Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Nephandum
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
grinderize
Chiron
Level 127
God Stats
9W - 12L
1,500 SR
Queue Stats
33W - 42L
1,500 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,500 Elo+

VS

Team Averages
Level 140
1,483 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bloodpearl
Ra
Level 158
God Stats
21W - 16L
1,621 SR
Queue Stats
66W - 67L
1,553 Elo+
Solo
Chaac
Chaac
x19_rick_96x
Chaac
Level 120
God Stats
32W - 37L
1,327 SR
Queue Stats
49W - 63L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 7 / 0
7,044
704
5,044
8,523
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nephandum
Atlas
12
0 / 6 / 0
6,747
675
3,730
11,892
8,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
grinderize
Chiron
12
0 / 5 / 0
6,832
683
4,288
9,785
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 0 / 10
9,535
954
7,519
9,838
3,856
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 8
10,177
1,018
11,171
6,050
2,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 12
10,025
1,003
9,435
10,212
8,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
18
18
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
7
0
0
W
Ne Zha
 
Ne Zha
6
0
10
11
W
7
0
8
11
L
Atlas
Nephandum
Atlas
0
6
0
0
L
Chiron
grinderize
Chiron
0
5
0
0
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
28,125
30,200
Taken
26,100
13,430
Mitigated
15,239
1,444
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,044
704
0
0
8,523
2,198
0
2,312
5,991
22,912
400
W
Ne Zha
 
Ne Zha
7,519
1,519
0
1,395
9,838
3,856
1,906
3,432
6,406
0
28,981
W
11,171
1,066
2,305
3,705
6,050
2,599
653
1,994
4,056
48,872
1,240
L
Atlas
Nephandum
Atlas
3,730
1,155
0
645
11,892
8,638
0
3,478
7,971
8,808
555
L
Chiron
grinderize
Chiron
4,288
1,714
231
568
9,785
2,594
0
4,146
5,147
0
15,697
W
9,435
1,335
0
4,875
10,212
8,784
138
2,997
7,215
0
28,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
29,737
78
Minions Killed
153
0
Camps Cleared
0
470,801
Distance Traveled
648,033
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,044
704
36
4
0
156,931
0
W
Ne Zha
9,535
954
23
2
0
216,428
6
W
Ra
10,177
1,018
89
9
0
211,417
0
L
Atlas
6,747
675
18
2
0
164,313
0
L
Chiron
6,832
683
24
2
0
149,557
0
W
Chaac
10,025
1,003
41
4
0
220,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role