Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
NateOg21
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,553 Elo+
Party 1
Thoth
Thoth
RogueSenshi
Thoth
Level 31
God Stats
0W - 2L
1,290 SR
Queue Stats
124W - 118L
1,564 Elo+
Party 1
Medusa
Medusa
dstryrofrealms
Medusa
Level 222
God Stats
6W - 11L
1,348 SR
Queue Stats
795W - 682L
1,627 Elo+
Solo
Team Averages
Level 118
1,428 SR
1,549 Elo+

VS

Team Averages
Level 144
1,534 SR
1,658 Elo+
Ganesha
Ganesha
Blackdevils
Ganesha
Level 162
God Stats
12W - 5L
1,648 SR
Queue Stats
311W - 205L
1,741 Elo+
Party 2
Chang'e
Chang'e
Funk
Chang'e
Level 158
God Stats
2W - 2L
1,393 SR
Queue Stats
221W - 88L
1,791 Elo+
Party 2
Hachiman
Hachiman
LeprosyParty
Hachiman
Level 121
God Stats
9W - 7L
1,505 SR
Queue Stats
277W - 272L
1,626 Elo+
Party 3
Raijin
Raijin
PeanutPyro
Raijin
Level 124
God Stats
7W - 5L
1,763 SR
Queue Stats
421W - 401L
1,599 Elo+
Party 3
Cernunnos
Cernunnos
SidRnr
Cernunnos
Level 155
God Stats
2W - 4L
1,362 SR
Queue Stats
327W - 318L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 5 / 2
8,901
685
10,256
10,838
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
 
Bastet
14
1 / 5 / 2
8,346
642
8,018
11,748
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
NateOg21
Horus
16
0 / 4 / 6
8,378
644
3,830
18,503
16,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
2 / 1 / 6
9,579
737
14,259
8,069
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 2
9,318
717
17,873
10,344
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blackdevils
Ganesha
17
0 / 1 / 19
10,938
841
9,691
18,449
18,871
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Funk
Chang'e
17
3 / 1 / 11
10,316
794
6,706
13,087
12,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
LeprosyParty
Hachiman
17
6 / 3 / 10
10,743
826
12,642
14,865
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
PeanutPyro
Raijin
16
3 / 3 / 14
10,161
782
12,865
13,080
6,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SidRnr
Cernunnos
17
8 / 2 / 12
11,049
850
14,532
12,396
5,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
10
Kills
20
20
Deaths
10
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
2
0.8
L
Bastet
 
Bastet
1
5
2
0.4
W
Ganesha
Blackdevils
Ganesha
0
1
19
9.5
W
Chang'e
Funk
Chang'e
3
1
11
8.5
W
Hachiman
LeprosyParty
Hachiman
6
3
10
3.67
L
Horus
NateOg21
Horus
0
4
6
0.75
W
Raijin
PeanutPyro
Raijin
3
3
14
3.33
L
2
1
6
5
W
Cernunnos
SidRnr
Cernunnos
8
2
12
7
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
56,436
59,502
Taken
71,877
35,772
Mitigated
50,352
19,877
Healing
38,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,256
3,918
646
1,870
10,838
5,805
0
6,289
4,549
0
21,890
L
Bastet
 
Bastet
8,018
1,449
0
1,884
11,748
5,058
0
6,517
5,231
0
19,176
W
Ganesha
Blackdevils
Ganesha
9,691
183
2,985
3,703
18,449
18,871
103
3,193
15,256
16,039
2,923
W
Chang'e
Funk
Chang'e
6,706
194
18,480
7,545
13,087
12,663
1,164
3,280
9,807
20,245
0
W
Hachiman
LeprosyParty
Hachiman
12,642
8,560
42
1,308
14,865
6,147
2,733
2,603
12,262
0
28,542
L
Horus
NateOg21
Horus
3,830
1,947
5,533
6,328
18,503
16,945
0
5,822
12,681
0
6,832
W
Raijin
PeanutPyro
Raijin
12,865
667
1,085
517
13,080
6,685
782
1,961
11,119
37,013
0
L
14,259
215
1,073
1,002
8,069
3,377
0
5,050
3,019
32,004
0
W
Cernunnos
SidRnr
Cernunnos
14,532
5,685
1,063
1,474
12,396
5,986
2,671
3,222
9,174
0
28,427
L
17,873
3,729
875
666
10,344
4,587
0
4,875
5,469
0
38,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
53,207
130
Minions Killed
174
0
Camps Cleared
0
1,222,494
Distance Traveled
1,226,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,901
685
23
2
0
218,599
0
L
Bastet
8,346
642
33
3
0
258,274
0
W
Ganesha
10,938
841
6
0
0
270,725
0
W
Chang'e
10,316
794
46
4
0
240,025
0
W
Hachiman
10,743
826
39
3
0
224,703
0
L
Horus
8,378
644
5
0
0
247,173
0
W
Raijin
10,161
782
42
3
0
260,409
0
L
Thoth
9,579
737
40
3
0
242,187
0
W
Cernunnos
11,049
850
41
3
0
230,157
0
L
Medusa
9,318
717
29
2
0
256,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role