Player Matchup

Nemesis
Nemesis
Bronze IV
LCM Premiome
Nemesis
Bronze IV
Level 77
God Stats
1W - 2L
1,305 SR
Queue Stats
6W - 22L
1,264 MMR
Party 1
Maui
Maui
Silver I
Trace2Frein5076
Maui
Silver I
Level 69
God Stats
6W - 11L
1,533 SR
Queue Stats
19W - 34L
1,499 MMR
Party 1
Discordia
Discordia
Silver I
WaksS667
Discordia
Silver I
Level 125
God Stats
2W - 0L
1,568 SR
Queue Stats
4W - 3L
1,615 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,469 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,611 SR
1,591 MMR
Ra
Ra
Platinum IV
Grudacus
Ra
Platinum IV
Level 157
God Stats
20W - 20L
1,578 SR
Queue Stats
155W - 187L
1,669 MMR
Solo
Ymir
Ymir
Silver V
awelix
Ymir
Silver V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,315 MMR
Solo
Hercules
Hercules
Platinum IV
sergiocm97
Hercules
Platinum IV
Level 99
God Stats
24W - 24L
1,753 SR
Queue Stats
73W - 68L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LCM Premiome
Nemesis
14
1 / 4 / 7
8,873
739
8,562
10,306
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 1 / 9
10,025
835
7,094
9,721
11,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
WaksS667
Discordia
18
8 / 1 / 4
11,400
950
21,812
6,464
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CthulhuThothNe ZhaBacchusKuzenbo

VS

Bans
GebAthenaHou YiKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,573
714
6,428
9,361
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
awelix
Ymir
14
0 / 3 / 5
8,032
669
2,988
13,595
10,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
sergiocm97
Hercules
15
6 / 4 / 0
9,627
802
9,142
18,937
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Nemesis
LCM Premiome
Nemesis
1
4
7
1.13
W
3
1
9
7.5
W
Discordia
WaksS667
Discordia
8
1
4
10
L
Ymir
awelix
Ymir
0
3
5
0.83
L
Hercules
sergiocm97
Hercules
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,468
Damage
18,558
26,491
Taken
41,893
21,199
Mitigated
29,067
4,433
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,428
199
1,242
1,310
9,361
3,248
0
6,934
1,929
33,539
0
W
Nemesis
LCM Premiome
Nemesis
8,562
2,467
0
1,894
10,306
7,317
0
3,210
6,739
0
33,545
W
7,094
1,589
0
2,099
9,721
11,133
17
4,247
5,006
12,639
802
W
Discordia
WaksS667
Discordia
21,812
1,148
0
440
6,464
2,749
0
1,787
4,446
58,754
805
L
Ymir
awelix
Ymir
2,988
0
452
1,526
13,595
10,669
0
8,591
4,081
8,441
0
L
Hercules
sergiocm97
Hercules
9,142
2,851
0
5,501
18,937
15,150
0
10,971
6,690
0
28,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
26,232
155
Minions Killed
113
0
Camps Cleared
0
730,229
Distance Traveled
640,689
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,573
714
61
5
0
215,505
3
W
Nemesis
8,873
739
43
4
0
244,062
0
W
Maui
10,025
835
13
1
0
250,605
0
W
Discordia
11,400
950
99
8
0
235,562
0
L
Ymir
8,032
669
11
1
0
211,041
3
L
Hercules
9,627
802
41
3
0
214,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role