Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DirtyDee35
Cthulhu
Level 66
God Stats
31W - 21L
1,533 SR
Queue Stats
32W - 22L
1,535 Elo+
Party 1
Janus
Janus
LoneTarnishd
Janus
Level 146
God Stats
6W - 2L
1,580 SR
Queue Stats
27W - 16L
1,562 Elo+
Party 1
Neith
Neith
MopStick15
Neith
Level 159
God Stats
5W - 11L
1,418 SR
Queue Stats
356W - 360L
1,457 Elo+
Party 1
Odin
Odin
Sshank
Odin
Level 141
God Stats
1W - 0L
1,276 SR
Queue Stats
33W - 33L
1,486 Elo+
Solo
Team Averages
Level 128
1,461 SR
1,508 Elo+

VS

Team Averages
Level 134
1,566 SR
1,448 Elo+
Bacchus
Bacchus
Hien2440
Bacchus
Level 153
God Stats
1W - 2L
1,523 SR
Queue Stats
131W - 161L
1,459 Elo+
Party 2
Hercules
Hercules
Josue_LastKing
Hercules
Level 153
God Stats
5W - 6L
1,572 SR
Queue Stats
14W - 26L
1,392 Elo+
Solo
Neith
Neith
MargaAfro
Neith
Level 146
God Stats
7W - 6L
1,632 SR
Queue Stats
213W - 242L
1,496 Elo+
Party 2
Agni
Agni
Neeen
Agni
Level 129
God Stats
1W - 2L
1,687 SR
Queue Stats
167W - 146L
1,469 Elo+
Solo
Awilix
Awilix
mastersage69
Awilix
Level 89
God Stats
11W - 17L
1,417 SR
Queue Stats
103W - 136L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
8 / 2 / 5
8,943
688
6,080
8,967
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DirtyDee35
Cthulhu
10
2 / 2 / 6
7,119
548
4,893
10,410
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 3
7,858
604
5,247
5,346
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
13
3 / 3 / 5
7,904
608
9,482
8,098
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Sshank
Odin
11
2 / 0 / 5
6,958
535
3,354
7,323
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hien2440
Bacchus
10
2 / 3 / 2
6,373
490
3,486
11,431
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
9
1 / 5 / 0
5,549
427
2,503
8,283
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
MargaAfro
Neith
12
1 / 5 / 1
6,349
488
4,890
8,506
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
Neeen
Agni
12
1 / 2 / 2
6,395
492
5,001
6,278
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
10
3 / 3 / 2
6,347
488
4,114
8,896
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
8
8
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
5
5.25
W
Cthulhu
DirtyDee35
Cthulhu
2
2
6
2.5
L
Bacchus
Hien2440
Bacchus
2
3
2
1
L
Hercules
1
5
0
0.2
W
3
1
3
4.5
L
Neith
MargaAfro
Neith
1
5
1
0.3
W
Neith
3
3
5
1.83
L
Agni
Neeen
Agni
1
2
2
1
W
Odin
Sshank
Odin
2
0
5
4.5
L
Awilix
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
19,994
40,144
Taken
43,394
21,197
Mitigated
25,116
13,097
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,080
3,960
0
4,147
8,967
3,091
742
1,462
7,469
0
66,668
W
Cthulhu
DirtyDee35
Cthulhu
4,893
514
2,229
2,851
10,410
7,859
0
3,148
7,198
27,155
358
L
Bacchus
Hien2440
Bacchus
3,486
581
0
2,285
11,431
10,561
0
3,686
7,569
11,946
0
L
Hercules
2,503
649
0
1,996
8,283
6,861
0
1,374
6,858
0
23,561
W
5,247
86
0
352
5,346
1,703
0
2,081
3,265
50,198
888
L
Neith
MargaAfro
Neith
4,890
1,197
0
1,628
8,506
2,754
0
1,209
7,297
0
53,877
W
Neith
9,482
4,620
0
2,518
8,098
2,883
400
1,178
6,920
0
55,028
L
Agni
Neeen
Agni
5,001
198
0
885
6,278
2,215
0
1,676
4,452
44,584
0
W
Odin
Sshank
Odin
3,354
375
0
1,000
7,323
5,661
358
703
6,459
0
33,971
L
Awilix
4,114
1,337
0
2,809
8,896
2,725
0
1,288
7,570
0
25,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
31,013
403
Minions Killed
287
0
Camps Cleared
0
1,329,099
Distance Traveled
1,222,934
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,943
688
115
9
0
322,565
0
W
Cthulhu
7,119
548
41
3
0
251,230
0
L
Bacchus
6,373
490
21
2
0
259,970
2
L
Hercules
5,549
427
34
3
0
208,873
0
W
Janus
7,858
604
112
9
0
280,638
0
L
Neith
6,349
488
79
6
0
244,687
0
W
Neith
7,904
608
86
7
0
204,704
1
L
Agni
6,395
492
90
7
0
258,664
6
W
Odin
6,958
535
49
4
0
269,962
0
L
Awilix
6,347
488
63
5
0
250,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role