Player Matchup

Cupid
Cupid
Gold IV
BabursU
Cupid
Gold IV
Level 100
God Stats
11W - 13L
1,618 SR
Queue Stats
57W - 59L
1,479 MMR
Solo
Yu Huang
Yu Huang
Silver I
XFlowYwaterX
Yu Huang
Silver I
Level 154
God Stats
2W - 0L
1,955 SR
Queue Stats
21W - 19L
1,530 MMR
Party 1
Chaac
Chaac
Gold I
XxcharleXx2254
Chaac
Gold I
Level 58
God Stats
10W - 5L
1,715 SR
Queue Stats
44W - 36L
1,798 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,763 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,489 SR
1,552 MMR
Vulcan
Vulcan
Silver II
Eindle
Vulcan
Silver II
Level 148
God Stats
97W - 110L
1,419 SR
Queue Stats
396W - 451L
1,294 MMR
Solo
Mulan
Mulan
Platinum V
HellFramco
Mulan
Platinum V
Level 148
God Stats
4W - 8L
1,494 SR
Queue Stats
208W - 235L
1,582 MMR
Solo
Neith
Neith
Platinum III
TommyPickles666
Neith
Platinum III
Level 141
God Stats
3W - 6L
1,554 SR
Queue Stats
140W - 139L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BabursU
Cupid
20
4 / 1 / 7
12,674
845
9,023
12,389
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
XFlowYwaterX
Yu Huang
19
2 / 1 / 6
12,058
804
8,434
9,039
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 4
12,361
824
11,747
18,090
18,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KumbhakarnaKuzenboCthulhuNe ZhaCerberus

VS

Bans
AchillesBacchusHou YiXing TianChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eindle
Vulcan
18
4 / 5 / 0
12,365
824
13,858
10,410
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
17
0 / 4 / 2
10,597
706
10,599
12,904
14,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 2 / 3
11,044
736
8,547
9,611
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
BabursU
Cupid
4
1
7
7.5
L
Vulcan
Eindle
Vulcan
4
5
0
0.8
L
Mulan
0
4
2
0.25
L
0
2
3
0.75
W
Yu Huang
XFlowYwaterX
Yu Huang
2
1
6
5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
33,004
39,518
Taken
32,925
26,721
Mitigated
21,270
19,405
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BabursU
Cupid
9,023
4,455
3,906
6,264
12,389
4,412
2,871
5,047
7,075
0
42,616
L
Vulcan
Eindle
Vulcan
13,858
311
0
480
10,410
3,741
586
2,797
6,854
55,375
191
L
Mulan
10,599
1,563
0
1,602
12,904
14,085
0
2,274
9,945
0
28,674
L
8,547
1,702
0
2,231
9,611
3,444
1,230
2,610
6,564
0
40,747
W
Yu Huang
XFlowYwaterX
Yu Huang
8,434
207
0
488
9,039
4,250
258
2,756
6,007
47,325
361
W
11,747
1,916
0
8,747
18,090
18,059
892
5,881
11,849
0
51,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
34,006
237
Minions Killed
200
0
Camps Cleared
0
931,416
Distance Traveled
818,358
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,674
845
86
6
0
297,968
0
L
Vulcan
12,365
824
93
6
0
281,583
0
L
Mulan
10,597
706
34
2
0
276,545
0
L
Neith
11,044
736
73
5
0
260,230
1
W
Yu Huang
12,058
804
76
5
0
299,282
0
W
Chaac
12,361
824
75
5
0
334,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role