Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Diamond V
LiSao
Da Ji
Diamond V
Level 148
God Stats
15W - 10L
1,672 SR
Queue Stats
169W - 141L
2,064 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
QUIQUEXD222
Cu Chulainn
Platinum II
Level 107
God Stats
22W - 8L
1,759 SR
Queue Stats
140W - 119L
1,627 MMR
Solo
Medusa
Medusa
Platinum IV
SaintlyThighs
Medusa
Platinum IV
Level 128
God Stats
17W - 8L
1,740 SR
Queue Stats
232W - 217L
1,684 MMR
Party 1
Ra
Ra
Platinum III
damorpneus
Ra
Platinum III
Level 157
God Stats
3W - 0L
1,558 SR
Queue Stats
36W - 15L
1,776 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,646 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,641 SR
1,767 MMR
Kukulkan
Kukulkan
Gold IV
Dosty453
Kukulkan
Gold IV
Level 135
God Stats
3W - 6L
1,587 SR
Queue Stats
83W - 94L
1,608 MMR
Solo
Nut
Nut
Gold II
IceWolfi0501
Nut
Gold II
Level 113
God Stats
2W - 5L
1,566 SR
Queue Stats
174W - 172L
1,579 MMR
Solo
Fenrir
Fenrir
Gold III
Nellyious
Fenrir
Gold III
Level 142
God Stats
3W - 3L
1,658 SR
Queue Stats
148W - 166L
1,603 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Suli0982
Sun Wukong
Diamond II
Level 123
God Stats
45W - 41L
1,758 SR
Queue Stats
73W - 61L
2,450 MMR
Solo
Aphrodite
Aphrodite
Gold IV
scorehun99
Aphrodite
Gold IV
Level 123
God Stats
3W - 3L
1,636 SR
Queue Stats
78W - 66L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 12
8,174
511
4,969
11,591
11,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
LiSao
Da Ji
16
9 / 1 / 6
9,670
604
9,056
12,528
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
QUIQUEXD222
Cu Chulainn
17
3 / 0 / 3
10,518
657
11,412
11,246
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 2 / 3
10,147
634
12,070
10,718
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 0 / 4
10,633
665
6,536
7,157
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuLokiSkadiThanatos

VS

Bans
AgniNe ZhaAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dosty453
Kukulkan
14
0 / 4 / 0
7,668
479
4,197
6,429
2,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 0
8,574
536
6,815
10,820
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Nellyious
Fenrir
12
1 / 6 / 2
7,057
441
5,226
16,142
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Suli0982
Sun Wukong
14
0 / 3 / 0
7,850
491
3,459
13,217
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Aphrodite
scorehun99
Aphrodite
12
0 / 6 / 4
7,059
441
4,346
14,385
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
23
Kills
5
5
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
12
3
L
Kukulkan
Dosty453
Kukulkan
0
4
0
0
L
4
4
0
1
W
Da Ji
LiSao
Da Ji
9
1
6
12
L
Fenrir
Nellyious
Fenrir
1
6
2
0.33
W
Cu Chulainn
QUIQUEXD222
Cu Chulainn
3
0
3
4.5
W
5
2
3
3.25
L
Sun Wukong
Suli0982
Sun Wukong
0
3
0
0
W
6
0
4
8
L
Aphrodite
scorehun99
Aphrodite
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
24,043
53,240
Taken
60,993
34,719
Mitigated
31,225
25,513
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,969
767
0
3,031
11,591
11,396
0
3,921
7,670
15,105
0
L
Kukulkan
Dosty453
Kukulkan
4,197
170
0
1,012
6,429
2,381
204
3,233
3,147
67,559
1,032
L
6,815
3,343
0
923
10,820
4,117
0
1,083
9,737
0
71,942
W
Da Ji
LiSao
Da Ji
9,056
2,618
0
7,186
12,528
5,027
0
2,517
10,011
0
68,415
L
Fenrir
Nellyious
Fenrir
5,226
645
0
706
16,142
7,209
0
3,521
12,464
0
54,689
W
Cu Chulainn
QUIQUEXD222
Cu Chulainn
11,412
943
0
4,644
11,246
11,163
9
858
10,388
11,522
71,388
W
12,070
4,592
0
3,665
10,718
3,823
0
1,308
9,410
0
87,676
L
Sun Wukong
Suli0982
Sun Wukong
3,459
387
0
4,469
13,217
7,504
0
862
11,543
0
64,378
W
6,536
877
2,427
4,560
7,157
3,310
139
880
6,277
105,134
1,753
L
Aphrodite
scorehun99
Aphrodite
4,346
697
1,784
5,994
14,385
10,014
0
3,929
10,384
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
38,208
585
Minions Killed
480
0
Camps Cleared
0
1,728,874
Distance Traveled
1,484,652
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,174
511
21
1
0
357,527
5
L
Kukulkan
7,668
479
125
8
0
296,783
4
L
Nut
8,574
536
127
8
0
274,784
3
W
Da Ji
9,670
604
102
6
0
376,348
0
L
Fenrir
7,057
441
81
5
0
334,807
2
W
Cu Chulainn
10,518
657
139
9
0
320,157
3
W
Medusa
10,147
634
140
9
0
316,507
7
L
Sun Wukong
7,850
491
116
7
0
283,197
3
W
Ra
10,633
665
183
11
0
358,335
2
L
Aphrodite
7,059
441
31
2
0
295,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role