Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CRASH 0177
Zeus
Level 146
God Stats
4W - 4L
1,424 SR
Queue Stats
152W - 139L
1,511 Elo+
Solo
Hercules
Hercules
Jandro vP
Hercules
Level 107
God Stats
1W - 2L
1,182 SR
Queue Stats
63W - 73L
1,373 Elo+
Solo
Hades
Hades
Lady_Slayer_007
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
wolfbane1021
Ah Puch
Level 155
God Stats
8W - 2L
1,793 SR
Queue Stats
350W - 330L
1,565 Elo+
Solo
Team Averages
Level 144
1,480 SR
1,490 Elo+

VS

Team Averages
Level 85
1,452 SR
1,515 Elo+
He Bo
He Bo
Humbaba92
He Bo
Level 85
God Stats
1W - 3L
1,394 SR
Queue Stats
374W - 420L
1,526 Elo+
Solo
Apollo
Apollo
KinG Asssassin
Apollo
Level 78
God Stats
4W - 4L
1,535 SR
Queue Stats
143W - 159L
1,387 Elo+
Solo
Chiron
Chiron
MCGambit06
Chiron
Level 153
God Stats
8W - 18L
1,330 SR
Queue Stats
611W - 618L
1,468 Elo+
Solo
Achilles
Achilles
Mr Donald3696
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Hachiman
Hachiman
Roy8646
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 6 / 17
7,898
790
5,655
14,144
11,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 1 / 9
9,511
951
8,542
5,450
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Jandro vP
Hercules
16
5 / 0 / 16
9,714
971
6,851
13,935
8,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
0 / 2 / 10
7,903
790
2,460
7,577
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
wolfbane1021
Ah Puch
16
6 / 1 / 15
9,141
914
14,703
6,163
2,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Humbaba92
He Bo
14
1 / 5 / 4
7,107
711
6,302
8,253
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 7 / 2
6,356
636
5,473
9,266
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
MCGambit06
Chiron
11
2 / 3 / 1
6,702
670
2,444
3,952
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Mr Donald3696
Achilles
13
1 / 4 / 4
6,810
681
7,491
11,797
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Roy8646
Hachiman
14
5 / 5 / 0
7,992
799
14,517
10,384
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
23
Kills
9
10
Deaths
24
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
6
17
1.75
W
10
1
9
14.5
L
He Bo
Humbaba92
He Bo
1
5
4
0.6
W
Hercules
Jandro vP
Hercules
5
0
16
13
L
0
7
2
0.14
W
0
2
10
2.5
L
Chiron
MCGambit06
Chiron
2
3
1
0.83
L
Achilles
Mr Donald3696
Achilles
1
4
4
0.75
L
Hachiman
Roy8646
Hachiman
5
5
0
1
W
Ah Puch
wolfbane1021
Ah Puch
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,211
Damage
36,227
47,269
Taken
43,652
29,178
Mitigated
24,333
22,095
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,655
44
1,230
3,723
14,144
11,574
0
2,432
11,323
8,997
25
W
8,542
424
812
983
5,450
1,893
462
853
4,558
28,125
236
L
He Bo
Humbaba92
He Bo
6,302
82
333
1,274
8,253
2,646
0
5,128
2,961
16,335
538
W
Hercules
Jandro vP
Hercules
6,851
1,052
1,085
8,070
13,935
8,736
559
1,557
12,253
0
9,739
L
5,473
1,887
252
636
9,266
3,133
0
7,504
1,562
0
10,571
W
2,460
142
1,318
3,281
7,577
4,414
0
1,147
6,239
12,713
856
L
Chiron
MCGambit06
Chiron
2,444
285
100
320
3,952
1,181
0
2,655
1,261
0
8,305
L
Achilles
Mr Donald3696
Achilles
7,491
810
619
3,147
11,797
14,051
0
7,420
3,937
792
7,808
L
Hachiman
Roy8646
Hachiman
14,517
5,606
895
2,549
10,384
3,322
0
7,255
2,901
0
28,957
W
Ah Puch
wolfbane1021
Ah Puch
14,703
751
204
1,389
6,163
2,561
712
493
5,602
22,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
34,967
116
Minions Killed
101
0
Camps Cleared
0
1,078,751
Distance Traveled
809,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,898
790
11
1
0
211,400
0
W
Zeus
9,511
951
52
5
0
210,434
0
L
He Bo
7,107
711
20
2
0
191,972
0
W
Hercules
9,714
971
4
0
0
223,095
0
L
Apollo
6,356
636
13
1
0
146,258
0
W
Hades
7,903
790
38
4
0
220,821
0
L
Chiron
6,702
670
16
2
0
75,074
0
L
Achilles
6,810
681
11
1
0
201,636
0
L
Hachiman
7,992
799
41
4
0
194,129
0
W
Ah Puch
9,141
914
11
1
0
213,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role