Player Matchup

Agni
Agni
Moons dance
Agni
Level 142
God Stats
31W - 22L
1,577 SR
Queue Stats
818W - 804L
1,500 Elo+
Solo
Anubis
Anubis
RoyalRainbow395
Anubis
Level 104
God Stats
1W - 2L
1,302 SR
Queue Stats
25W - 31L
1,423 Elo+
Solo
Hou Yi
Hou Yi
estaQ
Hou Yi
Level 123
God Stats
2W - 1L
1,751 SR
Queue Stats
166W - 132L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
iHG Quantum
Cthulhu
Level 105
God Stats
14W - 9L
1,616 SR
Queue Stats
201W - 200L
1,455 Elo+
Solo
Pele
Pele
rαbk0
Pele
Level 119
God Stats
12W - 5L
1,802 SR
Queue Stats
171W - 146L
1,600 Elo+
Party 1
Team Averages
Level 119
1,609 SR
1,516 Elo+

VS

Team Averages
Level 161
1,410 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
F1reborn
Izanami
Level 126
God Stats
2W - 1L
1,354 SR
Queue Stats
245W - 247L
1,504 Elo+
Solo
Arachne
Arachne
Xicari
Arachne
Level 124
God Stats
3W - 2L
1,462 SR
Queue Stats
160W - 155L
1,533 Elo+
Solo
Ymir
Ymir
charlytrek2
Ymir
Level 171
God Stats
1W - 3L
1,139 SR
Queue Stats
305W - 298L
1,481 Elo+
Solo
Anubis
Anubis
luisgll97
Anubis
Level 128
God Stats
41W - 28L
1,592 SR
Queue Stats
277W - 246L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,464
693
1,040
2,178
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

3
0 / 2 / 0
2,617
523
281
1,638
408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
estaQ
Hou Yi
6
1 / 1 / 0
3,234
647
1,817
2,134
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
iHG Quantum
Cthulhu
5
0 / 4 / 0
2,964
593
1,650
4,980
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
rαbk0
Pele
8
1 / 0 / 0
3,974
795
903
3,176
784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,339
668
954
2,334
1,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
F1reborn
Izanami
6
1 / 1 / 2
3,822
764
2,265
2,242
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Xicari
Arachne
6
1 / 0 / 2
3,390
678
1,566
2,690
727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
3 / 0 / 1
4,445
889
1,365
2,564
1,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
luisgll97
Anubis
7
2 / 1 / 1
4,005
801
2,016
2,770
1,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
Izanami
F1reborn
Izanami
1
1
2
2
L
0
1
0
0
L
0
2
0
0
W
Arachne
Xicari
Arachne
1
0
2
2
W
3
0
1
3.5
L
Hou Yi
estaQ
Hou Yi
1
1
0
1
L
Cthulhu
iHG Quantum
Cthulhu
0
4
0
0
W
Anubis
luisgll97
Anubis
2
1
1
2.5
L
Pele
rαbk0
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,691
Damage
8,166
14,106
Taken
12,600
3,752
Mitigated
4,896
2,825
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
954
228
0
434
2,334
1,220
0
486
1,704
0
11,331
W
Izanami
F1reborn
Izanami
2,265
1,629
0
808
2,242
564
0
474
1,768
0
24,705
L
1,040
33
0
607
2,178
430
0
0
2,178
12,449
70
L
281
91
0
409
1,638
408
0
759
879
4,477
0
W
Arachne
Xicari
Arachne
1,566
1,272
0
872
2,690
727
8
804
1,838
0
10,806
W
1,365
641
0
1,214
2,564
1,366
0
335
2,229
10,529
0
L
Hou Yi
estaQ
Hou Yi
1,817
558
0
543
2,134
550
0
337
1,797
0
15,370
L
Cthulhu
iHG Quantum
Cthulhu
1,650
0
0
513
4,980
1,580
0
1,614
3,366
11,861
210
W
Anubis
luisgll97
Anubis
2,016
442
0
1,305
2,770
1,019
0
614
2,156
27,366
1,865
L
Pele
rαbk0
Pele
903
125
0
753
3,176
784
0
620
2,556
0
24,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,253
Gold Earned
19,001
142
Minions Killed
164
0
Camps Cleared
0
465,546
Distance Traveled
534,663
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,339
668
18
4
0
128,260
2
W
Izanami
3,822
764
49
10
0
88,973
0
L
Agni
3,464
693
33
7
0
94,654
0
L
Anubis
2,617
523
3
1
0
41,467
0
W
Arachne
3,390
678
29
6
0
126,090
0
W
Ymir
4,445
889
14
3
0
99,003
0
L
Hou Yi
3,234
647
28
6
0
107,787
0
L
Cthulhu
2,964
593
17
3
0
98,037
0
W
Anubis
4,005
801
54
11
0
92,337
0
L
Pele
3,974
795
61
12
0
123,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role