Player Matchup

Serqet
Serqet
Dr3amClaw
Serqet
Level 106
God Stats
2W - 1L
1,474 SR
Queue Stats
500W - 506L
1,484 Elo+
Solo
Odin
Odin
KID HELI0S
Odin
Level 254
God Stats
4W - 1L
1,665 SR
Queue Stats
763W - 760L
1,511 Elo+
Solo
Discordia
Discordia
Kiratons
Discordia
Level 55
God Stats
47W - 24L
1,690 SR
Queue Stats
87W - 87L
1,426 Elo+
Solo
Neith
Neith
TxDonnaTx
Neith
Level 208
God Stats
172W - 179L
1,547 SR
Queue Stats
1,504W - 1,629L
1,476 Elo+
Solo
Ah Puch
Ah Puch
redrigo700
Ah Puch
Level 125
God Stats
8W - 11L
1,421 SR
Queue Stats
18W - 27L
1,426 Elo+
Solo
Team Averages
Level 150
1,559 SR
1,465 Elo+

VS

Team Averages
Level 85
1,526 SR
1,516 Elo+
Vulcan
Vulcan
EduardoSilver
Vulcan
Level 71
God Stats
1W - 2L
1,528 SR
Queue Stats
154W - 166L
1,495 Elo+
Solo
Agni
Agni
Iso_Luckyy
Agni
Level 61
God Stats
5W - 2L
1,725 SR
Queue Stats
73W - 56L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
KarmaSpecs
Kuzenbo
Level 108
God Stats
4W - 8L
1,294 SR
Queue Stats
6W - 13L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
MonkeeyDLucyy
Ne Zha
Level 159
God Stats
7W - 6L
1,583 SR
Queue Stats
49W - 44L
1,570 Elo+
Solo
Danzaburou
Danzaburou
RatchetJebediah
Danzaburou
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 10L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dr3amClaw
Serqet
16
2 / 0 / 6
10,036
1,004
5,275
9,566
5,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 3 / 12
10,236
1,024
8,110
10,091
11,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Kiratons
Discordia
16
1 / 1 / 11
10,196
1,020
12,356
4,739
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TxDonnaTx
Neith
16
3 / 2 / 9
10,397
1,040
13,272
10,763
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
redrigo700
Ah Puch
16
7 / 1 / 6
11,659
1,166
12,624
9,273
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
9,510
951
8,539
8,149
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 3
9,852
985
6,267
10,309
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
KarmaSpecs
Kuzenbo
15
1 / 1 / 5
10,599
1,060
7,688
15,705
22,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
3 / 4 / 2
10,341
1,034
11,907
9,628
4,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RatchetJebediah
Danzaburou
15
2 / 4 / 2
10,051
1,005
6,416
10,553
4,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
15
Kills
7
7
Deaths
15
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dr3amClaw
Serqet
2
0
6
5
L
0
0
4
2
L
1
6
3
0.42
W
2
3
12
2.67
L
Kuzenbo
KarmaSpecs
Kuzenbo
1
1
5
3.5
W
Discordia
Kiratons
Discordia
1
1
11
6.5
L
3
4
2
1
L
Danzaburou
RatchetJebediah
Danzaburou
2
4
2
0.75
W
Neith
TxDonnaTx
Neith
3
2
9
3.75
W
Ah Puch
redrigo700
Ah Puch
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,637
Damage
40,817
44,432
Taken
54,344
26,401
Mitigated
38,209
9,591
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dr3amClaw
Serqet
5,275
1,242
0
0
9,566
5,611
0
3,963
5,603
0
17,533
L
8,539
148
0
482
8,149
3,068
0
3,655
3,812
26,101
0
L
6,267
235
0
830
10,309
3,528
0
4,276
5,135
31,657
0
W
8,110
550
0
1,225
10,091
11,791
0
4,566
5,525
798
15,345
L
Kuzenbo
KarmaSpecs
Kuzenbo
7,688
2,910
93
2,753
15,705
22,932
0
5,712
8,507
12,466
1,894
W
Discordia
Kiratons
Discordia
12,356
329
0
500
4,739
1,502
0
2,354
2,385
30,191
0
L
11,907
1,323
0
648
9,628
4,423
0
3,159
5,808
0
28,745
L
Danzaburou
RatchetJebediah
Danzaburou
6,416
2,986
0
2,470
10,553
4,258
0
6,104
3,687
0
16,010
W
Neith
TxDonnaTx
Neith
13,272
5,464
0
6,406
10,763
4,452
0
6,894
3,869
0
31,686
W
Ah Puch
redrigo700
Ah Puch
12,624
415
0
1,460
9,273
3,045
0
4,076
5,197
37,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
50,353
224
Minions Killed
198
9
Camps Cleared
4
988,914
Distance Traveled
969,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,036
1,004
26
3
5
234,503
0
L
Vulcan
9,510
951
50
5
0
209,417
0
L
Agni
9,852
985
68
7
1
194,736
0
W
Odin
10,236
1,024
13
1
2
182,388
0
L
Kuzenbo
10,599
1,060
18
2
0
193,355
0
W
Discordia
10,196
1,020
43
4
0
213,758
0
L
Ne Zha
10,341
1,034
30
3
1
208,571
1
L
Danzaburou
10,051
1,005
32
3
2
163,369
0
W
Neith
10,397
1,040
56
6
0
176,395
0
W
Ah Puch
11,659
1,166
86
9
2
181,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role