Player Matchup

Amaterasu
Amaterasu
CowonRage
Amaterasu
Level 86
God Stats
1W - 1L
1,684 SR
Queue Stats
56W - 64L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
ShockwaveMW2
Kuzenbo
Level 84
God Stats
7W - 6L
1,576 SR
Queue Stats
75W - 74L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
rosiep714
Sylvanus
Level 162
God Stats
1W - 3L
1,461 SR
Queue Stats
70W - 69L
1,509 Elo+
Party 2
Team Averages
Level 111
1,574 SR
1,510 Elo+

VS

Team Averages
Level 110
1,513 SR
1,485 Elo+
Nu Wa
Nu Wa
MrGrubbz
Nu Wa
Level 103
God Stats
44W - 48L
1,470 SR
Queue Stats
330W - 334L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
TheKrawfish
Danzaburou
Level 107
God Stats
5W - 1L
1,617 SR
Queue Stats
181W - 181L
1,526 Elo+
Solo
Tyr
Tyr
TheTexanFrye
Tyr
Level 120
God Stats
38W - 46L
1,453 SR
Queue Stats
61W - 70L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CowonRage
Amaterasu
14
0 / 4 / 2
8,790
676
8,766
16,780
13,016
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
ShockwaveMW2
Kuzenbo
13
0 / 1 / 1
8,306
639
4,923
18,084
21,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
rosiep714
Sylvanus
15
2 / 1 / 0
9,122
702
5,595
14,055
11,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrGrubbz
Nu Wa
16
1 / 1 / 5
10,113
778
15,454
3,727
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
TheKrawfish
Danzaburou
17
3 / 1 / 3
11,185
860
16,191
9,770
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 0 / 3
10,004
770
9,724
14,793
16,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CowonRage
Amaterasu
0
4
2
0.25
W
Nu Wa
MrGrubbz
Nu Wa
1
1
5
3.5
L
Kuzenbo
ShockwaveMW2
Kuzenbo
0
1
1
0.5
W
Danzaburou
TheKrawfish
Danzaburou
3
1
3
4.5
W
2
0
3
3.5
L
Sylvanus
rosiep714
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
41,369
48,919
Taken
28,290
46,704
Mitigated
21,591
22,285
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CowonRage
Amaterasu
8,766
4,169
0
6,304
16,780
13,016
0
6,049
10,563
0
36,844
W
Nu Wa
MrGrubbz
Nu Wa
15,454
5,259
0
1,353
3,727
1,435
1,953
725
3,002
50,385
0
L
Kuzenbo
ShockwaveMW2
Kuzenbo
4,923
1,000
0
5,558
18,084
21,851
25
4,314
13,599
21,442
1,875
W
Danzaburou
TheKrawfish
Danzaburou
16,191
4,200
0
3,716
9,770
3,987
1,951
4,226
5,544
0
66,011
W
9,724
1,456
0
3,827
14,793
16,169
54
5,204
9,589
0
31,187
L
Sylvanus
rosiep714
Sylvanus
5,595
1,324
5,113
5,310
14,055
11,837
0
4,988
9,002
28,903
5,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
31,302
140
Minions Killed
209
0
Camps Cleared
0
712,699
Distance Traveled
688,154
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,790
676
57
4
0
232,118
2
W
Nu Wa
10,113
778
63
5
0
212,115
0
L
Kuzenbo
8,306
639
24
2
0
243,946
0
W
Danzaburou
11,185
860
99
8
0
225,320
1
W
Tyr
10,004
770
47
4
0
250,719
0
L
Sylvanus
9,122
702
59
5
0
236,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role