Player Matchup

Fenrir
Fenrir
GMC_OnlyCake
Fenrir
Level 126
God Stats
3W - 3L
1,495 SR
Queue Stats
222W - 218L
1,520 Elo+
Party 1
Martichoras
Martichoras
KrashKourseMd
Martichoras
Level 168
God Stats
9W - 6L
1,616 SR
Queue Stats
234W - 231L
1,531 Elo+
Solo
Chiron
Chiron
NBA-NI-KAGE
Chiron
Level 129
God Stats
10W - 6L
1,450 SR
Queue Stats
316W - 326L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
YoloBeefKing
Xing Tian
Level 118
God Stats
4W - 5L
1,464 SR
Queue Stats
271W - 254L
1,499 Elo+
Party 1
Hel
Hel
drroskii
Hel
Level 159
God Stats
21W - 16L
1,612 SR
Queue Stats
160W - 175L
1,498 Elo+
Solo
Team Averages
Level 140
1,527 SR
1,508 Elo+

VS

Team Averages
Level 111
1,487 SR
1,489 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CzechActual
Sol
Level 99
God Stats
2W - 2L
1,470 SR
Queue Stats
47W - 58L
1,494 Elo+
Party 2
Hades
Hades
Rezzbian1030
Hades
Level 115
God Stats
2W - 5L
1,378 SR
Queue Stats
182W - 202L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
lawhonsilvers06
Cu Chulainn
Level 78
God Stats
2W - 2L
1,799 SR
Queue Stats
137W - 133L
1,489 Elo+
Party 2
Hercules
Hercules
painki11er30
Hercules
Level 137
God Stats
0W - 3L
1,289 SR
Queue Stats
623W - 601L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 2 / 0
6,635
664
4,884
7,769
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
KrashKourseMd
Martichoras
11
1 / 0 / 1
6,441
644
6,128
5,759
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
10
1 / 0 / 4
5,453
545
3,240
4,704
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
YoloBeefKing
Xing Tian
10
0 / 0 / 4
5,653
565
2,348
6,629
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 0
6,220
622
6,089
6,282
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 0
5,243
524
2,816
6,153
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,454
445
2,936
4,058
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 2
5,462
546
3,219
8,472
3,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
lawhonsilvers06
Cu Chulainn
9
0 / 2 / 0
5,506
551
3,477
10,100
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
painki11er30
Hercules
12
2 / 1 / 2
5,845
585
3,525
6,197
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
0
3
0
0
W
Fenrir
7
2
0
3.5
W
Martichoras
KrashKourseMd
Martichoras
1
0
1
1.5
W
Chiron
1
0
4
3
L
2
2
2
1.5
W
Xing Tian
YoloBeefKing
Xing Tian
0
0
4
2
W
1
3
0
0.33
L
Cu Chulainn
lawhonsilvers06
Cu Chulainn
0
2
0
0
L
Hercules
painki11er30
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
15,973
31,143
Taken
34,980
12,378
Mitigated
14,923
10,583
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,816
1,159
173
1,475
6,153
3,618
0
1,400
4,753
22,491
6,598
L
2,936
1,563
0
805
4,058
901
0
745
3,313
21,531
1,704
W
Fenrir
4,884
1,184
0
1,487
7,769
2,886
0
1,095
6,674
0
36,928
W
Martichoras
KrashKourseMd
Martichoras
6,128
2,027
0
1,546
5,759
2,029
0
89
5,670
0
50,844
W
Chiron
3,240
1,164
379
3,029
4,704
1,344
597
1,963
2,741
0
32,918
L
3,219
54
162
3,206
8,472
3,126
0
4,558
3,527
26,336
1,260
W
Xing Tian
YoloBeefKing
Xing Tian
2,348
107
268
1,116
6,629
4,274
0
2,642
3,987
16,727
1,288
W
6,089
385
168
2,590
6,282
1,845
0
3,011
3,271
43,967
2,329
L
Cu Chulainn
lawhonsilvers06
Cu Chulainn
3,477
477
0
2,420
10,100
5,242
0
0
10,100
2,246
33,957
L
Hercules
painki11er30
Hercules
3,525
644
0
3,010
6,197
2,036
0
806
5,235
0
31,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
26,510
333
Minions Killed
272
0
Camps Cleared
0
957,044
Distance Traveled
956,176
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,243
524
48
5
0
177,183
0
L
Sol
4,454
445
38
4
0
123,070
0
W
Fenrir
6,635
664
63
6
0
223,867
0
W
Martichoras
6,441
644
89
9
0
191,630
0
W
Chiron
5,453
545
70
7
0
165,010
1
L
Hades
5,462
546
50
5
0
197,172
0
W
Xing Tian
5,653
565
23
2
0
193,381
1
W
Hel
6,220
622
88
9
0
183,156
4
L
Cu Chulainn
5,506
551
74
7
0
198,888
0
L
Hercules
5,845
585
62
6
0
259,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role