Player Matchup

Charybdis
Charybdis
BasicallyKyotik
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HaiHai22_SHARP
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,292 SR
Queue Stats
78W - 67L
1,448 Elo+
Party 1
Bacchus
Bacchus
leonidous7
Bacchus
Level 38
God Stats
9W - 2L
1,752 SR
Queue Stats
74W - 100L
1,342 Elo+
Solo
Team Averages
Level 77
1,515 SR
1,413 Elo+

VS

Team Averages
Level 52
1,544 SR
1,365 Elo+
Bastet
Bastet
DizLexi
Bastet
Level 29
God Stats
3W - 2L
1,703 SR
Queue Stats
17W - 20L
1,373 Elo+
Party 2
Horus
Horus
DxHart777
Horus
Level 43
God Stats
3W - 5L
1,429 SR
Queue Stats
18W - 27L
1,340 Elo+
Party 2
Freya
Freya
themaddhadder482
Freya
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 204L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BasicallyKyotik
Charybdis
17
6 / 2 / 8
11,432
953
10,781
8,157
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
HaiHai22_SHARP
Morgan Le Fay
17
8 / 0 / 6
11,376
948
12,006
6,705
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
leonidous7
Bacchus
15
1 / 2 / 12
9,772
814
6,774
12,163
14,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DizLexi
Bastet
13
1 / 7 / 1
8,400
700
6,197
12,484
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
DxHart777
Horus
14
1 / 3 / 2
8,533
711
3,873
12,583
11,750
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 2
9,135
761
8,011
11,210
4,368
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BasicallyKyotik
Charybdis
6
2
8
5
L
Bastet
DizLexi
Bastet
1
7
1
0.21
L
Horus
DxHart777
Horus
1
3
2
0.67
W
Morgan Le Fay
HaiHai22_SHARP
Morgan Le Fay
8
0
6
11
W
Bacchus
leonidous7
Bacchus
1
2
12
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
18,081
27,025
Taken
36,277
20,831
Mitigated
20,969
3,345
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BasicallyKyotik
Charybdis
10,781
6,484
0
1,688
8,157
3,114
1,245
2,547
5,610
0
44,954
L
Bastet
DizLexi
Bastet
6,197
1,482
0
827
12,484
4,851
0
6,806
5,569
0
20,987
L
Horus
DxHart777
Horus
3,873
1,115
726
1,664
12,583
11,750
0
5,666
6,805
0
10,258
W
Morgan Le Fay
HaiHai22_SHARP
Morgan Le Fay
12,006
696
0
1,175
6,705
2,843
1,117
1,376
5,329
34,128
899
W
Bacchus
leonidous7
Bacchus
6,774
344
0
482
12,163
14,874
1,187
3,880
8,270
19,219
0
L
8,011
2,250
0
1,063
11,210
4,368
0
5,869
5,207
36,072
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
26,068
160
Minions Killed
110
0
Camps Cleared
0
674,402
Distance Traveled
592,020
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,432
953
79
7
0
200,404
0
L
Bastet
8,400
700
31
3
0
200,004
0
L
Horus
8,533
711
15
1
0
207,410
0
W
Morgan Le Fay
11,376
948
51
4
0
232,639
1
W
Bacchus
9,772
814
30
3
0
241,359
0
L
Freya
9,135
761
64
5
0
184,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role