Player Matchup

Osiris
Osiris
 
Osiris
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ghoosetic
Agni
Level 145
God Stats
3W - 2L
1,706 SR
Queue Stats
140W - 131L
1,571 Elo+
Party 1
Cerberus
Cerberus
Racc W Strap
Cerberus
Level 166
God Stats
0W - 2L
1,638 SR
Queue Stats
211W - 202L
1,571 Elo+
Party 1
Achilles
Achilles
SealwStrap
Achilles
Level 61
God Stats
1W - 1L
1,847 SR
Queue Stats
43W - 39L
1,567 Elo+
Party 1
Hades
Hades
o0Wooke0oo
Hades
Level 156
God Stats
1W - 1L
1,870 SR
Queue Stats
184W - 154L
1,595 Elo+
Party 1
Team Averages
Level 142
1,712 SR
1,561 Elo+

VS

Team Averages
Level 152
1,601 SR
1,542 Elo+
Artemis
Artemis
Antíkythera
Artemis
Level 154
God Stats
15W - 10L
1,717 SR
Queue Stats
359W - 361L
1,500 Elo+
Solo
Anubis
Anubis
E11even745
Anubis
Level 177
God Stats
4W - 2L
1,559 SR
Queue Stats
392W - 382L
1,575 Elo+
Party 2
Discordia
Discordia
PettiBear
Discordia
Level 146
God Stats
9W - 6L
1,743 SR
Queue Stats
243W - 221L
1,570 Elo+
Party 2
Medusa
Medusa
Usafmessi19
Medusa
Level 112
God Stats
7W - 2L
1,758 SR
Queue Stats
370W - 349L
1,486 Elo+
Solo
Maui
Maui
willyderpyderp
Maui
Level 169
God Stats
2W - 0L
1,230 SR
Queue Stats
236W - 195L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 0 / 0
5,652
565
0
0
0
Agni
15
2 / 2 / 7
7,959
796
7,633
6,638
2,353
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Racc W Strap
Cerberus
15
1 / 5 / 9
8,173
817
3,212
15,877
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SealwStrap
Achilles
15
5 / 4 / 5
8,482
848
7,110
10,833
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hades
16
3 / 3 / 7
8,097
810
9,479
9,746
7,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Antíkythera
Artemis
15
4 / 2 / 6
9,179
918
12,159
3,964
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
E11even745
Anubis
16
3 / 2 / 7
8,898
890
4,354
4,975
2,791
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Discordia
PettiBear
Discordia
15
1 / 2 / 10
8,920
892
9,116
5,137
2,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 3 / 7
9,129
913
8,155
8,067
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 3 / 10
9,833
983
4,463
12,848
16,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
11
Kills
14
14
Deaths
12
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Artemis
Antíkythera
Artemis
4
2
6
3.5
W
Anubis
E11even745
Anubis
3
2
7
3.25
L
Agni
2
2
7
2.75
W
Discordia
PettiBear
Discordia
1
2
10
3
L
Cerberus
Racc W Strap
Cerberus
1
5
9
1.1
L
Achilles
SealwStrap
Achilles
5
4
5
1.88
W
Medusa
4
3
7
2.5
L
Hades
3
3
7
2.17
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
38,247
43,094
Taken
34,991
30,468
Mitigated
28,865
13,396
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Antíkythera
Artemis
12,159
3,608
1,005
582
3,964
2,049
1,680
3,142
822
0
21,346
W
Anubis
E11even745
Anubis
4,354
237
0
1,312
4,975
2,791
771
3,240
1,735
16,813
358
L
Agni
7,633
65
965
2,425
6,638
2,353
0
3,297
3,341
18,856
0
W
Discordia
PettiBear
Discordia
9,116
550
308
96
5,137
2,343
570
2,735
2,402
21,626
127
L
Cerberus
Racc W Strap
Cerberus
3,212
79
376
3,284
15,877
13,584
0
5,558
10,319
7,774
0
L
Achilles
SealwStrap
Achilles
7,110
1,198
441
1,123
10,833
6,882
0
5,643
5,190
32
18,347
W
Medusa
8,155
2,714
0
1,019
8,067
4,689
457
5,332
2,735
0
26,018
L
Hades
9,479
127
1,480
3,302
9,746
7,649
0
3,376
6,370
24,817
325
W
4,463
983
497
3,010
12,848
16,993
220
5,648
7,200
5,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
45,959
93
Minions Killed
127
0
Camps Cleared
0
767,506
Distance Traveled
930,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,652
565
0
0
0
25,278
0
W
Artemis
9,179
918
24
2
0
183,108
0
W
Anubis
8,898
890
22
2
0
194,372
0
L
Agni
7,959
796
15
2
0
204,812
0
W
Discordia
8,920
892
32
3
0
187,344
0
L
Cerberus
8,173
817
12
1
0
171,152
0
L
Achilles
8,482
848
19
2
0
191,399
0
W
Medusa
9,129
913
43
4
0
182,525
0
L
Hades
8,097
810
47
5
0
174,865
0
W
Maui
9,833
983
6
1
0
183,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role