Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SpartanSupremo8
Anubis
Level 119
God Stats
2W - 1L
1,219 SR
Queue Stats
12W - 9L
1,474 Elo+
Party 2
Awilix
Awilix
asasinspartan89
Awilix
Level 109
God Stats
2W - 0L
1,744 SR
Queue Stats
10W - 9L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
decent-arbour
Xbalanque
Level 68
God Stats
4W - 1L
1,812 SR
Queue Stats
344W - 339L
1,501 Elo+
Solo
Cerberus
Cerberus
iAesthetics
Cerberus
Level 128
God Stats
3W - 4L
1,491 SR
Queue Stats
35W - 40L
1,352 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,460 Elo+

VS

Team Averages
Level 103
1,550 SR
1,669 Elo+
Ix Chel
Ix Chel
BigPapiBean
Ix Chel
Level 125
God Stats
1W - 1L
1,843 SR
Queue Stats
266W - 253L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Genesis198
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,761 Elo+
Party 1
Charybdis
Charybdis
Jiri Karel 05
Charybdis
Level 129
God Stats
16W - 27L
1,407 SR
Queue Stats
167W - 170L
1,520 Elo+
Solo
Terra
Terra
LadyBraven
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,761 Elo+
Party 1
Surtr
Surtr
Zephys
Surtr
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 1 / 2
11,458
716
8,661
7,453
2,918
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 2 / 2
8,535
533
8,017
8,802
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
6 / 2 / 1
8,888
556
5,745
10,207
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
decent-arbour
Xbalanque
16
3 / 1 / 6
8,591
537
9,520
8,473
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iAesthetics
Cerberus
13
2 / 2 / 8
8,477
530
8,000
13,418
10,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigPapiBean
Ix Chel
15
4 / 4 / 1
8,737
546
10,111
10,805
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Genesis198
Ne Zha
9
1 / 6 / 2
6,673
417
4,903
12,330
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Jiri Karel 05
Charybdis
11
0 / 3 / 1
6,854
428
4,920
8,139
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Terra
10
0 / 4 / 4
6,837
427
881
10,956
6,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Zephys
Surtr
13
3 / 4 / 5
8,129
508
9,744
13,813
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
8
8
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
2
8
L
Ix Chel
BigPapiBean
Ix Chel
4
4
1
1.13
L
Ne Zha
Genesis198
Ne Zha
1
6
2
0.33
L
Charybdis
Jiri Karel 05
Charybdis
0
3
1
0.17
L
Terra
0
4
4
0.5
W
2
2
2
1.5
L
Surtr
Zephys
Surtr
3
4
5
1.38
W
6
2
1
3.25
W
Xbalanque
decent-arbour
Xbalanque
3
1
6
6
W
Cerberus
iAesthetics
Cerberus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
30,559
48,353
Taken
56,043
22,759
Mitigated
24,009
15,557
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,661
727
0
1,210
7,453
2,918
0
2,629
4,824
106,965
832
L
Ix Chel
BigPapiBean
Ix Chel
10,111
1,383
364
2,136
10,805
3,102
19
7,589
2,878
65,826
548
L
Ne Zha
Genesis198
Ne Zha
4,903
1,137
0
3,396
12,330
3,689
0
3,883
8,353
0
22,728
L
Charybdis
Jiri Karel 05
Charybdis
4,920
1,881
0
2,470
8,139
2,348
0
1,548
6,561
0
42,686
L
Terra
881
220
3,601
2,711
10,956
6,666
0
3,087
7,869
7,765
0
W
8,017
296
0
3,921
8,802
3,041
11
1,299
6,805
56,321
1,047
L
Surtr
Zephys
Surtr
9,744
3,549
0
3,840
13,813
8,204
0
7,706
6,107
1,288
39,112
W
5,745
2,065
0
2,361
10,207
3,711
196
2,392
7,688
0
69,737
W
Xbalanque
decent-arbour
Xbalanque
9,520
4,309
0
3,782
8,473
2,953
3,647
203
8,270
0
74,415
W
Cerberus
iAesthetics
Cerberus
8,000
614
0
4,283
13,418
10,136
0
5,045
8,156
27,910
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
37,230
606
Minions Killed
352
0
Camps Cleared
0
1,677,443
Distance Traveled
1,442,580
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,458
716
217
14
0
381,142
5
L
Ix Chel
8,737
546
132
8
0
294,938
0
L
Ne Zha
6,673
417
45
3
0
326,234
1
L
Charybdis
6,854
428
87
5
0
245,660
0
L
Terra
6,837
427
12
1
0
283,994
1
W
Anubis
8,535
533
111
7
0
268,582
6
L
Surtr
8,129
508
76
5
0
291,754
0
W
Awilix
8,888
556
123
8
0
378,077
0
W
Xbalanque
8,591
537
105
7
0
318,702
0
W
Cerberus
8,477
530
50
3
0
330,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role