Player Matchup

Arachne
Arachne
HollowAthlete86
Arachne
Level 144
God Stats
91W - 64L
1,545 SR
Queue Stats
491W - 507L
1,443 Elo+
Party 1
Scylla
Scylla
TheFallenIsHERE
Scylla
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 71L
1,570 Elo+
Party 1
Maui
Maui
TrueKingViper
Maui
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 89L
1,457 Elo+
Party 1
Team Averages
Level 103
1,515 SR
1,490 Elo+

VS

Team Averages
Level 127
1,446 SR
1,473 Elo+
Hera
Hera
D3fi4nT
Hera
Level 62
God Stats
1W - 1L
1,167 SR
Queue Stats
207W - 219L
1,447 Elo+
Solo
Hun Batz
Hun Batz
HandofSpeed
Hun Batz
Level 159
God Stats
28W - 22L
1,598 SR
Queue Stats
342W - 355L
1,487 Elo+
Solo
Nu Wa
Nu Wa
tommysmokes
Nu Wa
Level 160
God Stats
18W - 17L
1,574 SR
Queue Stats
508W - 494L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,190
745
5,300
14,922
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 1
6,817
620
2,181
9,216
2,225
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 3
7,490
681
4,147
15,728
15,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
D3fi4nT
Hera
14
4 / 2 / 5
9,331
848
11,572
6,490
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HandofSpeed
Hun Batz
16
4 / 1 / 8
10,024
911
10,088
8,096
6,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 0 / 6
9,873
898
12,230
3,177
1,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
D3fi4nT
Hera
4
2
5
3.25
W
Hun Batz
HandofSpeed
Hun Batz
4
1
8
8
L
3
6
0
0.5
L
0
6
1
0.08
L
0
1
3
1.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,628
Damage
33,890
39,866
Taken
17,763
22,556
Mitigated
9,905
7,264
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
D3fi4nT
Hera
11,572
3,281
0
500
6,490
2,181
296
2,391
4,099
35,012
0
W
Hun Batz
HandofSpeed
Hun Batz
10,088
1,684
0
1,923
8,096
6,627
30
2,228
5,868
442
46,151
L
5,300
3,979
49
3,989
14,922
5,322
0
8,976
5,909
0
13,395
L
2,181
64
0
680
9,216
2,225
0
5,648
3,560
17,529
0
L
4,147
663
0
2,546
15,728
15,009
0
9,419
6,289
22,367
2,150
W
12,230
5,789
0
1,115
3,177
1,097
2,467
1,492
1,685
35,397
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,497
Gold Earned
29,228
72
Minions Killed
180
0
Camps Cleared
0
553,283
Distance Traveled
565,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,331
848
53
5
0
192,001
0
W
Hun Batz
10,024
911
78
7
0
194,018
2
L
Arachne
8,190
745
23
2
0
190,261
0
L
Scylla
6,817
620
22
2
0
159,595
0
L
Maui
7,490
681
27
2
0
203,427
0
W
Nu Wa
9,873
898
49
4
0
179,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role