Player Matchup

Nu Wa
Nu Wa
AZgirlNXTdoor
Nu Wa
Level 69
God Stats
2W - 1L
1,626 SR
Queue Stats
56W - 77L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrItalianLodbrok
Kumbhakarna
Level 130
God Stats
3W - 1L
1,779 SR
Queue Stats
110W - 105L
1,447 Elo+
Solo
Nike
Nike
Thano11
Nike
Level 140
God Stats
2W - 2L
1,629 SR
Queue Stats
449W - 472L
1,506 Elo+
Solo
Ymir
Ymir
smokeydoug
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
1,235 Elo+
Solo
Loki
Loki
truthseeker245
Loki
Level 158
God Stats
1W - 1L
1,688 SR
Queue Stats
51W - 45L
1,487 Elo+
Solo
Team Averages
Level 105
1,645 SR
1,409 Elo+

VS

Team Averages
Level 127
1,534 SR
1,451 Elo+
Discordia
Discordia
Archangel-_-109
Discordia
Level 158
God Stats
3W - 0L
1,822 SR
Queue Stats
104W - 108L
1,469 Elo+
Solo
Chiron
Chiron
DaKushaholic420
Chiron
Level 124
God Stats
1W - 1L
1,307 SR
Queue Stats
18W - 35L
1,314 Elo+
Solo
Hera
Hera
FanTaPants1
Hera
Level 157
God Stats
4W - 9L
1,355 SR
Queue Stats
546W - 527L
1,473 Elo+
Solo
Bellona
Bellona
IsFIDHAKI
Bellona
Level 88
God Stats
7W - 7L
1,504 SR
Queue Stats
417W - 425L
1,504 Elo+
Solo
Kukulkan
Kukulkan
TheKingWifi
Kukulkan
Level 107
God Stats
2W - 0L
1,684 SR
Queue Stats
60W - 63L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
8,444
844
6,551
8,743
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MrItalianLodbrok
Kumbhakarna
14
2 / 8 / 2
7,669
767
6,447
17,066
14,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nike
Thano11
Nike
8
0 / 1 / 1
5,757
576
1,534
1,811
1,498
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
0 / 7 / 2
6,733
673
3,557
13,151
14,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 5 / 1
8,184
818
2,833
5,840
2,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archangel-_-109
Discordia
15
2 / 1 / 16
8,789
879
8,009
4,664
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
11 / 2 / 9
10,112
1,011
12,077
7,401
3,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 15
8,687
869
7,861
5,837
2,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
IsFIDHAKI
Bellona
16
7 / 2 / 13
9,635
964
7,006
9,286
11,798
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TheKingWifi
Kukulkan
16
4 / 2 / 14
9,324
932
7,421
4,516
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
8
Kills
27
27
Deaths
9
8
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Discordia
Archangel-_-109
Discordia
2
1
16
10
W
11
2
9
7.75
W
3
2
15
5.25
W
Bellona
IsFIDHAKI
Bellona
7
2
13
6.75
L
Kumbhakarna
MrItalianLodbrok
Kumbhakarna
2
8
2
0.38
L
Nike
Thano11
Nike
0
1
1
0.5
W
Kukulkan
TheKingWifi
Kukulkan
4
2
14
5.5
L
0
7
2
0.14
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
42,374
46,611
Taken
31,704
36,181
Mitigated
20,810
5,264
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
1,325
538
779
8,743
3,295
0
5,681
3,062
23,799
0
W
Discordia
Archangel-_-109
Discordia
8,009
719
658
136
4,664
1,791
580
2,631
2,033
24,607
691
W
12,077
3,812
1,876
1,812
7,401
3,113
1,925
3,958
3,443
0
28,687
W
7,861
1,752
1,396
977
5,837
2,211
1,582
2,657
3,180
16,719
750
W
Bellona
IsFIDHAKI
Bellona
7,006
940
277
1,368
9,286
11,798
236
3,738
5,548
0
11,603
L
Kumbhakarna
MrItalianLodbrok
Kumbhakarna
6,447
351
300
2,398
17,066
14,397
0
7,148
9,918
8,939
212
L
Nike
Thano11
Nike
1,534
0
107
287
1,811
1,498
0
791
1,020
0
3,050
W
Kukulkan
TheKingWifi
Kukulkan
7,421
923
584
192
4,516
1,897
693
3,409
1,107
23,416
492
L
3,557
94
0
138
13,151
14,973
0
7,051
6,100
11,622
0
L
2,833
398
379
338
5,840
2,018
0
2,112
3,728
0
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
46,547
69
Minions Killed
148
0
Camps Cleared
0
562,610
Distance Traveled
946,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,444
844
36
4
0
139,105
0
W
Discordia
8,789
879
39
4
0
184,072
0
W
Chiron
10,112
1,011
37
4
0
186,975
0
W
Hera
8,687
869
28
3
0
200,401
0
W
Bellona
9,635
964
5
1
0
179,150
0
L
Kumbhakarna
7,669
767
8
1
0
162,328
0
L
Nike
5,757
576
5
1
0
50,227
0
W
Kukulkan
9,324
932
39
4
0
195,465
0
L
Ymir
6,733
673
17
2
0
127,617
0
L
Loki
8,184
818
3
0
0
83,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role