Player Matchup

Ao Kuang
Ao Kuang
BlueGhast
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
Raphaelis12
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 87L
1,316 Elo+
Party 1
Mulan
Mulan
profrizzle
Mulan
Level 27
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 22L
1,030 Elo+
Party 1
Team Averages
Level 53
1,445 SR
1,226 Elo+

VS

Team Averages
Level 60
1,462 SR
1,490 Elo+
Ares
Ares
BigBody066
Ares
Level 126
God Stats
1W - 1L
1,717 SR
Queue Stats
24W - 29L
1,571 Elo+
Solo
Jormungandr
Jormungandr
DavianElChema
Jormungandr
Level 45
God Stats
0W - 1L
1,168 SR
Queue Stats
13W - 14L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
MrMonkeyyy__
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlueGhast
Ao Kuang
15
8 / 2 / 7
10,644
968
9,748
11,499
10,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Raphaelis12
Hun Batz
16
5 / 1 / 9
10,525
957
12,140
8,172
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
15
2 / 3 / 9
9,625
875
5,482
9,613
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,929
812
5,688
12,115
8,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DavianElChema
Jormungandr
14
1 / 5 / 4
8,403
764
5,912
12,241
8,473
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
MrMonkeyyy__
Zhong Kui
13
1 / 5 / 3
8,079
734
4,705
8,218
4,694
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Ao Kuang
BlueGhast
Ao Kuang
8
2
7
5.75
L
Jormungandr
DavianElChema
Jormungandr
1
5
4
0.6
L
Zhong Kui
MrMonkeyyy__
Zhong Kui
1
5
3
0.5
W
Hun Batz
Raphaelis12
Hun Batz
5
1
9
9.5
W
Mulan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
16,305
29,284
Taken
32,574
19,044
Mitigated
21,938
4,335
Healing
1,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
643
0
936
12,115
8,771
0
2,587
9,509
22,718
0
W
Ao Kuang
BlueGhast
Ao Kuang
9,748
3,212
0
2,966
11,499
10,820
811
5,999
5,395
28,169
2,013
L
Jormungandr
DavianElChema
Jormungandr
5,912
1,586
0
0
12,241
8,473
0
5,758
6,455
19,215
334
L
Zhong Kui
MrMonkeyyy__
Zhong Kui
4,705
850
0
652
8,218
4,694
0
959
7,236
12,450
0
W
Hun Batz
Raphaelis12
Hun Batz
12,140
2,490
0
488
8,172
4,069
1,615
5,324
2,832
0
40,318
W
Mulan
5,482
1,286
0
881
9,613
4,155
1,036
4,571
5,004
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
25,411
142
Minions Killed
80
0
Camps Cleared
0
620,059
Distance Traveled
450,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,929
812
28
3
0
168,447
0
W
Ao Kuang
10,644
968
31
3
0
203,314
0
L
Jormungandr
8,403
764
33
3
0
152,470
0
L
Zhong Kui
8,079
734
19
2
0
129,707
0
W
Hun Batz
10,525
957
62
6
0
219,810
0
W
Mulan
9,625
875
49
4
0
196,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role