Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Barka4418
Neith
Level 45
God Stats
1W - 2L
1,174 SR
Queue Stats
191W - 221L
1,462 Elo+
Solo
Maui
Maui
CJ MINI FRIDGE
Maui
Level 80
God Stats
3W - 10L
1,163 SR
Queue Stats
195W - 192L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
HAMbot805
Erlang Shen
Level 48
God Stats
1W - 1L
1,308 SR
Queue Stats
176W - 208L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Zvsty
Cthulhu
Level 85
God Stats
25W - 12L
1,561 SR
Queue Stats
200W - 220L
1,472 Elo+
Party 1
Team Averages
Level 65
1,341 SR
1,474 Elo+

VS

Team Averages
Level 108
1,465 SR
1,383 Elo+
Chaac
Chaac
CdVcDtCurrent
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Skadi
Skadi
Maglone8
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,185 Elo+
Party 2
Cthulhu
Cthulhu
Memory0110
Cthulhu
Level 75
God Stats
1W - 3L
1,384 SR
Queue Stats
151W - 190L
1,383 Elo+
Solo
Thoth
Thoth
MinisterMooser
Thoth
Level 207
God Stats
9W - 10L
1,439 SR
Queue Stats
496W - 475L
1,472 Elo+
Solo
Chiron
Chiron
PHATBOY43
Chiron
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 1 / 15
9,757
976
7,273
11,226
6,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Barka4418
Neith
14
1 / 1 / 17
8,715
872
6,565
5,736
2,225
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 18
9,814
981
7,460
14,637
10,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erlang Shen
HAMbot805
Erlang Shen
15
7 / 2 / 15
9,295
930
6,961
11,477
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Zvsty
Cthulhu
15
5 / 5 / 17
9,584
958
11,521
13,013
9,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,818
682
807
7,846
3,182
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Skadi
Maglone8
Skadi
13
2 / 8 / 1
7,772
777
6,886
10,908
4,312
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Memory0110
Cthulhu
12
1 / 4 / 5
7,393
739
7,017
9,763
8,713
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 3
7,941
794
10,617
5,780
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
PHATBOY43
Chiron
11
1 / 8 / 2
6,978
698
8,873
10,260
3,531
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
27
Kills
7
9
Deaths
27
82
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
1
15
15.5
W
Neith
Barka4418
Neith
1
1
17
9.5
W
6
0
18
15
L
0
4
3
0.38
W
Erlang Shen
HAMbot805
Erlang Shen
7
2
15
7.25
L
Skadi
Maglone8
Skadi
2
8
1
0.31
L
Cthulhu
Memory0110
Cthulhu
1
4
5
0.88
L
3
3
3
1.5
L
Chiron
PHATBOY43
Chiron
1
8
2
0.25
W
Cthulhu
Zvsty
Cthulhu
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
34,200
56,089
Taken
44,557
38,528
Mitigated
22,113
24,961
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,273
1,553
1,011
1,576
11,226
6,679
1,104
3,318
7,908
305
21,490
W
Neith
Barka4418
Neith
6,565
2,086
815
2,415
5,736
2,225
2,608
2,436
3,300
0
16,149
W
7,460
1,630
2,309
7,660
14,637
10,432
1,809
5,289
9,348
12,982
786
L
807
156
91
1,818
7,846
3,182
0
3,506
4,167
0
5,248
W
Erlang Shen
HAMbot805
Erlang Shen
6,961
3,131
417
2,177
11,477
9,400
1,129
1,754
9,171
0
11,093
L
Skadi
Maglone8
Skadi
6,886
4,273
92
174
10,908
4,312
0
4,814
5,802
0
12,778
L
Cthulhu
Memory0110
Cthulhu
7,017
292
141
1,099
9,763
8,713
0
3,874
5,614
15,276
0
L
10,617
350
330
618
5,780
2,375
0
2,095
3,585
22,578
0
L
Chiron
PHATBOY43
Chiron
8,873
3,398
270
740
10,260
3,531
0
3,793
6,214
0
16,137
W
Cthulhu
Zvsty
Cthulhu
11,521
285
3,141
3,440
13,013
9,792
650
4,837
8,176
26,395
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
36,902
99
Minions Killed
78
0
Camps Cleared
0
1,064,519
Distance Traveled
821,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,757
976
28
3
0
221,381
0
W
Neith
8,715
872
19
2
0
206,391
0
W
Maui
9,814
981
13
1
0
208,648
0
L
Chaac
6,818
682
9
1
0
168,878
0
W
Erlang Shen
9,295
930
9
1
0
234,078
0
L
Skadi
7,772
777
14
1
0
155,030
0
L
Cthulhu
7,393
739
17
2
0
115,477
0
L
Thoth
7,941
794
29
3
0
210,003
0
L
Chiron
6,978
698
9
1
0
172,404
0
W
Cthulhu
9,584
958
30
3
0
194,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role