Player Matchup

Ares
Ares
Burndum
Ares
Level 109
God Stats
3W - 6L
1,398 SR
Queue Stats
162W - 149L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
GodlyRare
Cthulhu
Level 127
God Stats
63W - 47L
1,557 SR
Queue Stats
276W - 249L
1,503 Elo+
Party 3
Ravana
Ravana
Pathixx
Ravana
Level 81
God Stats
4W - 6L
1,862 SR
Queue Stats
64W - 61L
1,537 Elo+
Party 4
Izanami
Izanami
SkamMelk
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,411 Elo+
Party 4
Atlas
Atlas
TELLEZxc
Atlas
Level 160
God Stats
136W - 125L
1,576 SR
Queue Stats
303W - 285L
1,553 Elo+
Solo
Team Averages
Level 101
1,578 SR
1,498 Elo+

VS

Team Averages
Level 135
1,571 SR
1,549 Elo+
Heimdallr
Heimdallr
Aquawoody
Heimdallr
Level 96
God Stats
7W - 5L
1,709 SR
Queue Stats
26W - 25L
1,662 Elo+
Party 1
Thanatos
Thanatos
Demian17
Thanatos
Level 132
God Stats
35W - 23L
1,629 SR
Queue Stats
165W - 150L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Donut1Master
Kumbhakarna
Level 156
God Stats
3W - 1L
1,580 SR
Queue Stats
167W - 150L
1,526 Elo+
Party 2
Osiris
Osiris
WeaponizeMex
Osiris
Level 154
God Stats
9W - 7L
1,483 SR
Queue Stats
267W - 221L
1,517 Elo+
Solo
Tiamat
Tiamat
bemble
Tiamat
Level 136
God Stats
12W - 16L
1,451 SR
Queue Stats
456W - 415L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Burndum
Ares
8
1 / 3 / 1
5,394
539
4,357
10,196
5,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cthulhu
GodlyRare
Cthulhu
10
1 / 4 / 0
5,911
591
5,637
11,800
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
Pathixx
Ravana
4
0 / 2 / 0
4,032
403
492
2,556
542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SkamMelk
Izanami
7
0 / 4 / 0
4,475
448
3,458
5,261
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
TELLEZxc
Atlas
11
1 / 0 / 0
5,841
584
3,697
5,419
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aquawoody
Heimdallr
12
5 / 0 / 3
6,481
648
5,398
4,235
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Demian17
Thanatos
11
2 / 3 / 4
5,849
585
4,141
7,851
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Donut1Master
Kumbhakarna
9
1 / 0 / 4
5,310
531
2,831
10,497
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Osiris
12
4 / 0 / 0
7,113
711
8,108
8,689
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
bemble
Tiamat
11
0 / 0 / 0
5,788
579
3,427
5,679
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aquawoody
Heimdallr
5
0
3
6.5
L
Ares
Burndum
Ares
1
3
1
0.5
W
Thanatos
Demian17
Thanatos
2
3
4
1.33
W
Kumbhakarna
Donut1Master
Kumbhakarna
1
0
4
3
L
Cthulhu
GodlyRare
Cthulhu
1
4
0
0.25
L
Ravana
Pathixx
Ravana
0
2
0
0
L
Izanami
SkamMelk
Izanami
0
4
0
0
L
Atlas
TELLEZxc
Atlas
1
0
0
1
W
Osiris
4
0
0
4
W
Tiamat
bemble
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
23,905
35,232
Taken
36,951
14,345
Mitigated
18,563
8,556
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aquawoody
Heimdallr
5,398
1,718
0
2,901
4,235
1,384
486
518
3,717
0
43,004
L
Ares
Burndum
Ares
4,357
441
0
2,166
10,196
5,575
0
1,974
8,222
17,047
3,428
W
Thanatos
Demian17
Thanatos
4,141
689
0
6,134
7,851
2,477
264
2,347
5,475
0
33,481
W
Kumbhakarna
Donut1Master
Kumbhakarna
2,831
224
0
3,329
10,497
5,074
75
2,233
8,240
17,719
0
L
Cthulhu
GodlyRare
Cthulhu
5,637
285
0
2,167
11,800
4,981
0
564
10,522
34,293
731
L
Ravana
Pathixx
Ravana
492
187
0
1,042
2,556
542
0
79
2,477
0
10,195
L
Izanami
SkamMelk
Izanami
3,458
2,737
0
1,168
5,261
1,189
0
674
4,587
0
19,104
L
Atlas
TELLEZxc
Atlas
3,697
1,287
0
2,013
5,419
2,058
0
2,832
2,587
37,922
0
W
Osiris
8,108
1,897
0
2,889
8,689
6,919
7
3,857
4,225
0
48,834
W
Tiamat
bemble
Tiamat
3,427
655
0
1,587
5,679
2,709
0
3,399
2,280
39,629
2,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
30,541
228
Minions Killed
330
0
Camps Cleared
0
955,296
Distance Traveled
1,041,985
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,481
648
66
7
0
183,275
0
L
Ares
5,394
539
34
3
0
249,406
1
W
Thanatos
5,849
585
71
7
0
219,132
4
W
Kumbhakarna
5,310
531
27
3
0
224,629
2
L
Cthulhu
5,911
591
73
7
0
219,649
0
L
Ravana
4,032
403
24
2
0
114,372
0
L
Izanami
4,475
448
33
3
0
158,098
0
L
Atlas
5,841
584
64
6
0
213,771
6
W
Osiris
7,113
711
76
8
0
200,302
0
W
Tiamat
5,788
579
90
9
0
214,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role