Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gaymer-bt-u
Odin
Level 54
God Stats
1W - 1L
1,298 SR
Queue Stats
47W - 58L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Lancito09
Cernunnos
Level 25
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 20L
1,223 Elo+
Party 2
Hera
Hera
lusajo
Hera
Level 35
God Stats
1W - 0L
1,929 SR
Queue Stats
5W - 21L
1,212 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,365 Elo+

VS

Team Averages
Level 91
1,435 SR
1,417 Elo+
Tiamat
Tiamat
Capibara666
Tiamat
Level 43
God Stats
2W - 2L
1,641 SR
Queue Stats
155W - 182L
1,365 Elo+
Party 1
Geb
Geb
EvilRyu8em
Geb
Level 65
God Stats
0W - 2L
1,306 SR
Queue Stats
161W - 223L
1,456 Elo+
Solo
Izanami
Izanami
IxXTruuXxI
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 93L
1,432 Elo+
Solo
Janus
Janus
Shaaaa87
Janus
Level 77
God Stats
2W - 6L
1,233 SR
Queue Stats
280W - 281L
1,458 Elo+
Solo
Shiva
Shiva
jessy979
Shiva
Level 122
God Stats
8W - 7L
1,493 SR
Queue Stats
353W - 392L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 6 / 5
9,110
828
8,702
14,213
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
 
Anhur
14
2 / 3 / 8
8,501
773
3,891
9,522
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 11
8,492
772
5,242
12,953
12,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Lancito09
Cernunnos
13
2 / 5 / 6
8,413
765
6,438
9,425
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hera
lusajo
Hera
19
9 / 1 / 6
11,790
1,072
18,611
6,366
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 5 / 7
8,387
762
8,514
11,018
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

1
0 / 0 / 0
2,904
264
0
0
0
Izanami
IxXTruuXxI
Izanami
14
2 / 6 / 7
8,272
752
10,413
11,495
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Shaaaa87
Janus
16
6 / 4 / 4
8,597
782
10,015
7,374
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shiva
jessy979
Shiva
17
5 / 1 / 10
8,565
779
10,153
18,014
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
16
Kills
17
17
Deaths
16
36
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
6
5
0.92
W
Anhur
 
Anhur
2
3
8
2
L
Tiamat
4
5
7
1.5
L
0
0
0
0
W
0
2
11
2.75
L
Izanami
IxXTruuXxI
Izanami
2
6
7
0.92
W
Cernunnos
Lancito09
Cernunnos
2
5
6
1
L
Janus
Shaaaa87
Janus
6
4
4
2
L
Shiva
jessy979
Shiva
5
1
10
10
W
Hera
lusajo
Hera
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,884
Damage
39,095
52,479
Taken
47,901
25,941
Mitigated
23,316
16,769
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,702
810
500
3,197
14,213
4,534
55
4,258
9,529
0
16,076
W
Anhur
 
Anhur
3,891
750
1,475
3,429
9,522
2,805
255
2,800
6,545
0
10,869
L
Tiamat
8,514
551
681
3,659
11,018
6,274
0
5,632
5,386
24,663
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,242
300
1,505
3,041
12,953
12,976
317
4,069
8,417
3,880
9,911
L
Izanami
IxXTruuXxI
Izanami
10,413
6,042
313
2,568
11,495
3,400
0
5,114
6,381
0
22,283
W
Cernunnos
Lancito09
Cernunnos
6,438
2,278
279
839
9,425
3,168
851
4,176
4,944
0
17,135
L
Janus
Shaaaa87
Janus
10,015
746
449
846
7,374
2,543
0
2,393
4,981
20,177
781
L
Shiva
jessy979
Shiva
10,153
315
505
8,720
18,014
11,099
0
8,034
9,980
0
18,974
W
Hera
lusajo
Hera
18,611
5,074
1,570
934
6,366
2,458
2,108
2,124
4,052
42,862
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
36,725
127
Minions Killed
94
0
Camps Cleared
0
1,015,458
Distance Traveled
800,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,110
828
24
2
0
220,066
0
W
Anhur
8,501
773
16
1
0
173,163
0
L
Tiamat
8,387
762
26
2
0
181,601
0
L
Geb
2,904
264
0
0
0
0
0
W
Odin
8,492
772
18
2
0
243,636
0
L
Izanami
8,272
752
25
2
0
163,399
0
W
Cernunnos
8,413
765
19
2
0
199,073
0
L
Janus
8,597
782
34
3
0
193,686
0
L
Shiva
8,565
779
9
1
0
262,085
0
W
Hera
11,790
1,072
50
5
0
179,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role