Player Matchup

Bacchus
Bacchus
AdmiralBurt24
Bacchus
Level 84
God Stats
15W - 9L
1,614 SR
Queue Stats
98W - 87L
1,513 Elo+
Party 2
Lancelot
Lancelot
FloatedRapier99
Lancelot
Level 158
God Stats
16W - 14L
1,641 SR
Queue Stats
267W - 226L
1,479 Elo+
Solo
Chaac
Chaac
Soy Greengo
Chaac
Level 107
God Stats
5W - 2L
1,752 SR
Queue Stats
82W - 76L
1,535 Elo+
Party 2
Anubis
Anubis
adamdlc
Anubis
Level 160
God Stats
8W - 15L
1,322 SR
Queue Stats
611W - 621L
1,497 Elo+
Party 3
Janus
Janus
juliankoncer117
Janus
Level 143
God Stats
0W - 1L
1,719 SR
Queue Stats
160W - 142L
1,525 Elo+
Party 3
Team Averages
Level 130
1,610 SR
1,510 Elo+

VS

Team Averages
Level 134
1,518 SR
1,511 Elo+
Gilgamesh
Gilgamesh
GurrenLagann246
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,509 Elo+
Solo
Ne Zha
Ne Zha
UPnHerAgain
Ne Zha
Level 106
God Stats
3W - 5L
1,374 SR
Queue Stats
75W - 85L
1,472 Elo+
Solo
Charybdis
Charybdis
Untouch-ATW
Charybdis
Level 109
God Stats
5W - 3L
1,657 SR
Queue Stats
146W - 124L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hollowlight56
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,532 SR
Queue Stats
200W - 220L
1,443 Elo+
Solo
Ares
Ares
lil__COSBY
Ares
Level 159
God Stats
30W - 28L
1,526 SR
Queue Stats
432W - 410L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 3 / 2
6,507
501
4,700
9,003
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
11
3 / 4 / 3
6,747
519
9,656
11,510
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 2 / 1
8,126
625
6,885
11,264
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
adamdlc
Anubis
11
1 / 7 / 4
6,386
491
6,108
9,683
4,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,411
493
5,251
8,092
2,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GurrenLagann246
Gilgamesh
12
2 / 3 / 7
7,021
540
6,621
14,630
12,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
2 / 0 / 1
6,911
532
4,852
10,053
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Untouch-ATW
Charybdis
13
3 / 3 / 5
7,596
584
5,940
8,960
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
hollowlight56
Morgan Le Fay
13
7 / 1 / 3
7,948
611
8,708
6,669
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 2 / 8
7,128
548
8,763
10,406
8,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
20
20
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
3
2
1
L
Lancelot
3
4
3
1.13
W
Gilgamesh
GurrenLagann246
Gilgamesh
2
3
7
1.83
L
2
2
1
1.25
W
Ne Zha
2
0
1
2.5
W
Charybdis
Untouch-ATW
Charybdis
3
3
5
1.83
L
Anubis
adamdlc
Anubis
1
7
4
0.43
W
Morgan Le Fay
hollowlight56
Morgan Le Fay
7
1
3
8.5
L
0
4
1
0.13
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,600
Damage
34,884
49,552
Taken
50,718
23,786
Mitigated
30,279
13,823
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,700
209
0
2,245
9,003
7,502
0
3,778
5,052
17,492
0
L
Lancelot
9,656
1,549
0
3,633
11,510
3,519
0
4,888
6,392
0
39,006
W
Gilgamesh
GurrenLagann246
Gilgamesh
6,621
1,516
0
3,666
14,630
12,936
0
2,750
11,880
0
39,979
L
6,885
1,604
0
3,989
11,264
6,173
0
364
10,822
0
58,810
W
Ne Zha
4,852
764
0
1,622
10,053
4,087
0
1,582
8,471
0
55,895
W
Charybdis
Untouch-ATW
Charybdis
5,940
2,246
0
3,616
8,960
2,215
750
4,471
4,489
0
55,622
L
Anubis
adamdlc
Anubis
6,108
153
0
1,814
9,683
4,429
0
3,533
6,058
34,815
0
W
Morgan Le Fay
hollowlight56
Morgan Le Fay
8,708
572
0
1,521
6,669
2,339
0
2,733
3,936
37,406
0
L
5,251
0
0
2,142
8,092
2,163
0
3,622
4,002
34,747
2,813
W
8,763
1,173
0
3,096
10,406
8,702
0
4,278
6,128
17,206
1,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
36,604
285
Minions Killed
330
0
Camps Cleared
0
1,368,480
Distance Traveled
1,359,252
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,507
501
14
1
0
283,707
0
L
Lancelot
6,747
519
58
4
0
301,024
0
W
Gilgamesh
7,021
540
63
5
0
250,873
2
L
Chaac
8,126
625
96
7
0
268,213
0
W
Ne Zha
6,911
532
86
7
0
307,291
0
W
Charybdis
7,596
584
97
7
0
243,774
0
L
Anubis
6,386
491
53
4
0
253,440
0
W
Morgan Le Fay
7,948
611
65
5
0
258,286
5
L
Janus
6,411
493
64
5
0
262,096
0
W
Ares
7,128
548
19
1
0
299,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role