Player Matchup

Fenrir
Fenrir
BlueKnight129
Fenrir
Level 224
God Stats
16W - 14L
1,523 SR
Queue Stats
966W - 948L
1,497 Elo+
Solo
Discordia
Discordia
CelticRogue6
Discordia
Level 183
God Stats
26W - 15L
1,688 SR
Queue Stats
279W - 285L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Darthmalachi
Danzaburou
Level 126
God Stats
8W - 11L
1,413 SR
Queue Stats
192W - 186L
1,458 Elo+
Solo
Horus
Horus
JackinFactotum
Horus
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 350L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
StimTismWizard
Cthulhu
Level 157
God Stats
77W - 65L
1,604 SR
Queue Stats
355W - 346L
1,508 Elo+
Party 1
Team Averages
Level 176
1,546 SR
1,503 Elo+

VS

Team Averages
Level 145
1,620 SR
1,541 Elo+
Awilix
Awilix
 
Awilix
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
alejocalle200
Raijin
Level 109
God Stats
3W - 2L
1,730 SR
Queue Stats
123W - 115L
1,510 Elo+
Solo
Nu Wa
Nu Wa
annoyedenough
Nu Wa
Level 140
God Stats
80W - 64L
1,600 SR
Queue Stats
271W - 252L
1,507 Elo+
Solo
Medusa
Medusa
sanakot
Medusa
Level 147
God Stats
1W - 1L
1,648 SR
Queue Stats
12W - 6L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,840
640
1,436
4,985
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
CelticRogue6
Discordia
8
0 / 0 / 0
4,153
692
612
2,313
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Darthmalachi
Danzaburou
6
0 / 2 / 0
3,871
645
1,825
3,983
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
3,766
628
1,375
3,474
1,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 2 / 1
5,229
872
3,186
4,350
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
4 / 0 / 0
4,317
720
2,814
3,945
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
3,425
571
682
4,394
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
1 / 0 / 1
4,260
710
3,176
1,226
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
sanakot
Medusa
7
1 / 1 / 1
3,876
646
2,572
4,585
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
6
6
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
0
0
4
W
2
2
0
1
W
Discordia
CelticRogue6
Discordia
0
0
0
0
W
Danzaburou
Darthmalachi
Danzaburou
0
2
0
0
W
0
0
0
0
W
3
2
1
1.75
L
0
4
1
0.13
L
1
0
1
1.5
L
Medusa
sanakot
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,434
Damage
9,244
19,105
Taken
14,150
6,295
Mitigated
3,560
7,795
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,814
1,052
0
1,000
3,945
1,209
0
387
3,518
0
17,373
W
1,436
283
0
2,294
4,985
1,293
0
1,234
3,540
0
15,915
W
Discordia
CelticRogue6
Discordia
612
0
0
665
2,313
589
0
651
1,523
28,755
0
W
Danzaburou
Darthmalachi
Danzaburou
1,825
627
0
1,725
3,983
1,093
0
183
3,732
0
23,451
W
1,375
496
280
1,206
3,474
1,503
0
308
3,078
251
8,737
W
3,186
261
0
1,625
4,350
1,817
0
830
3,452
26,316
554
L
682
86
0
715
4,394
996
0
2,632
1,378
14,217
0
L
3,176
193
0
737
1,226
265
0
312
914
24,913
944
L
Medusa
sanakot
Medusa
2,572
911
0
1,075
4,585
1,090
0
0
4,585
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,859
Gold Earned
15,878
215
Minions Killed
142
0
Camps Cleared
0
664,896
Distance Traveled
494,997
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,317
720
31
5
0
154,285
0
W
Fenrir
3,840
640
40
7
0
144,818
0
W
Discordia
4,153
692
61
10
0
130,078
1
W
Danzaburou
3,871
645
40
7
0
125,879
0
W
Horus
3,766
628
13
2
0
135,096
2
W
Cthulhu
5,229
872
61
10
0
129,025
0
L
Raijin
3,425
571
17
3
0
101,227
0
L
Nu Wa
4,260
710
59
10
0
126,309
0
L
Medusa
3,876
646
35
6
0
113,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role