Player Matchup

Sobek
Sobek
PMeSrA
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 195L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
TheFerbyus
Amaterasu
Level 138
God Stats
26W - 22L
1,520 SR
Queue Stats
163W - 190L
1,447 Elo+
Party 2
Charybdis
Charybdis
l Dilan PK l
Charybdis
Level 83
God Stats
3W - 3L
1,592 SR
Queue Stats
42W - 68L
1,432 Elo+
Party 2
Merlin
Merlin
oW GsEsRa
Merlin
Level 91
God Stats
0W - 2L
1,473 SR
Queue Stats
112W - 139L
1,445 Elo+
Party 2
Ullr
Ullr
xlMorphylx
Ullr
Level 120
God Stats
3W - 3L
1,716 SR
Queue Stats
31W - 36L
1,453 Elo+
Party 2
Team Averages
Level 107
1,560 SR
1,442 Elo+

VS

Team Averages
Level 121
1,431 SR
1,486 Elo+
Bakasura
Bakasura
Ghost82323
Bakasura
Level 147
God Stats
1W - 1L
1,340 SR
Queue Stats
176W - 180L
1,501 Elo+
Party 1
Izanami
Izanami
ImaginedBroom18
Izanami
Level 37
God Stats
52W - 61L
1,489 SR
Queue Stats
66W - 82L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
Ponkamena
Aphrodite
Level 158
God Stats
3W - 4L
1,347 SR
Queue Stats
317W - 291L
1,527 Elo+
Solo
Persephone
Persephone
RedDeath729
Persephone
Level 107
God Stats
10W - 9L
1,449 SR
Queue Stats
61W - 61L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Wolfie CPW
Sylvanus
Level 158
God Stats
4W - 1L
1,529 SR
Queue Stats
167W - 180L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PMeSrA
Sobek
7
0 / 3 / 0
4,729
473
1,516
10,309
6,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
TheFerbyus
Amaterasu
9
0 / 3 / 0
5,340
534
2,486
10,169
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
l Dilan PK l
Charybdis
9
0 / 2 / 0
4,792
479
4,359
7,473
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
oW GsEsRa
Merlin
11
0 / 0 / 0
5,594
559
2,857
2,376
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,785
479
1,643
5,263
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ghost82323
Bakasura
11
1 / 0 / 1
5,522
552
1,399
6,966
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 0 / 1
5,842
584
6,189
4,426
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ponkamena
Aphrodite
12
3 / 0 / 0
6,753
675
7,058
9,107
3,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
RedDeath729
Persephone
11
0 / 0 / 0
5,906
591
930
4,488
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Wolfie CPW
Sylvanus
10
1 / 0 / 3
5,822
582
3,873
5,384
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ghost82323
Bakasura
1
0
1
1.5
W
3
0
1
3.5
L
Sobek
PMeSrA
Sobek
0
3
0
0
W
Aphrodite
Ponkamena
Aphrodite
3
0
0
3
W
Persephone
RedDeath729
Persephone
0
0
0
0
L
Amaterasu
TheFerbyus
Amaterasu
0
3
0
0
W
Sylvanus
Wolfie CPW
Sylvanus
1
0
3
2.5
L
Charybdis
l Dilan PK l
Charybdis
0
2
0
0
L
Merlin
oW GsEsRa
Merlin
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,861
Damage
19,449
35,590
Taken
30,371
15,171
Mitigated
11,447
14,098
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ghost82323
Bakasura
1,399
1,013
0
4,812
6,966
2,377
0
238
6,728
0
40,525
W
6,189
4,135
0
813
4,426
1,453
332
801
3,625
0
44,606
L
Sobek
PMeSrA
Sobek
1,516
193
0
2,423
10,309
6,158
0
1,991
8,243
12,366
0
W
Aphrodite
Ponkamena
Aphrodite
7,058
609
0
6,056
9,107
3,907
0
0
8,704
36,055
4,180
W
Persephone
RedDeath729
Persephone
930
54
0
2,695
4,488
1,070
0
2,619
1,869
35,000
0
L
Amaterasu
TheFerbyus
Amaterasu
2,486
1,061
0
3,906
10,169
4,948
0
5,903
4,266
0
30,228
W
Sylvanus
Wolfie CPW
Sylvanus
3,873
1,409
2,515
2,778
5,384
2,640
81
715
4,669
16,275
812
L
Charybdis
l Dilan PK l
Charybdis
4,359
2,499
0
3,995
7,473
1,938
584
1,715
5,658
0
41,118
L
Merlin
oW GsEsRa
Merlin
2,857
123
0
568
2,376
632
0
781
1,537
36,518
0
L
1,643
683
0
3,206
5,263
1,495
0
821
4,424
0
33,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
29,845
297
Minions Killed
326
0
Camps Cleared
0
983,573
Distance Traveled
1,018,961
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,522
552
82
8
0
251,724
0
W
Izanami
5,842
584
75
8
0
203,206
4
L
Sobek
4,729
473
24
2
0
199,144
1
W
Aphrodite
6,753
675
72
7
0
166,063
0
W
Persephone
5,906
591
69
7
0
199,563
0
L
Amaterasu
5,340
534
63
6
0
214,409
4
W
Sylvanus
5,822
582
28
3
0
198,405
0
L
Charybdis
4,792
479
73
7
0
175,209
0
L
Merlin
5,594
559
78
8
0
174,526
0
L
Ullr
4,785
479
59
6
0
220,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role