Player Matchup

Kuzenbo
Kuzenbo
Lasook
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,449 Elo+
Party 1
Izanami
Izanami
Pinaire
Izanami
Level 104
God Stats
0W - 2L
1,230 SR
Queue Stats
48W - 48L
1,487 Elo+
Solo
Mulan
Mulan
Poisonoustream
Mulan
Level 147
God Stats
5W - 2L
1,682 SR
Queue Stats
210W - 199L
1,577 Elo+
Solo
Scylla
Scylla
Sciowatcher
Scylla
Level 18
God Stats
0W - 1L
1,163 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1
Thor
Thor
SmallTreeFrog
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,246 Elo+
Party 1
Team Averages
Level 93
1,415 SR
1,410 Elo+

VS

Team Averages
Level 121
1,564 SR
1,510 Elo+
Pele
Pele
Bloodfang7
Pele
Level 129
God Stats
10W - 5L
1,632 SR
Queue Stats
106W - 104L
1,501 Elo+
Solo
Izanami
Izanami
JDKVolk
Izanami
Level 40
God Stats
4W - 0L
1,714 SR
Queue Stats
46W - 39L
1,542 Elo+
Solo
Amaterasu
Amaterasu
OMEGAZIDD
Amaterasu
Level 171
God Stats
6W - 3L
1,629 SR
Queue Stats
228W - 219L
1,497 Elo+
Solo
Bacchus
Bacchus
PapaMemeDealer
Bacchus
Level 108
God Stats
1W - 0L
1,693 SR
Queue Stats
31W - 40L
1,451 Elo+
Solo
Merlin
Merlin
RACKEN422
Merlin
Level 155
God Stats
1W - 4L
1,150 SR
Queue Stats
106W - 100L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lasook
Kuzenbo
7
0 / 1 / 0
4,857
486
2,836
6,766
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
Pinaire
Izanami
9
0 / 0 / 0
5,078
508
1,908
6,149
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,116
612
7,944
12,288
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
8
0 / 4 / 0
4,737
474
995
5,250
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,832
483
2,014
7,140
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
6,637
664
5,676
6,319
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JDKVolk
Izanami
10
0 / 0 / 2
5,969
597
3,633
4,091
1,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OMEGAZIDD
Amaterasu
12
1 / 2 / 1
6,787
679
5,316
10,896
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 4
5,896
590
3,922
7,164
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
RACKEN422
Merlin
12
4 / 0 / 1
6,953
695
5,711
3,585
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
11
11
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Izanami
JDKVolk
Izanami
0
0
2
1
L
Kuzenbo
Lasook
Kuzenbo
0
1
0
0
W
Amaterasu
OMEGAZIDD
Amaterasu
1
2
1
0.75
W
2
0
4
4
L
Izanami
Pinaire
Izanami
0
0
0
0
L
2
3
0
0.67
W
Merlin
RACKEN422
Merlin
4
0
1
4.5
L
Scylla
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
24,258
37,593
Taken
32,055
14,817
Mitigated
18,663
9,184
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,676
1,891
0
2,106
6,319
3,097
0
437
5,882
0
46,569
W
Izanami
JDKVolk
Izanami
3,633
2,876
0
2,093
4,091
1,130
158
1,366
2,725
0
51,012
L
Kuzenbo
Lasook
Kuzenbo
2,836
1,355
0
1,524
6,766
4,707
0
2,718
4,048
12,981
0
W
Amaterasu
OMEGAZIDD
Amaterasu
5,316
2,574
0
6,575
10,896
8,739
160
0
10,896
676
44,635
W
3,922
661
0
3,016
7,164
4,612
203
1,997
5,167
14,755
1,003
L
Izanami
Pinaire
Izanami
1,908
1,563
0
1,716
6,149
1,744
0
1,258
4,891
0
34,863
L
7,944
1,561
0
4,647
12,288
5,055
0
1,025
11,263
0
42,043
W
Merlin
RACKEN422
Merlin
5,711
39
0
750
3,585
1,085
351
687
2,898
48,504
1,026
L
Scylla
995
250
0
1,047
5,250
1,055
0
2,591
2,659
24,846
0
L
2,014
674
0
250
7,140
2,256
0
2,194
4,946
0
32,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
32,242
288
Minions Killed
385
0
Camps Cleared
0
992,787
Distance Traveled
1,034,751
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,637
664
80
8
0
225,164
0
W
Izanami
5,969
597
108
11
0
192,179
2
L
Kuzenbo
4,857
486
23
2
0
201,101
0
W
Amaterasu
6,787
679
92
9
0
211,067
0
W
Bacchus
5,896
590
15
2
0
211,396
5
L
Izanami
5,078
508
78
8
0
206,607
1
L
Mulan
6,116
612
78
8
0
190,978
0
W
Merlin
6,953
695
90
9
0
194,945
2
L
Scylla
4,737
474
42
4
0
178,565
0
L
Thor
4,832
483
67
7
0
215,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role