Player Matchup

Thanatos
Thanatos
DHG Beta2337
Thanatos
Level 120
God Stats
8W - 4L
1,626 SR
Queue Stats
270W - 262L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Kriegerzz
Kukulkan
Level 149
God Stats
2W - 0L
1,833 SR
Queue Stats
94W - 82L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
XxRekthHimxX
Erlang Shen
Level 109
God Stats
3W - 2L
1,558 SR
Queue Stats
88W - 55L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Zucias
Sylvanus
Level 30
God Stats
2W - 0L
1,732 SR
Queue Stats
21W - 11L
1,579 Elo+
Party 1
Izanami
Izanami
i_m_confucius
Izanami
Level 109
God Stats
264W - 256L
1,500 SR
Queue Stats
266W - 267L
1,452 Elo+
Solo
Team Averages
Level 103
1,650 SR
1,523 Elo+

VS

Team Averages
Level 106
1,478 SR
1,504 Elo+
Jormungandr
Jormungandr
Kidseeghosts7959
Jormungandr
Level 66
God Stats
13W - 7L
1,394 SR
Queue Stats
50W - 39L
1,541 Elo+
Party 2
Horus
Horus
LowHigh24
Horus
Level 84
God Stats
5W - 5L
1,629 SR
Queue Stats
254W - 218L
1,469 Elo+
Party 2
Janus
Janus
callme_clouds
Janus
Level 76
God Stats
1W - 5L
1,379 SR
Queue Stats
139W - 135L
1,469 Elo+
Party 2
Charybdis
Charybdis
kpok01
Charybdis
Level 159
God Stats
5W - 6L
1,455 SR
Queue Stats
325W - 309L
1,528 Elo+
Solo
Nemesis
Nemesis
suks2suk
Nemesis
Level 146
God Stats
4W - 5L
1,533 SR
Queue Stats
424W - 376L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DHG Beta2337
Thanatos
9
4 / 2 / 1
5,503
688
3,622
6,527
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Kriegerzz
Kukulkan
10
0 / 2 / 2
5,740
718
1,193
2,994
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
XxRekthHimxX
Erlang Shen
9
1 / 0 / 4
4,913
614
4,204
6,551
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
Zucias
Sylvanus
10
2 / 1 / 2
5,504
688
4,013
4,742
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
10
1 / 2 / 1
6,500
813
3,488
6,442
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kidseeghosts7959
Jormungandr
8
0 / 2 / 0
4,541
568
2,354
6,448
4,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
LowHigh24
Horus
8
0 / 3 / 2
4,794
599
3,365
7,834
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,625
203
0
0
0
Charybdis
kpok01
Charybdis
8
1 / 1 / 0
4,625
578
3,037
6,068
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
suks2suk
Nemesis
10
6 / 2 / 0
5,542
693
5,648
6,742
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
7
7
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DHG Beta2337
Thanatos
4
2
1
2.25
L
Jormungandr
Kidseeghosts7959
Jormungandr
0
2
0
0
W
Kukulkan
Kriegerzz
Kukulkan
0
2
2
0.5
L
Horus
LowHigh24
Horus
0
3
2
0.33
W
Erlang Shen
XxRekthHimxX
Erlang Shen
1
0
4
3
W
Sylvanus
Zucias
Sylvanus
2
1
2
3
L
0
0
0
0
W
Izanami
1
2
1
0.75
L
Charybdis
kpok01
Charybdis
1
1
0
1
L
Nemesis
suks2suk
Nemesis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
14,404
27,256
Taken
27,092
10,931
Mitigated
12,728
12,034
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DHG Beta2337
Thanatos
3,622
779
0
5,444
6,527
1,805
0
278
6,249
0
25,610
L
Jormungandr
Kidseeghosts7959
Jormungandr
2,354
712
0
597
6,448
4,495
0
0
6,448
24,445
117
W
Kukulkan
Kriegerzz
Kukulkan
1,193
52
0
35
2,994
913
0
0
2,994
28,803
2,420
L
Horus
LowHigh24
Horus
3,365
1,469
400
3,009
7,834
4,690
0
2,026
5,522
0
12,206
W
Erlang Shen
XxRekthHimxX
Erlang Shen
4,204
1,444
0
1,747
6,551
4,701
0
0
6,551
0
22,595
W
Sylvanus
Zucias
Sylvanus
4,013
1,856
450
1,673
4,742
1,914
0
0
4,742
26,994
7,575
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
3,488
2,146
0
2,685
6,442
1,598
635
1,959
4,483
0
43,179
L
Charybdis
kpok01
Charybdis
3,037
1,582
0
2,602
6,068
1,369
0
1,652
4,229
0
34,943
L
Nemesis
suks2suk
Nemesis
5,648
2,994
0
3,009
6,742
2,174
0
1,069
5,479
0
34,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
21,127
312
Minions Killed
194
0
Camps Cleared
0
878,582
Distance Traveled
712,124
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,503
688
48
6
0
196,078
0
L
Jormungandr
4,541
568
44
6
0
155,236
0
W
Kukulkan
5,740
718
76
10
0
174,294
2
L
Horus
4,794
599
15
2
0
185,711
0
W
Erlang Shen
4,913
614
27
3
0
202,466
6
W
Sylvanus
5,504
688
67
8
0
152,815
0
L
Janus
1,625
203
0
0
0
0
0
W
Izanami
6,500
813
94
12
0
152,929
0
L
Charybdis
4,625
578
72
9
0
147,640
0
L
Nemesis
5,542
693
63
8
0
223,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role