Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
DivineMAI
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 1
Athena
Athena
Yaojiashun
Athena
Level 26
God Stats
4W - 2L
1,724 SR
Queue Stats
65W - 66L
1,531 Elo+
Solo
Ah Puch
Ah Puch
yo_soy-N-
Ah Puch
Level 145
God Stats
3W - 6L
1,483 SR
Queue Stats
273W - 270L
1,537 Elo+
Solo
Eset
Eset
我的腿毛很长你忍一下丶
Eset
Level 158
God Stats
1W - 2L
1,664 SR
Queue Stats
298W - 235L
1,517 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,515 Elo+

VS

Team Averages
Level 118
1,399 SR
1,531 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Cravatemufine
Eset
Level 44
God Stats
1W - 0L
1,321 SR
Queue Stats
16W - 14L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Erthenos
Kukulkan
Level 155
God Stats
2W - 6L
1,193 SR
Queue Stats
422W - 437L
1,595 Elo+
Solo
Discordia
Discordia
HeryvimD
Discordia
Level 155
God Stats
9W - 3L
1,482 SR
Queue Stats
202W - 208L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 2 / 1
7,450
745
5,342
12,473
13,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
DivineMAI
Xing Tian
14
2 / 2 / 4
8,013
801
5,180
12,016
10,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Yaojiashun
Athena
13
0 / 2 / 6
7,455
746
3,772
14,416
13,817
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
yo_soy-N-
Ah Puch
14
2 / 4 / 4
7,938
794
9,363
8,201
4,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 2
6,262
626
2,589
2,911
1,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 5
9,264
926
10,056
5,737
2,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
 
Cernunnos
14
5 / 2 / 5
8,547
855
10,038
8,195
3,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 10
7,980
798
9,013
7,037
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Erthenos
Kukulkan
14
1 / 2 / 5
8,331
833
9,256
6,415
2,818
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
HeryvimD
Discordia
13
0 / 0 / 8
7,696
770
7,228
4,319
2,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
7
Kills
11
11
Deaths
8
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
1
1.75
W
Ah Puch
 
Ah Puch
4
1
5
6.5
W
Cernunnos
 
Cernunnos
5
2
5
3.75
W
1
3
10
2
L
Xing Tian
DivineMAI
Xing Tian
2
2
4
2
W
Kukulkan
Erthenos
Kukulkan
1
2
5
1.75
W
Discordia
HeryvimD
Discordia
0
0
8
4
L
Athena
Yaojiashun
Athena
0
2
6
1.5
L
Ah Puch
yo_soy-N-
Ah Puch
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
45,591
50,017
Taken
31,703
44,358
Mitigated
14,957
17,879
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,342
185
1,228
5,538
12,473
13,556
0
8,261
3,964
18,301
379
W
Ah Puch
 
Ah Puch
10,056
419
36
786
5,737
2,560
659
3,706
2,031
27,471
548
W
Cernunnos
 
Cernunnos
10,038
5,579
585
2,104
8,195
3,470
1,594
6,365
1,830
0
16,388
W
9,013
498
1,033
1,322
7,037
3,144
713
6,322
715
10,051
0
L
Xing Tian
DivineMAI
Xing Tian
5,180
36
0
1,485
12,016
10,949
0
6,619
5,237
7,630
605
W
Kukulkan
Erthenos
Kukulkan
9,256
228
0
1,152
6,415
2,818
604
5,824
591
27,102
0
W
Discordia
HeryvimD
Discordia
7,228
186
1,636
1,424
4,319
2,965
369
3,403
916
12,336
410
L
Athena
Yaojiashun
Athena
3,772
336
2,468
4,326
14,416
13,817
0
10,101
4,093
3,502
535
L
Ah Puch
yo_soy-N-
Ah Puch
9,363
230
283
806
8,201
4,544
0
6,746
1,325
33,343
0
L
2,589
52
1,269
476
2,911
1,492
0
2,554
357
6,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
41,818
120
Minions Killed
134
0
Camps Cleared
0
894,126
Distance Traveled
920,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,450
745
45
5
0
216,235
0
W
Ah Puch
9,264
926
44
4
0
164,674
0
W
Cernunnos
8,547
855
27
3
0
178,120
0
W
Eset
7,980
798
8
1
0
172,579
0
L
Xing Tian
8,013
801
9
1
0
200,748
0
W
Kukulkan
8,331
833
38
4
0
191,084
0
W
Discordia
7,696
770
17
2
0
213,666
0
L
Athena
7,455
746
5
1
0
207,683
0
L
Ah Puch
7,938
794
47
5
0
170,651
0
L
Eset
6,262
626
14
1
0
98,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role