Player Matchup

Surtr
Surtr
Fealean
Surtr
Level 105
God Stats
2W - 5L
1,613 SR
Queue Stats
83W - 85L
1,402 Elo+
Party 2
Thor
Thor
MAG1KILLA
Thor
Level 198
God Stats
4W - 3L
1,558 SR
Queue Stats
105W - 90L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Usedzucchini-
Baron Samedi
Level 48
God Stats
3W - 3L
1,627 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 2
Team Averages
Level 117
1,599 SR
1,434 Elo+

VS

Team Averages
Level 93
1,566 SR
1,449 Elo+
Kuzenbo
Kuzenbo
Chivukuvuku
Kuzenbo
Level 129
God Stats
13W - 11L
1,535 SR
Queue Stats
191W - 218L
1,418 Elo+
Solo
Neith
Neith
MobNatsuki
Neith
Level 4
God Stats
14W - 16L
1,501 SR
Queue Stats
14W - 16L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SolarXXArc
Morgan Le Fay
Level 147
God Stats
10W - 3L
1,662 SR
Queue Stats
88W - 81L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fealean
Surtr
16
2 / 5 / 1
10,007
715
6,333
13,813
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
18
3 / 2 / 2
11,025
788
8,534
11,369
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Usedzucchini-
Baron Samedi
17
0 / 3 / 3
9,872
705
6,769
12,194
6,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chivukuvuku
Kuzenbo
17
2 / 2 / 6
10,724
766
10,661
13,572
15,091
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
17
2 / 1 / 6
10,720
766
4,350
7,380
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SolarXXArc
Morgan Le Fay
18
6 / 2 / 4
12,023
859
15,821
8,192
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
10
10
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chivukuvuku
Kuzenbo
2
2
6
2.5
L
Surtr
Fealean
Surtr
2
5
1
0.5
L
Thor
3
2
2
2
W
Neith
2
1
6
5
W
Morgan Le Fay
SolarXXArc
Morgan Le Fay
6
2
4
4
L
Baron Samedi
Usedzucchini-
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
30,832
37,376
Taken
29,144
22,373
Mitigated
20,524
6,440
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chivukuvuku
Kuzenbo
10,661
3,045
397
413
13,572
15,091
26
4,699
8,422
25,395
2,210
L
Surtr
Fealean
Surtr
6,333
1,432
0
1,796
13,813
11,982
0
7,532
5,724
692
23,593
L
Thor
8,534
234
0
1,764
11,369
4,186
0
6,719
4,143
0
58,414
W
Neith
4,350
1,898
0
1,923
7,380
2,466
795
1,831
5,358
0
31,291
W
Morgan Le Fay
SolarXXArc
Morgan Le Fay
15,821
204
0
2,423
8,192
2,967
420
637
7,324
44,514
0
L
Baron Samedi
Usedzucchini-
Baron Samedi
6,769
734
236
2,644
12,194
6,205
0
9,491
1,923
34,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
33,467
174
Minions Killed
185
0
Camps Cleared
0
738,917
Distance Traveled
730,823
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,724
766
47
3
0
255,155
2
L
Surtr
10,007
715
26
2
0
236,853
2
L
Thor
11,025
788
89
6
0
263,302
0
W
Neith
10,720
766
74
5
0
222,456
0
W
Morgan Le Fay
12,023
859
64
5
0
253,212
3
L
Baron Samedi
9,872
705
59
4
0
238,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role