Player Matchup

Yu Huang
Yu Huang
ERODxUNDERDOG3
Yu Huang
Level 81
God Stats
4W - 6L
1,406 SR
Queue Stats
169W - 182L
1,485 Elo+
Party 3
Artio
Artio
FatS4ck
Artio
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 84L
1,540 Elo+
Solo
Vamana
Vamana
Mattybart123
Vamana
Level 196
God Stats
1W - 0L
1,160 SR
Queue Stats
98W - 102L
1,603 Elo+
Solo
Ah Puch
Ah Puch
PlayDiscGolf247
Ah Puch
Level 89
God Stats
3W - 2L
1,482 SR
Queue Stats
173W - 183L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
TeamCaptain117
Jormungandr
Level 141
God Stats
5W - 0L
1,863 SR
Queue Stats
90W - 67L
1,580 Elo+
Solo
Team Averages
Level 119
1,482 SR
1,539 Elo+

VS

Team Averages
Level 95
1,416 SR
1,411 Elo+
Sol
Sol
AAA NIGHT SHADE
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Mulan
Mulan
GraepSalad
Mulan
Level 87
God Stats
1W - 6L
1,360 SR
Queue Stats
60W - 73L
1,453 Elo+
Party 2
Chernobog
Chernobog
IDKBagman
Chernobog
Level 94
God Stats
2W - 2L
1,608 SR
Queue Stats
206W - 237L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Krazy Huntie
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Eset
Eset
SanchoRob
Eset
Level 103
God Stats
0W - 4L
1,115 SR
Queue Stats
129W - 122L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
6 / 2 / 15
9,719
884
10,120
8,819
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
FatS4ck
Artio
15
3 / 0 / 19
9,902
900
4,015
12,558
9,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
15
8 / 6 / 15
9,724
884
13,933
17,883
19,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

17
6 / 3 / 13
9,986
908
14,719
7,760
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TeamCaptain117
Jormungandr
18
8 / 0 / 17
10,917
992
9,587
9,631
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
8,129
739
8,289
7,730
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
13
2 / 6 / 4
7,542
686
6,952
12,041
16,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
IDKBagman
Chernobog
14
2 / 6 / 4
8,231
748
3,614
11,280
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Krazy Huntie
Morgan Le Fay
13
2 / 8 / 5
7,714
701
3,868
13,196
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
15
1 / 7 / 6
8,199
745
8,889
10,694
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
31
Kills
10
11
Deaths
31
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Yu Huang
6
2
15
6.75
W
Artio
FatS4ck
Artio
3
0
19
12.5
L
Mulan
2
6
4
0.67
L
Chernobog
IDKBagman
Chernobog
2
6
4
0.67
L
Morgan Le Fay
Krazy Huntie
Morgan Le Fay
2
8
5
0.56
W
Vamana
8
6
15
2.58
W
6
3
13
4.17
L
Eset
1
7
6
0.57
W
Jormungandr
TeamCaptain117
Jormungandr
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,374
Damage
31,612
56,651
Taken
54,941
44,650
Mitigated
31,997
26,827
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,289
1,595
193
567
7,730
2,855
63
5,108
2,369
17,671
0
W
Yu Huang
10,120
326
2,644
2,674
8,819
3,428
1,865
4,104
4,541
24,773
0
W
Artio
FatS4ck
Artio
4,015
326
4,960
4,472
12,558
9,546
1,035
5,298
7,004
8,191
0
L
Mulan
6,952
537
903
1,152
12,041
16,580
0
7,308
4,300
0
8,796
L
Chernobog
IDKBagman
Chernobog
3,614
1,561
927
1,966
11,280
4,323
0
7,128
3,746
0
16,901
L
Morgan Le Fay
Krazy Huntie
Morgan Le Fay
3,868
482
421
2,350
13,196
4,238
38
9,955
2,883
8,593
0
W
Vamana
13,933
5,103
1,682
3,170
17,883
19,650
753
4,264
13,511
1,351
18,407
W
14,719
565
456
1,201
7,760
3,463
488
2,308
5,372
27,763
570
L
Eset
8,889
87
720
1,039
10,694
4,001
19
8,424
1,873
19,291
0
W
Jormungandr
TeamCaptain117
Jormungandr
9,587
948
2,530
3,038
9,631
8,563
1,702
4,162
5,177
26,538
2,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
39,815
141
Minions Killed
107
0
Camps Cleared
0
1,000,685
Distance Traveled
911,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,129
739
35
3
0
209,693
0
W
Yu Huang
9,719
884
24
2
0
210,643
0
W
Artio
9,902
900
10
1
0
192,086
0
L
Mulan
7,542
686
3
0
0
167,011
0
L
Chernobog
8,231
748
18
2
0
161,919
0
L
Morgan Le Fay
7,714
701
15
1
0
189,241
0
W
Vamana
9,724
884
14
1
0
201,407
0
W
Ah Puch
9,986
908
34
3
0
187,694
0
L
Eset
8,199
745
36
3
0
183,626
0
W
Jormungandr
10,917
992
59
5
0
208,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role