Player Matchup

Artio
Artio
D0EB0Y
Artio
Level 259
God Stats
0W - 3L
1,190 SR
Queue Stats
273W - 252L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Emosewa619
Morgan Le Fay
Level 175
God Stats
2W - 2L
1,653 SR
Queue Stats
352W - 291L
1,559 Elo+
Party 1
Fenrir
Fenrir
Kingshadowolf
Fenrir
Level 154
God Stats
1W - 1L
1,697 SR
Queue Stats
201W - 200L
1,574 Elo+
Party 1
Ares
Ares
SmartyboyAngel
Ares
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 66L
1,368 Elo+
Solo
Heimdallr
Heimdallr
XLR8TI0N
Heimdallr
Level 157
God Stats
2W - 5L
1,455 SR
Queue Stats
97W - 91L
1,457 Elo+
Solo
Team Averages
Level 158
1,499 SR
1,504 Elo+

VS

Team Averages
Level 152
1,558 SR
1,509 Elo+
Loki
Loki
BurkeDaddy11
Loki
Level 171
God Stats
21W - 19L
1,604 SR
Queue Stats
427W - 430L
1,410 Elo+
Solo
Danzaburou
Danzaburou
CovertRhino143
Danzaburou
Level 107
God Stats
86W - 71L
1,557 SR
Queue Stats
468W - 462L
1,484 Elo+
Solo
Ymir
Ymir
RASinicOLA
Ymir
Level 258
God Stats
8W - 11L
1,509 SR
Queue Stats
550W - 534L
1,511 Elo+
Solo
Yu Huang
Yu Huang
haddixismydad
Yu Huang
Level 66
God Stats
3W - 3L
1,530 SR
Queue Stats
94W - 65L
1,568 Elo+
Solo
Cthulhu
Cthulhu
juand13
Cthulhu
Level 159
God Stats
3W - 2L
1,592 SR
Queue Stats
232W - 207L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
D0EB0Y
Artio
9
1 / 5 / 0
5,433
543
4,206
11,250
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Emosewa619
Morgan Le Fay
10
0 / 4 / 1
4,948
495
4,603
6,765
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 1 / 1
5,098
510
1,604
6,901
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 1
5,091
509
2,501
7,765
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
XLR8TI0N
Heimdallr
10
0 / 3 / 0
4,970
497
1,532
5,431
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
5,947
595
2,747
6,850
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CovertRhino143
Danzaburou
12
3 / 0 / 5
7,377
738
5,504
2,993
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 0 / 6
6,474
647
3,436
6,051
3,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
haddixismydad
Yu Huang
12
4 / 0 / 1
6,599
660
5,173
4,880
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
juand13
Cthulhu
11
3 / 1 / 2
7,023
702
7,594
8,201
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Danzaburou
CovertRhino143
Danzaburou
3
0
5
5.5
L
Artio
D0EB0Y
Artio
1
5
0
0.2
L
Morgan Le Fay
Emosewa619
Morgan Le Fay
0
4
1
0.13
L
1
1
1
1.5
W
5
0
6
8
L
1
5
1
0.3
L
Heimdallr
XLR8TI0N
Heimdallr
0
3
0
0
W
Yu Huang
haddixismydad
Yu Huang
4
0
1
4.5
W
Cthulhu
juand13
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,446
Damage
24,454
38,112
Taken
28,975
14,693
Mitigated
11,372
9,457
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,747
521
0
3,198
6,850
1,938
0
1,864
4,942
0
34,931
W
Danzaburou
CovertRhino143
Danzaburou
5,504
2,757
0
2,066
2,993
1,037
0
320
2,673
0
55,747
L
Artio
D0EB0Y
Artio
4,206
525
60
2,826
11,250
5,260
0
4,668
6,092
26,922
0
L
Morgan Le Fay
Emosewa619
Morgan Le Fay
4,603
439
0
1,823
6,765
1,699
0
3,509
3,238
31,890
0
L
1,604
411
0
1,962
6,901
1,953
0
3,283
3,432
0
21,295
W
3,436
1,111
0
1,661
6,051
3,988
0
1,264
4,787
8,399
0
L
2,501
120
114
1,227
7,765
3,950
0
2,683
5,038
9,004
1,147
L
Heimdallr
XLR8TI0N
Heimdallr
1,532
453
0
1,445
5,431
1,831
0
1,078
4,353
0
32,610
W
Yu Huang
haddixismydad
Yu Huang
5,173
247
0
590
4,880
1,439
0
3,246
1,634
42,903
1,456
W
Cthulhu
juand13
Cthulhu
7,594
724
0
3,708
8,201
2,970
0
3,627
3,798
40,493
1,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
33,420
235
Minions Killed
354
0
Camps Cleared
0
983,919
Distance Traveled
1,046,488
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,947
595
66
7
0
220,430
0
W
Danzaburou
7,377
738
102
10
0
211,741
0
L
Artio
5,433
543
55
6
0
196,744
0
L
Morgan Le Fay
4,948
495
50
5
0
189,108
0
L
Fenrir
5,098
510
53
5
0
233,850
0
W
Ymir
6,474
647
16
2
0
203,744
2
L
Ares
5,091
509
17
2
0
203,856
4
L
Heimdallr
4,970
497
60
6
0
160,361
1
W
Yu Huang
6,599
660
74
7
0
209,633
0
W
Cthulhu
7,023
702
96
10
0
200,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role