Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ColombianGlizzy
Morgan Le Fay
Level 60
God Stats
26W - 22L
1,491 SR
Queue Stats
213W - 215L
1,508 Elo+
Solo
Cerberus
Cerberus
IlliosTelos
Cerberus
Level 122
God Stats
6W - 2L
1,869 SR
Queue Stats
224W - 189L
1,541 Elo+
Solo
Osiris
Osiris
MSG BigBaby
Osiris
Level 242
God Stats
9W - 12L
1,543 SR
Queue Stats
551W - 509L
1,551 Elo+
Solo
Mercury
Mercury
NertMaGert
Mercury
Level 159
God Stats
2W - 1L
1,561 SR
Queue Stats
178W - 180L
1,570 Elo+
Solo
Team Averages
Level 134
1,593 SR
1,534 Elo+

VS

Team Averages
Level 155
1,667 SR
1,520 Elo+
Neith
Neith
ChanDaMan19
Neith
Level 156
God Stats
8W - 4L
1,835 SR
Queue Stats
183W - 147L
1,541 Elo+
Party 1
Bakasura
Bakasura
DarkTheKitty
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
KeRayy
Fenrir
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
MrMisery21
Baron Samedi
Level 156
God Stats
2W - 1L
1,843 SR
Queue Stats
102W - 110L
1,512 Elo+
Party 2
Ra
Ra
SPdude44
Ra
Level 144
God Stats
11W - 8L
1,656 SR
Queue Stats
284W - 263L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 1
3,284
657
1,151
2,278
489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ColombianGlizzy
Morgan Le Fay
8
6 / 0 / 1
4,323
865
4,226
3,236
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
IlliosTelos
Cerberus
6
0 / 1 / 2
3,409
682
1,434
4,066
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
7
3 / 1 / 0
4,270
854
2,382
3,978
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
NertMaGert
Mercury
7
2 / 0 / 3
3,933
787
1,356
3,810
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,393
679
1,230
1,628
350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
DarkTheKitty
Bakasura
5
0 / 3 / 1
3,307
661
1,542
3,229
1,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
KeRayy
Fenrir
5
0 / 4 / 0
3,179
636
821
5,174
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MrMisery21
Baron Samedi
5
0 / 2 / 2
3,200
640
2,766
3,797
1,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
3,055
611
1,983
2,162
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
2
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
2
0
0
2
W
Morgan Le Fay
ColombianGlizzy
Morgan Le Fay
6
0
1
6.5
L
Bakasura
DarkTheKitty
Bakasura
0
3
1
0.17
W
Cerberus
IlliosTelos
Cerberus
0
1
2
1
L
Fenrir
KeRayy
Fenrir
0
4
0
0
W
Osiris
3
1
0
3
L
Baron Samedi
MrMisery21
Baron Samedi
0
2
2
0.5
W
Mercury
NertMaGert
Mercury
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,549
Damage
8,342
17,368
Taken
15,990
6,451
Mitigated
4,829
6,553
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,151
193
0
710
2,278
489
0
479
1,742
0
16,725
L
1,230
584
0
893
1,628
350
0
213
1,415
0
14,601
W
Morgan Le Fay
ColombianGlizzy
Morgan Le Fay
4,226
347
0
1,104
3,236
817
0
1,871
1,299
15,417
0
L
Bakasura
DarkTheKitty
Bakasura
1,542
1,099
0
384
3,229
1,159
0
0
3,229
0
4,144
W
Cerberus
IlliosTelos
Cerberus
1,434
228
0
2,047
4,066
1,724
0
805
3,084
12,324
0
L
Fenrir
KeRayy
Fenrir
821
240
0
1,646
5,174
1,189
0
1,761
3,283
0
12,872
W
Osiris
2,382
960
0
1,769
3,978
2,280
0
0
3,728
0
19,978
L
Baron Samedi
MrMisery21
Baron Samedi
2,766
447
33
1,062
3,797
1,626
0
1,882
1,835
12,546
0
W
Mercury
NertMaGert
Mercury
1,356
867
0
923
3,810
1,141
0
1,261
2,516
0
20,264
L
1,983
418
87
674
2,162
505
0
1,406
568
10,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,219
Gold Earned
16,134
172
Minions Killed
101
0
Camps Cleared
0
553,904
Distance Traveled
463,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,284
657
34
7
0
97,408
0
L
Neith
3,393
679
29
6
0
62,395
0
W
Morgan Le Fay
4,323
865
29
6
0
124,263
0
L
Bakasura
3,307
661
15
3
0
110,035
0
W
Cerberus
3,409
682
32
6
0
104,547
0
L
Fenrir
3,179
636
24
5
0
124,417
0
W
Osiris
4,270
854
34
7
0
84,225
0
L
Baron Samedi
3,200
640
12
2
0
95,499
0
W
Mercury
3,933
787
43
9
0
143,461
0
L
Ra
3,055
611
21
4
0
71,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role