Player Matchup

Nemesis
Nemesis
Gold I
Anhur-_4
Nemesis
Gold I
Level 156
God Stats
5W - 3L
1,678 SR
Queue Stats
31W - 34L
1,696 MMR
Party 1
Olorun
Olorun
Gold III
Navid
Olorun
Gold III
Level 185
God Stats
1W - 0L
1,733 SR
Queue Stats
75W - 91L
1,606 MMR
Solo
Cerberus
Cerberus
Gold II
SaegusaMayumi-14
Cerberus
Gold II
Level 157
God Stats
50W - 52L
1,477 SR
Queue Stats
467W - 541L
1,724 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,629 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,527 SR
1,600 MMR
Poseidon
Poseidon
Diamond V
AMCVII
Poseidon
Diamond V
Level 155
God Stats
3W - 6L
1,554 SR
Queue Stats
49W - 48L
2,092 MMR
Party 2
Yemoja
Yemoja
Bronze I
Egmar7529
Yemoja
Bronze I
Level 155
God Stats
6W - 30L
1,225 SR
Queue Stats
326W - 553L
617 MMR
Solo
Charybdis
Charybdis
Diamond V
NaizoMaBoy
Charybdis
Diamond V
Level 135
God Stats
1W - 2L
1,803 SR
Queue Stats
49W - 48L
2,092 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anhur-_4
Nemesis
17
12 / 1 / 4
11,067
1,107
12,650
10,605
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Navid
Olorun
15
1 / 1 / 9
9,048
905
6,076
8,246
3,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 3 / 11
9,354
935
7,687
15,694
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SerqetKumbhakarnaCthulhuKuzenboAchilles

VS

Bans
AresAtlasThothGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AMCVII
Poseidon
13
3 / 7 / 1
8,146
815
9,299
10,299
1,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Egmar7529
Yemoja
13
0 / 2 / 3
7,433
743
1,554
7,893
5,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
NaizoMaBoy
Charybdis
14
2 / 7 / 1
8,677
868
9,176
11,096
2,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AMCVII
Poseidon
3
7
1
0.5
W
Nemesis
Anhur-_4
Nemesis
12
1
4
14
L
Yemoja
Egmar7529
Yemoja
0
2
3
0.75
L
Charybdis
NaizoMaBoy
Charybdis
2
7
1
0.36
W
Olorun
Navid
Olorun
1
1
9
5.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
20,029
34,545
Taken
29,288
25,046
Mitigated
10,074
11,287
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AMCVII
Poseidon
9,299
2,063
0
1,219
10,299
1,964
0
3,889
5,918
25,385
0
W
Nemesis
Anhur-_4
Nemesis
12,650
3,724
0
2,846
10,605
5,414
1,200
4,771
5,721
0
44,256
L
Yemoja
Egmar7529
Yemoja
1,554
406
1,310
410
7,893
5,656
0
4,110
3,491
7,974
0
L
Charybdis
NaizoMaBoy
Charybdis
9,176
3,782
0
1,124
11,096
2,454
0
4,963
5,601
0
32,926
W
Olorun
Navid
Olorun
6,076
2,464
531
2,814
8,246
3,401
2,006
1,258
6,932
36,752
3,137
W
7,687
408
0
5,096
15,694
16,231
82
4,698
10,958
18,870
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
24,256
161
Minions Killed
92
0
Camps Cleared
0
568,991
Distance Traveled
465,943
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,146
815
28
3
0
148,839
0
W
Nemesis
11,067
1,107
55
6
0
210,167
0
L
Yemoja
7,433
743
14
1
0
170,114
11
L
Charybdis
8,677
868
50
5
0
146,990
0
W
Olorun
9,048
905
68
7
0
174,918
0
W
Cerberus
9,354
935
38
4
0
183,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role