Player Matchup

Thor
Thor
JeGarcon
Thor
Level 109
God Stats
11W - 13L
1,427 SR
Queue Stats
320W - 315L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Just_Bored_Wbu
Sylvanus
Level 104
God Stats
18W - 14L
1,553 SR
Queue Stats
640W - 607L
1,457 Elo+
Solo
Xbalanque
Xbalanque
harmicidee
Xbalanque
Level 68
God Stats
4W - 6L
1,345 SR
Queue Stats
35W - 45L
1,448 Elo+
Solo
Nemesis
Nemesis
jefferydhmer
Nemesis
Level 162
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 68L
1,544 Elo+
Solo
Kukulkan
Kukulkan
preist767
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 98L
1,463 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,492 Elo+

VS

Team Averages
Level 160
1,504 SR
1,464 Elo+
Anubis
Anubis
AGingerGamer932
Anubis
Level 101
God Stats
61W - 51L
1,560 SR
Queue Stats
166W - 158L
1,451 Elo+
Solo
Cupid
Cupid
ApocalypseBegins
Cupid
Level 140
God Stats
8W - 6L
1,511 SR
Queue Stats
126W - 122L
1,509 Elo+
Solo
Thanatos
Thanatos
YoungHunterX
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,405 Elo+
Solo
Ganesha
Ganesha
chenlezhi
Ganesha
Level 267
God Stats
102W - 117L
1,427 SR
Queue Stats
1,493W - 1,455L
1,461 Elo+
Solo
Arachne
Arachne
p00ch28
Arachne
Level 168
God Stats
45W - 28L
1,522 SR
Queue Stats
100W - 78L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 5 / 0
9,122
537
3,298
12,995
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
14
2 / 3 / 4
9,114
536
5,684
15,899
10,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
harmicidee
Xbalanque
14
1 / 5 / 4
8,237
485
7,976
14,918
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
jefferydhmer
Nemesis
14
2 / 6 / 1
8,397
494
7,922
16,883
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
preist767
Kukulkan
15
1 / 2 / 2
9,174
540
5,822
7,168
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
9,355
550
15,332
11,341
5,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
3,393
200
0
0
0
Thanatos
YoungHunterX
Thanatos
15
4 / 3 / 4
8,227
484
6,714
13,204
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
chenlezhi
Ganesha
15
2 / 2 / 6
8,968
528
7,595
11,179
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
p00ch28
Arachne
17
7 / 2 / 5
10,782
634
13,132
16,455
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
20
21
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
L
0
0
0
0
W
Thor
4
5
0
0.8
W
Sylvanus
2
3
4
1.33
L
Thanatos
YoungHunterX
Thanatos
4
3
4
2
L
Ganesha
chenlezhi
Ganesha
2
2
6
2.5
W
Xbalanque
harmicidee
Xbalanque
1
5
4
0.6
W
Nemesis
jefferydhmer
Nemesis
2
6
1
0.42
L
Arachne
p00ch28
Arachne
7
2
5
4.75
W
Kukulkan
preist767
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
42,773
67,863
Taken
52,179
34,278
Mitigated
27,318
25,571
Healing
26,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,332
280
430
5,200
11,341
5,250
0
5,204
6,013
71,572
1,094
L
0
0
0
0
0
0
0
0
0
0
0
W
Thor
3,298
429
0
4,694
12,995
3,762
52
2,382
10,613
0
48,725
W
Sylvanus
5,684
1,671
6,733
6,373
15,899
10,863
841
8,746
7,153
27,711
969
L
Thanatos
YoungHunterX
Thanatos
6,714
600
0
9,486
13,204
5,508
0
2,711
10,419
0
59,304
L
Ganesha
chenlezhi
Ganesha
7,595
404
84
1,449
11,179
9,981
0
3,213
7,966
54,108
0
W
Xbalanque
harmicidee
Xbalanque
7,976
4,971
0
4,076
14,918
4,470
2,543
6,782
8,136
0
65,829
W
Nemesis
jefferydhmer
Nemesis
7,922
2,941
0
3,580
16,883
13,238
0
2,111
14,772
304
51,631
L
Arachne
p00ch28
Arachne
13,132
10,724
0
10,306
16,455
6,579
0
593
15,262
0
79,645
W
Kukulkan
preist767
Kukulkan
5,822
398
0
115
7,168
1,945
110
2,549
4,619
64,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
40,725
455
Minions Killed
405
0
Camps Cleared
0
1,513,685
Distance Traveled
1,371,154
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,355
550
119
7
0
320,624
4
L
Cupid
3,393
200
0
0
0
0
0
W
Thor
9,122
537
98
6
0
321,521
1
W
Sylvanus
9,114
536
38
2
0
300,237
4
L
Thanatos
8,227
484
93
5
0
365,672
0
L
Ganesha
8,968
528
70
4
0
335,022
0
W
Xbalanque
8,237
485
97
6
0
262,535
0
W
Nemesis
8,397
494
90
5
0
293,304
2
L
Arachne
10,782
634
123
7
0
349,836
0
W
Kukulkan
9,174
540
132
8
0
336,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role