Player Matchup

Geb
Geb
 
Geb
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brickblock1212
Neith
Level 57
God Stats
22W - 22L
1,483 SR
Queue Stats
101W - 90L
1,456 Elo+
Solo
Bakasura
Bakasura
Eduardolo101
Bakasura
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 61L
1,502 Elo+
Solo
Janus
Janus
KILLFREE33
Janus
Level 125
God Stats
53W - 44L
1,582 SR
Queue Stats
181W - 161L
1,526 Elo+
Solo
Yemoja
Yemoja
Tifaonatemporal
Yemoja
Level 89
God Stats
3W - 6L
1,332 SR
Queue Stats
35W - 34L
1,401 Elo+
Solo
Team Averages
Level 109
1,480 SR
1,477 Elo+

VS

Team Averages
Level 106
1,547 SR
1,489 Elo+
Danzaburou
Danzaburou
KoalaBe4r
Danzaburou
Level 115
God Stats
37W - 21L
1,646 SR
Queue Stats
155W - 141L
1,508 Elo+
Solo
Tyr
Tyr
TET03000
Tyr
Level 176
God Stats
13W - 14L
1,474 SR
Queue Stats
941W - 861L
1,484 Elo+
Solo
Freya
Freya
clamchowderyum
Freya
Level 64
God Stats
9W - 16L
1,404 SR
Queue Stats
180W - 194L
1,523 Elo+
Solo
Xing Tian
Xing Tian
mummahubba22a
Xing Tian
Level 87
God Stats
12W - 9L
1,588 SR
Queue Stats
370W - 391L
1,477 Elo+
Party 1
Pele
Pele
wafflesgalaxy777
Pele
Level 86
God Stats
13W - 6L
1,621 SR
Queue Stats
361W - 343L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 0
4,563
456
2,559
7,728
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,265
527
7,246
5,755
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
Eduardolo101
Bakasura
8
1 / 4 / 1
4,836
484
3,920
8,008
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
10
2 / 3 / 1
5,624
562
3,084
4,610
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
3,674
367
141
4,101
2,208
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KoalaBe4r
Danzaburou
10
9 / 1 / 2
7,110
711
9,308
5,581
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 0
6,696
670
1,393
5,524
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

3
0 / 1 / 0
3,632
363
351
1,263
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
mummahubba22a
Xing Tian
10
2 / 0 / 11
6,296
630
3,774
8,834
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 2 / 4
5,856
586
4,200
9,799
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
1
2
0
0.5
L
Bakasura
Eduardolo101
Bakasura
1
4
1
0.38
L
Janus
2
3
1
0.83
W
Danzaburou
KoalaBe4r
Danzaburou
9
1
2
10
W
1
0
0
1
L
0
4
0
0
W
0
1
0
0
W
Xing Tian
mummahubba22a
Xing Tian
2
0
11
7.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
19,026
30,202
Taken
31,001
12,710
Mitigated
15,491
4,974
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,559
139
0
1,787
7,728
4,686
0
1,064
6,664
15,598
423
L
7,246
3,060
0
1,147
5,755
1,612
0
782
4,973
0
36,665
L
Bakasura
Eduardolo101
Bakasura
3,920
2,542
0
1,522
8,008
2,933
0
706
7,302
0
19,432
L
Janus
3,084
267
0
500
4,610
1,271
82
342
4,228
35,455
0
W
Danzaburou
KoalaBe4r
Danzaburou
9,308
4,324
0
2,710
5,581
2,159
0
845
4,681
0
43,483
W
1,393
65
0
1,981
5,524
3,048
0
1,004
4,402
0
54,307
L
141
0
18
0
4,101
2,208
0
1,151
2,910
567
256
W
351
113
0
545
1,263
230
0
351
789
2,535
0
W
Xing Tian
mummahubba22a
Xing Tian
3,774
371
0
2,429
8,834
6,620
0
914
7,625
15,991
0
W
4,200
1,048
0
3,211
9,799
3,434
0
1,779
7,688
0
45,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
29,590
200
Minions Killed
282
0
Camps Cleared
0
987,124
Distance Traveled
854,901
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,563
456
18
2
0
198,549
0
L
Neith
5,265
527
65
7
0
194,187
0
L
Bakasura
4,836
484
45
5
0
241,468
0
L
Janus
5,624
562
71
7
0
206,859
1
W
Danzaburou
7,110
711
67
7
0
185,560
1
W
Tyr
6,696
670
103
10
0
215,274
0
L
Yemoja
3,674
367
1
0
0
146,061
0
W
Freya
3,632
363
4
0
0
39,887
0
W
Xing Tian
6,296
630
27
3
0
194,276
0
W
Pele
5,856
586
81
8
0
219,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role