Player Matchup

Hou Yi
Hou Yi
Gold V
CorvoNL
Hou Yi
Gold V
Level 128
God Stats
5W - 4L
1,430 SR
Queue Stats
236W - 255L
1,347 MMR
Solo
Scylla
Scylla
Gold III
MamadSy
Scylla
Gold III
Level 159
God Stats
54W - 38L
1,587 SR
Queue Stats
317W - 319L
1,394 MMR
Solo
Poseidon
Poseidon
Silver II
ibnlwaleed
Poseidon
Silver II
Level 140
God Stats
96W - 70L
1,625 SR
Queue Stats
273W - 297L
1,028 MMR
Solo
Mulan
Mulan
Silver II
killerBee74
Mulan
Silver II
Level 183
God Stats
2W - 0L
1,397 SR
Queue Stats
24W - 35L
1,154 MMR
Solo
Arachne
Arachne
Silver II
patrick-star433
Arachne
Silver II
Level 126
God Stats
37W - 27L
1,553 SR
Queue Stats
633W - 675L
1,022 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,518 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,406 SR
1,213 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver IV
H4tsch1
Yemoja
Silver IV
Level 66
God Stats
2W - 2L
1,417 SR
Queue Stats
200W - 226L
897 MMR
Solo
Chaac
Chaac
Bronze IV
Hans_Bauge
Chaac
Bronze IV
Level 76
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 10L
1,194 MMR
Solo
Bakasura
Bakasura
Silver I
denfkh
Bakasura
Silver I
Level 175
God Stats
19W - 29L
1,442 SR
Queue Stats
373W - 401L
1,159 MMR
Solo
Cupid
Cupid
Gold V
pensilvania1
Cupid
Gold V
Level 144
God Stats
0W - 3L
1,182 SR
Queue Stats
484W - 497L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CorvoNL
Hou Yi
14
1 / 2 / 2
7,863
562
5,643
7,937
2,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
MamadSy
Scylla
16
6 / 2 / 6
9,268
662
7,617
5,867
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
ibnlwaleed
Poseidon
15
2 / 1 / 2
8,768
626
5,893
6,101
2,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 3 / 8
7,260
519
6,558
13,008
10,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 0 / 6
8,367
598
9,966
9,672
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ao KuangAnubisZhong KuiJanus

VS

Bans
NeithAresKuzenboHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 5 / 3
7,151
511
6,684
7,480
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
H4tsch1
Yemoja
11
0 / 4 / 6
6,910
494
5,160
11,515
10,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
13
0 / 2 / 2
7,273
520
3,549
11,531
10,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
denfkh
Bakasura
14
4 / 4 / 0
7,497
536
5,208
15,736
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 3 / 1
7,683
549
5,298
8,707
2,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
8
8
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
3
0.5
W
Hou Yi
CorvoNL
Hou Yi
1
2
2
1
L
Yemoja
H4tsch1
Yemoja
0
4
6
0.75
L
Chaac
0
2
2
0.5
W
Scylla
MamadSy
Scylla
6
2
6
4.5
L
Bakasura
denfkh
Bakasura
4
4
0
1
W
Poseidon
ibnlwaleed
Poseidon
2
1
2
3
W
2
3
8
2
W
7
0
6
10
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
25,899
42,585
Taken
54,969
19,977
Mitigated
32,319
17,687
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,684
1,509
0
684
7,480
2,649
0
4,269
3,211
51,266
0
W
Hou Yi
CorvoNL
Hou Yi
5,643
3,221
0
3,876
7,937
2,629
1,292
1,522
6,415
0
63,422
L
Yemoja
H4tsch1
Yemoja
5,160
838
868
1,420
11,515
10,371
0
1,707
9,808
21,930
0
L
Chaac
3,549
429
0
2,655
11,531
10,077
0
4,429
7,102
0
53,650
W
Scylla
MamadSy
Scylla
7,617
411
0
1,576
5,867
1,438
0
1,596
3,679
70,000
1,453
L
Bakasura
denfkh
Bakasura
5,208
3,120
0
7,510
15,736
6,237
0
3,517
12,219
0
52,526
W
Poseidon
ibnlwaleed
Poseidon
5,893
837
0
3,453
6,101
2,671
163
1,090
4,916
69,748
1,093
W
6,558
746
216
3,664
13,008
10,294
0
4,286
8,090
0
22,887
W
9,966
7,533
0
4,902
9,672
2,945
0
2,949
6,245
0
56,061
L
5,298
2,950
243
2,740
8,707
2,985
0
0
8,707
0
56,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
36,514
465
Minions Killed
453
0
Camps Cleared
0
1,422,576
Distance Traveled
1,365,546
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,151
511
102
7
0
253,613
0
W
Hou Yi
7,863
562
119
9
0
239,913
4
L
Yemoja
6,910
494
30
2
0
269,410
7
L
Chaac
7,273
520
115
8
0
281,622
0
W
Scylla
9,268
662
125
9
0
276,835
2
L
Bakasura
7,497
536
108
8
0
297,100
0
W
Poseidon
8,768
626
124
9
0
269,999
0
W
Mulan
7,260
519
25
2
0
293,861
6
W
Arachne
8,367
598
72
5
0
341,968
1
L
Cupid
7,683
549
98
7
0
263,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role