Player Matchup

Fenrir
Fenrir
AustinMyB
Fenrir
Level 79
God Stats
4W - 7L
1,402 SR
Queue Stats
196W - 180L
1,439 Elo+
Party 1
Anubis
Anubis
KyraKupcake
Anubis
Level 146
God Stats
12W - 9L
1,356 SR
Queue Stats
132W - 154L
1,325 Elo+
Party 2
Ganesha
Ganesha
SummonersLand
Ganesha
Level 17
God Stats
8W - 18L
1,144 SR
Queue Stats
18W - 43L
1,179 Elo+
Party 2
Nut
Nut
WickedJae
Nut
Level 139
God Stats
9W - 10L
1,483 SR
Queue Stats
941W - 1,018L
1,429 Elo+
Solo
Kukulkan
Kukulkan
zaelclouds
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,405 Elo+
Party 1
Team Averages
Level 97
1,377 SR
1,355 Elo+

VS

Team Averages
Level 76
1,356 SR
1,380 Elo+
Agni
Agni
Aki_the_Fall
Agni
Level 44
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Sabuthetyrant
Atlas
Level 101
God Stats
23W - 25L
1,468 SR
Queue Stats
557W - 609L
1,432 Elo+
Solo
Freya
Freya
Ulbov1997
Freya
Level 34
God Stats
0W - 7L
1,269 SR
Queue Stats
3W - 23L
1,131 Elo+
Solo
Sun Wukong
Sun Wukong
gabizitchaaa
Sun Wukong
Level 158
God Stats
0W - 1L
1,516 SR
Queue Stats
26W - 24L
1,528 Elo+
Solo
Neith
Neith
pamdeb32
Neith
Level 43
God Stats
36W - 58L
1,392 SR
Queue Stats
124W - 190L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AustinMyB
Fenrir
12
3 / 0 / 7
6,995
1,399
5,301
3,637
1,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
11
2 / 0 / 6
6,766
1,353
1,747
1,672
756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ganesha
11
0 / 0 / 8
6,104
1,221
471
1,310
761
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
5 / 0 / 5
7,176
1,435
3,049
893
319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
zaelclouds
Kukulkan
11
1 / 0 / 4
6,204
1,241
3,561
1,858
632
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

453

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,390
1,078
1,369
3,597
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
5,795
1,159
2,524
9,103
4,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Ulbov1997
Freya
9
0 / 2 / 0
5,315
1,063
144
1,795
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
gabizitchaaa
Sun Wukong
9
0 / 0 / 0
5,362
1,072
799
1,644
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
pamdeb32
Neith
9
0 / 2 / 0
5,349
1,070
634
2,541
643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
11
Kills
0
0
Deaths
12
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fenrir
AustinMyB
Fenrir
3
0
7
6.5
W
Anubis
2
0
6
5
L
0
5
0
0
W
Ganesha
0
0
8
4
L
Freya
Ulbov1997
Freya
0
2
0
0
W
5
0
5
7.5
L
Sun Wukong
gabizitchaaa
Sun Wukong
0
0
0
0
L
Neith
pamdeb32
Neith
0
2
0
0
W
Kukulkan
zaelclouds
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
5,470
9,370
Taken
18,680
4,217
Mitigated
7,692
1,966
Healing
621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,369
208
0
10
3,597
978
0
2,159
1,401
7,389
0
W
Fenrir
AustinMyB
Fenrir
5,301
1,634
0
998
3,637
1,749
0
752
2,885
0
14,032
W
Anubis
1,747
151
0
325
1,672
756
0
1,051
621
12,970
0
L
2,524
1,161
0
136
9,103
4,876
0
2,386
5,304
10,872
0
W
Ganesha
471
66
48
102
1,310
761
0
653
657
2,723
260
L
Freya
Ulbov1997
Freya
144
90
0
45
1,795
474
0
580
1,182
2,239
0
W
3,049
2,127
0
493
893
319
0
477
416
0
12,028
L
Sun Wukong
gabizitchaaa
Sun Wukong
799
100
0
0
1,644
721
0
408
1,167
0
2,007
L
Neith
pamdeb32
Neith
634
413
0
430
2,541
643
0
194
2,271
0
2,511
W
Kukulkan
zaelclouds
Kukulkan
3,561
474
0
0
1,858
632
0
1,104
754
13,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
27,211
84
Minions Killed
38
9
Camps Cleared
3
512,305
Distance Traveled
242,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,390
1,078
12
2
0
81,999
0
W
Fenrir
6,995
1,399
22
4
1
106,147
0
W
Anubis
6,766
1,353
22
4
4
97,733
0
L
Atlas
5,795
1,159
19
4
0
75,878
0
W
Ganesha
6,104
1,221
0
0
0
99,457
0
L
Freya
5,315
1,063
2
0
0
22,282
0
W
Nut
7,176
1,435
23
5
2
103,526
0
L
Sun Wukong
5,362
1,072
3
1
2
43,552
0
L
Neith
5,349
1,070
2
0
1
18,448
0
W
Kukulkan
6,204
1,241
17
3
2
105,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role