Player Matchup

Artemis
Artemis
Platinum II
COLTAlien
Artemis
Platinum II
Level 121
God Stats
92W - 81L
1,664 SR
Queue Stats
201W - 188L
1,963 MMR
Solo
Lancelot
Lancelot
Diamond IV
Duboiss
Lancelot
Diamond IV
Level 186
God Stats
30W - 32L
1,626 SR
Queue Stats
233W - 249L
2,192 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Prinfo
Cabrakan
Diamond V
Level 46
God Stats
2W - 2L
1,670 SR
Queue Stats
47W - 30L
2,138 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Yahnz
Baron Samedi
Platinum I
Level 143
God Stats
6W - 3L
1,690 SR
Queue Stats
102W - 93L
1,952 MMR
Solo
Yemoja
Yemoja
Platinum I
mSlem
Yemoja
Platinum I
Level 203
God Stats
2W - 3L
1,202 SR
Queue Stats
388W - 356L
1,983 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,570 SR
2,046 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,733 SR
1,818 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
KillzToRemember
Nike
Platinum III
Level 158
God Stats
3W - 1L
1,936 SR
Queue Stats
183W - 174L
1,887 MMR
Solo
Fenrir
Fenrir
Platinum IV
Kxvinnn
Fenrir
Platinum IV
Level 161
God Stats
1W - 1L
1,769 SR
Queue Stats
76W - 78L
1,862 MMR
Solo
Chiron
Chiron
Platinum I
LSdweebisback
Chiron
Platinum I
Level 48
God Stats
14W - 12L
1,869 SR
Queue Stats
89W - 91L
1,945 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
coolroco101
Kuzenbo
Platinum II
Level 126
God Stats
68W - 81L
1,593 SR
Queue Stats
150W - 145L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
COLTAlien
Artemis
6
3 / 1 / 0
3,721
744
2,552
2,976
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Duboiss
Lancelot
5
1 / 0 / 0
3,369
674
971
3,031
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Prinfo
Cabrakan
7
1 / 0 / 1
3,881
776
1,487
3,672
2,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Yahnz
Baron Samedi
7
0 / 0 / 0
3,757
751
450
674
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
mSlem
Yemoja
5
0 / 1 / 3
3,469
694
1,039
4,170
1,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AnhurKumbhakarnaBakasura

VS

Bans
ThanatosNe ZhaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
3,829
766
540
1,078
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 0
3,232
646
1,967
4,156
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Kxvinnn
Fenrir
1
0 / 0 / 0
945
189
0
0
0
5
1 / 3 / 0
3,341
668
2,079
4,220
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
coolroco101
Kuzenbo
4
0 / 0 / 2
3,231
646
1,203
2,869
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
Artemis
COLTAlien
Artemis
3
1
0
3
W
Lancelot
Duboiss
Lancelot
1
0
0
1
L
0
2
0
0
L
Fenrir
Kxvinnn
Fenrir
0
0
0
0
L
1
3
0
0.33
W
Cabrakan
Prinfo
Cabrakan
1
0
1
1.5
W
Baron Samedi
Yahnz
Baron Samedi
0
0
0
0
L
Kuzenbo
coolroco101
Kuzenbo
0
0
2
1
W
Yemoja
mSlem
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,499
Damage
5,789
14,523
Taken
12,323
5,340
Mitigated
4,682
5,756
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
540
44
0
0
1,078
224
0
189
889
19,355
0
W
Artemis
COLTAlien
Artemis
2,552
776
0
603
2,976
722
0
835
2,141
0
18,385
W
Lancelot
Duboiss
Lancelot
971
255
0
431
3,031
941
0
553
2,478
0
17,683
L
1,967
143
0
510
4,156
1,579
0
1,381
2,775
0
15,902
L
Fenrir
Kxvinnn
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,079
1,452
96
856
4,220
903
0
584
3,636
0
13,084
W
Cabrakan
Prinfo
Cabrakan
1,487
338
0
2,256
3,672
2,117
0
0
3,672
18,832
1,370
W
Baron Samedi
Yahnz
Baron Samedi
450
77
0
264
674
197
0
0
674
21,305
408
L
Kuzenbo
coolroco101
Kuzenbo
1,203
671
67
834
2,869
1,976
0
688
2,181
5,515
146
W
Yemoja
mSlem
Yemoja
1,039
148
481
1,721
4,170
1,363
0
288
3,882
8,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,197
Gold Earned
14,578
172
Minions Killed
118
0
Camps Cleared
0
508,639
Distance Traveled
424,855
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,829
766
56
11
0
105,011
0
W
Artemis
3,721
744
36
7
0
92,617
0
W
Lancelot
3,369
674
43
9
0
122,014
0
L
Nike
3,232
646
30
6
0
92,244
0
L
Fenrir
945
189
0
0
0
0
0
L
Chiron
3,341
668
24
5
0
110,221
0
W
Cabrakan
3,881
776
42
8
0
87,239
0
W
Baron Samedi
3,757
751
36
7
0
99,126
0
L
Kuzenbo
3,231
646
8
2
0
117,379
2
W
Yemoja
3,469
694
15
3
0
107,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role