419 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,644 SR
1,428 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,512 SR
1,432 MMR
Surtr
Surtr
Platinum V
 
Surtr
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
KingSilvs
Ares
Gold V
Level 129
God Stats
2W - 2L
1,473 SR
Queue Stats
397W - 416L
1,340 MMR
Solo
Hades
Hades
Gold III
infectedbergy
Hades
Gold III
Level 85
God Stats
9W - 3L
1,843 SR
Queue Stats
22W - 28L
1,553 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
rikr29
Ah Muzen Cab
Silver IV
Level 157
God Stats
3W - 1L
1,475 SR
Queue Stats
91W - 113L
890 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
山峰哥怀念教员暴虐五星阿瑟
Tsukuyomi
Platinum III
Level 184
God Stats
1W - 1L
1,269 SR
Queue Stats
251W - 240L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,106
511
1,797
8,003
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
10
0 / 2 / 0
5,138
514
0
7,312
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 3 / 0
4,387
439
1,394
2,282
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
iLikeToTickle
Zhong Kui
8
0 / 6 / 0
5,145
515
2,814
7,412
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anhur
kyrpto
Anhur
8
0 / 3 / 1
4,902
490
4,591
5,711
1,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Chang'ePoseidonRavanaBake KujiraAchilles

VS

Bans
AgniCerberusBacchusCthulhuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 1
7,035
704
4,311
6,263
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
9
1 / 1 / 6
5,532
553
3,057
7,515
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 3
6,206
621
1,862
4,785
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
rikr29
Ah Muzen Cab
10
0 / 0 / 6
5,336
534
3,335
3,471
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
9 / 0 / 2
7,356
736
6,486
5,564
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
0
Kills
16
17
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
L
0
3
1
0.17
L
Thanatos
0
2
0
0
W
Ares
1
1
6
4
L
0
3
0
0
L
Zhong Kui
iLikeToTickle
Zhong Kui
0
6
0
0
W
2
0
3
3.5
L
Anhur
kyrpto
Anhur
0
3
1
0.17
W
Ah Muzen Cab
rikr29
Ah Muzen Cab
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
19,051
30,720
Taken
27,598
11,639
Mitigated
12,085
12,182
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,311
1,433
0
2,474
6,263
2,751
17
1,934
4,329
1,857
39,355
L
1,797
516
0
2,263
8,003
3,879
0
2,468
5,535
16,363
1,668
L
Thanatos
0
0
0
6,815
7,312
2,027
0
0
7,312
0
33,682
W
Ares
3,057
134
0
2,316
7,515
4,545
0
951
6,564
16,614
0
L
1,394
178
0
150
2,282
467
0
805
1,477
13,941
0
L
Zhong Kui
iLikeToTickle
Zhong Kui
2,814
762
0
1,410
7,412
3,718
0
243
7,169
26,345
5,868
W
1,862
95
340
3,493
4,785
1,792
359
648
4,057
40,451
0
L
Anhur
kyrpto
Anhur
4,591
2,683
0
1,544
5,711
1,548
0
1,794
3,917
0
28,657
W
Ah Muzen Cab
rikr29
Ah Muzen Cab
3,335
1,268
0
100
3,471
1,247
509
413
3,058
0
36,900
W
6,486
2,459
0
2,120
5,564
1,750
0
1,102
4,375
0
49,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
31,465
274
Minions Killed
304
0
Camps Cleared
0
743,537
Distance Traveled
1,008,768
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,035
704
67
7
0
200,619
1
L
Ymir
5,106
511
41
4
0
175,656
4
L
Thanatos
5,138
514
79
8
0
164,618
0
W
Ares
5,532
553
20
2
0
200,059
5
L
Eset
4,387
439
33
3
0
99,725
0
L
Zhong Kui
5,145
515
64
6
0
138,139
0
W
Hades
6,206
621
64
6
0
195,358
4
L
Anhur
4,902
490
57
6
0
165,399
0
W
Ah Muzen Cab
5,336
534
67
7
0
176,493
0
W
Tsukuyomi
7,356
736
86
9
0
236,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role