Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fausel
Osiris
Level 138
God Stats
20W - 8L
1,647 SR
Queue Stats
300W - 293L
1,424 Elo+
Solo
Janus
Janus
RedStraight
Janus
Level 121
God Stats
16W - 35L
1,335 SR
Queue Stats
577W - 577L
1,438 Elo+
Solo
Izanami
Izanami
angel_futsal612
Izanami
Level 69
God Stats
6W - 5L
1,467 SR
Queue Stats
87W - 90L
1,448 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,462 Elo+

VS

Team Averages
Level 130
1,496 SR
1,452 Elo+
Mercury
Mercury
 
Mercury
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Baldr_Jorg
Sylvanus
Level 117
God Stats
3W - 2L
1,641 SR
Queue Stats
24W - 22L
1,481 Elo+
Solo
Chiron
Chiron
CourageRa
Chiron
Level 122
God Stats
3W - 4L
1,602 SR
Queue Stats
119W - 102L
1,505 Elo+
Solo
Kukulkan
Kukulkan
man-dav17
Kukulkan
Level 53
God Stats
0W - 2L
1,260 SR
Queue Stats
28W - 58L
1,270 Elo+
Solo
Serqet
Serqet
proceller1
Serqet
Level 105
God Stats
6W - 5L
1,476 SR
Queue Stats
60W - 50L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
5 / 1 / 1
6,513
651
3,156
6,539
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
 
Ymir
10
3 / 1 / 5
6,416
642
4,327
6,455
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Osiris
Fausel
Osiris
11
1 / 0 / 1
7,112
711
1,624
5,626
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 1 / 4
6,003
600
4,020
3,215
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 2
6,589
659
3,583
6,581
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 1
5,147
515
2,631
4,991
3,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
Baldr_Jorg
Sylvanus
7
0 / 3 / 1
4,532
453
1,941
6,929
2,522
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
CourageRa
Chiron
10
3 / 2 / 1
5,638
564
2,980
4,821
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
man-dav17
Kukulkan
6
0 / 5 / 1
4,208
421
939
3,977
1,592
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
proceller1
Serqet
11
2 / 3 / 3
5,674
567
3,569
6,331
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
5
1
1
5.5
W
Ymir
 
Ymir
3
1
5
5.5
L
Mercury
 
Mercury
1
1
1
1.5
L
Sylvanus
Baldr_Jorg
Sylvanus
0
3
1
0.17
L
Chiron
CourageRa
Chiron
3
2
1
1.75
W
Osiris
Fausel
Osiris
1
0
1
1.5
W
2
1
4
4
W
3
3
2
1.33
L
Kukulkan
man-dav17
Kukulkan
0
5
1
0.1
L
Serqet
proceller1
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
12,060
28,416
Taken
27,049
12,250
Mitigated
11,242
10,913
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
3,156
350
0
4,398
6,539
1,825
315
660
5,879
37,161
0
W
Ymir
 
Ymir
4,327
610
0
1,881
6,455
4,017
136
1,241
5,214
13,941
0
L
Mercury
 
Mercury
2,631
498
0
290
4,991
3,396
0
1,365
3,536
123
26,698
L
Sylvanus
Baldr_Jorg
Sylvanus
1,941
349
482
1,780
6,929
2,522
0
4,443
2,314
13,050
347
L
Chiron
CourageRa
Chiron
2,980
1,455
211
1,554
4,821
1,433
0
1,749
3,072
0
34,413
W
Osiris
Fausel
Osiris
1,624
488
0
2,556
5,626
3,709
97
0
5,452
0
42,291
W
4,020
167
0
540
3,215
796
210
695
2,520
30,280
1,574
W
3,583
2,067
0
1,538
6,581
1,903
905
263
6,072
0
48,482
L
Kukulkan
man-dav17
Kukulkan
939
147
0
0
3,977
1,592
0
1,829
2,068
9,171
0
L
Serqet
proceller1
Serqet
3,569
1,138
0
635
6,331
2,299
0
1,590
4,685
0
38,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
25,199
329
Minions Killed
218
0
Camps Cleared
0
979,042
Distance Traveled
1,035,295
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,513
651
67
7
0
233,119
0
W
Ymir
6,416
642
13
1
0
209,337
0
L
Mercury
5,147
515
39
4
0
233,003
5
L
Sylvanus
4,532
453
27
3
0
181,224
0
L
Chiron
5,638
564
56
6
0
196,781
0
W
Osiris
7,112
711
88
9
0
167,793
0
W
Janus
6,003
600
68
7
0
198,205
3
W
Izanami
6,589
659
93
9
0
170,588
0
L
Kukulkan
4,208
421
14
1
0
189,201
0
L
Serqet
5,674
567
82
8
0
235,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role