Player Matchup

Loki
Loki
 
Loki
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brucio911
Neith
Level 79
God Stats
0W - 3L
1,486 SR
Queue Stats
30W - 28L
1,449 Elo+
Solo
Tiamat
Tiamat
BrutalRespite
Tiamat
Level 207
God Stats
0W - 3L
1,207 SR
Queue Stats
199W - 190L
1,502 Elo+
Solo
Maman Brigitte
Maman Brigitte
FearedTitanium
Maman Brigitte
Level 127
God Stats
18W - 18L
1,536 SR
Queue Stats
531W - 527L
1,481 Elo+
Solo
Team Averages
Level 167
1,446 SR
1,486 Elo+

VS

Team Averages
Level 155
1,526 SR
1,480 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EOS KRONUS
Vamana
Level 227
God Stats
11W - 3L
1,674 SR
Queue Stats
186W - 156L
1,570 Elo+
Solo
Neith
Neith
Str00dz
Neith
Level 155
God Stats
148W - 154L
1,485 SR
Queue Stats
341W - 355L
1,434 Elo+
Solo
Geb
Geb
boombhole
Geb
Level 149
God Stats
543W - 449L
1,486 SR
Queue Stats
715W - 676L
1,395 Elo+
Solo
Anubis
Anubis
walmirrosol
Anubis
Level 120
God Stats
40W - 48L
1,485 SR
Queue Stats
108W - 100L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 0
5,831
583
3,533
7,403
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
 
Ra
7
0 / 4 / 0
4,708
471
2,317
5,683
1,632
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
Brucio911
Neith
10
1 / 4 / 2
5,503
550
4,952
7,643
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,357
536
3,299
7,373
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maman Brigitte
FearedTitanium
Maman Brigitte
2
0 / 1 / 0
3,609
361
359
1,111
227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 2
6,468
647
4,494
8,230
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
EOS KRONUS
Vamana
13
5 / 0 / 0
7,501
750
5,308
7,630
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
Str00dz
Neith
9
0 / 2 / 1
5,630
563
1,769
5,787
1,592
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 5
6,267
627
2,494
7,811
4,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
4 / 1 / 1
6,675
668
4,035
5,785
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
L
Ra
 
Ra
0
4
0
0
W
Olorun
 
Olorun
2
1
2
3
L
Neith
Brucio911
Neith
1
4
2
0.5
L
1
1
2
2
W
Vamana
EOS KRONUS
Vamana
5
0
0
5
L
Maman Brigitte
FearedTitanium
Maman Brigitte
0
1
0
0
W
Neith
Str00dz
Neith
0
2
1
0.25
W
0
2
5
1.25
W
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
18,100
29,213
Taken
35,243
11,160
Mitigated
14,777
8,325
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,533
476
0
2,266
7,403
1,921
0
2,807
4,596
0
33,393
L
Ra
 
Ra
2,317
193
0
1,690
5,683
1,632
0
135
5,323
23,245
552
W
Olorun
 
Olorun
4,494
1,729
915
4,631
8,230
2,543
755
843
7,387
36,715
3,379
L
Neith
Brucio911
Neith
4,952
2,084
0
1,946
7,643
2,208
0
4,977
2,666
0
29,142
L
3,299
378
0
2,055
7,373
5,172
0
2,693
4,608
24,587
0
W
Vamana
EOS KRONUS
Vamana
5,308
3,165
0
2,901
7,630
3,422
1,197
2,700
4,803
439
57,324
L
Maman Brigitte
FearedTitanium
Maman Brigitte
359
71
0
368
1,111
227
0
301
810
3,040
0
W
Neith
Str00dz
Neith
1,769
401
0
1,458
5,787
1,592
344
0
5,787
0
28,495
W
2,494
78
208
1,874
7,811
4,481
0
1,250
6,561
20,523
1,022
W
Anubis
4,035
136
142
697
5,785
2,739
363
1,003
4,782
46,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
32,541
207
Minions Killed
327
0
Camps Cleared
0
726,839
Distance Traveled
1,001,212
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,831
583
56
6
0
228,571
0
L
Ra
4,708
471
46
5
0
113,722
0
W
Olorun
6,468
647
76
8
0
189,693
5
L
Neith
5,503
550
57
6
0
177,886
0
L
Tiamat
5,357
536
39
4
0
176,113
0
W
Vamana
7,501
750
94
9
0
213,667
0
L
Maman Brigitte
3,609
361
9
1
0
30,547
0
W
Neith
5,630
563
49
5
0
177,513
0
W
Geb
6,267
627
25
3
0
231,250
4
W
Anubis
6,675
668
83
8
0
189,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role